clean up select_audio_device

This commit is contained in:
Zach Pomerantz 2017-06-19 15:57:24 -07:00
parent 837f37220a
commit 3d80774317
2 changed files with 49 additions and 50 deletions

View file

@ -21,27 +21,21 @@
using namespace scripting;
static const INPUT = "INPUT";
static const OUTPUT= "OUTPUT";
static Setting::Handle<QString> desktopInputDeviceSetting { QStringList { Audio::AUDIO, Audio::DESKTOP, INPUT }};
static Setting::Handle<QString> desktopOutputDeviceSetting { QStringList { Audio::AUDIO, Audio::DESKTOP, OUTPUT }};
static Setting::Handle<QString> hmdInputDeviceSetting { QStringList { Audio::AUDIO, Audio::HMD, INPUT }};
static Setting::Handle<QString> hmdOutputDeviceSetting { QStringList { Audio::AUDIO, Audio::HMD, OUTPUT }};
static Setting::Handle<QString> desktopInputDeviceSetting { QStringList { Audio::AUDIO, Audio::DESKTOP, "INPUT" }};
static Setting::Handle<QString> desktopOutputDeviceSetting { QStringList { Audio::AUDIO, Audio::DESKTOP, "OUTPUT" }};
static Setting::Handle<QString> hmdInputDeviceSetting { QStringList { Audio::AUDIO, Audio::HMD, "INPUT" }};
static Setting::Handle<QString> hmdOutputDeviceSetting { QStringList { Audio::AUDIO, Audio::HMD, "OUTPUT" }};
const bool hmdSetting = true;
const bool desktopSetting = false;
std::map<bool, std::map<QAudio::Mode, QString>> deviceSettings {
{ desktopSetting,
{ QAudio::AudioInput, desktopInputDeviceSetting },
{ QAudio::AudioOutput, desktopOutputDeviceSetting }
},
{ hmdSetting,
{ QAudio::AudioInput, hmdInputDeviceSetting },
{ QAudio::AudioOutput, hmdOutputDeviceSetting }
}
};
Setting::Handle<QString>& getSetting(bool contextIsHMD, QAudio::Mode mode) {
if (mode == QAudio::AudioInput) {
return contextIsHMD ? hmdInputDeviceSetting : desktopInputDeviceSetting;
} else { // if (mode == QAudio::AudioOutput)
return contextIsHMD ? hmdOutputDeviceSetting : desktopOutputDeviceSetting;
}
}
QHash<int, QByteArray> AudioDeviceList::_roles {
{ Qt::DisplayRole, "display" },
@ -64,33 +58,38 @@ QVariant AudioDeviceList::data(const QModelIndex& index, int role) const {
}
bool AudioDeviceList::setData(const QModelIndex& index, const QVariant& value, int role) {
if (!index.isValid() || index.row() >= _devices.size()) {
return false;
}
if (!index.isValid() || index.row() >= _devices.size() || role != Qt::CheckStateRole) {
return false;
}
// only allow switching to a new device, not deactivating an in-use device
auto selected = value.toBool();
if (!selected) {
return false;
}
return setDevice(index.row(), true);
}
bool AudioDeviceList::setDevice(int row, bool fromUser) {
bool success = false;
auto& device = _devices[row];
if (role == Qt::CheckStateRole) {
auto selected = value.toBool();
auto& device = _devices[index.row()];
// skip if already selected
if (!device.selected) {
auto client = DependencyManager::get<AudioClient>();
QMetaObject::invokeMethod(client.data(), "switchAudioDevice", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, success),
Q_ARG(QAudio::Mode, _mode),
Q_ARG(const QAudioDeviceInfo&, device.info));
// only allow switching to a new device, not deactivating an in-use device
if (selected
// skip if already selected
&& selected != device.selected) {
auto client = DependencyManager::get<AudioClient>();
QMetaObject::invokeMethod(client.data(), "switchAudioDevice", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, success),
Q_ARG(QAudio::Mode, _mode),
Q_ARG(const QAudioDeviceInfo&, device.info));
if (success) {
device.selected = true;
emit deviceSelected(device.info, _selectedDevice);
emit deviceChanged(device.info);
}
}
if (success) {
device.selected = true;
if (fromUser) {
emit deviceSelected(device.info, _selectedDevice);
}
emit deviceChanged(device.info);
}
}
emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));
@ -109,7 +108,7 @@ void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) {
}
}
if (i < rowCount()) {
success = setData(createIndex(i, 0), true, Qt::CheckStateRole);
success = setDevice(i, false);
}
// the selection failed - reset it
@ -197,20 +196,17 @@ AudioDevices::AudioDevices(bool& contextIsHMD) : _contextIsHMD(contextIsHMD) {
}
void AudioDevices::onContextChanged(const QString& context) {
auto input = deviceSettings[_contextIsHMD][QAudio::AudioInput].get();
auto output = deviceSettings[_contextIsHMD][QAudio::AudioOutput].get();
auto input = getSetting(_contextIsHMD, QAudio::AudioInput).get();
auto output = getSetting(_contextIsHMD, QAudio::AudioOutput).get();
_inputs.resetDevice(_contextIsHMD, input);
_outputs.resetDevice(_contextIsHMD, output);
}
void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& device, const QAudioDeviceInfo& previousDevice) {
QString deviceName;
if (!device.isNull()) {
deviceName = device.deviceName();
}
QString deviceName = device.isNull() ? QString() : device.deviceName();
auto& setting = deviceSettings[_contextIsHMD][mode];
auto& setting = getSetting(_contextIsHMD, mode);
// check for a previous device
auto wasDefault = setting.get().isNull();
@ -223,7 +219,8 @@ void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& d
QJsonObject data;
const QString MODE = "audio_mode";
data[MODE] = mode == QAudio::AudioInput ? INPUT : OUTPUT;
const QString INPUT = "INPUT";
const QString OUTPUT = "OUTPUT"; data[MODE] = mode == QAudio::AudioInput ? INPUT : OUTPUT;
const QString CONTEXT = "display_mode";
data[CONTEXT] = _contextIsHMD ? Audio::HMD : Audio::DESKTOP;
@ -238,7 +235,7 @@ void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& d
data[PREVIOUS_DEVICE] = previousDevice.deviceName();
data[WAS_DEFAULT] = wasDefault;
UserActivityLogger::getInstance()->logAction("selected_audio_device", data);
UserActivityLogger::getInstance().logAction("selected_audio_device", data);
}
}

View file

@ -54,6 +54,8 @@ private slots:
private:
friend class AudioDevices;
bool setDevice(int index, bool fromUser);
static QHash<int, QByteArray> _roles;
static Qt::ItemFlags _flags;