mirror of
https://github.com/overte-org/overte.git
synced 2025-04-25 18:16:08 +02:00
debugging new audio stream organization
This commit is contained in:
parent
172cd91f27
commit
3d22a11e28
4 changed files with 41 additions and 53 deletions
|
@ -98,15 +98,18 @@ void AudioMixer::addBufferToMixForListeningNodeWithBuffer(PositionalAudioRingBuf
|
|||
// if the frame to be mixed is silent, don't mix it
|
||||
if (bufferToAdd->getNextOutputTrailingLoudness() == 0.0f) {
|
||||
bufferToAdd->popFrames(1);
|
||||
printf("trailing loudness too soft: not mixing!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
// get pointer to frame to be mixed. If the stream cannot provide a frame (is starved), bail
|
||||
AudioRingBuffer::ConstIterator nextOutputStart;
|
||||
if (!bufferToAdd->popFrames(&nextOutputStart, 1)) {
|
||||
printf("stream is starved! not mixing!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
printf("mixing stream\n");
|
||||
|
||||
float bearingRelativeAngleToSource = 0.0f;
|
||||
float attenuationCoefficient = 1.0f;
|
||||
|
@ -312,7 +315,7 @@ void AudioMixer::prepareMixForListeningNode(Node* node) {
|
|||
QHash<QUuid, PositionalAudioRingBuffer*>::ConstIterator i, end = otherNodeRingBuffers.constEnd();
|
||||
for (i = otherNodeRingBuffers.begin(); i != end; i++) {
|
||||
PositionalAudioRingBuffer* otherNodeBuffer = i.value();
|
||||
|
||||
|
||||
if (*otherNode != *node || otherNodeBuffer->shouldLoopbackForNode()) {
|
||||
addBufferToMixForListeningNodeWithBuffer(otherNodeBuffer, nodeRingBuffer);
|
||||
}
|
||||
|
|
|
@ -86,6 +86,7 @@ int InboundAudioStream::parseData(const QByteArray& packet) {
|
|||
}
|
||||
|
||||
if (_isStarved && _ringBuffer.samplesAvailable() >= _desiredJitterBufferFrames * _ringBuffer.getNumFrameSamples()) {
|
||||
printf("\nstream refilled from starve!\n");
|
||||
_isStarved = false;
|
||||
}
|
||||
|
||||
|
@ -95,79 +96,60 @@ int InboundAudioStream::parseData(const QByteArray& packet) {
|
|||
}
|
||||
|
||||
bool InboundAudioStream::popFrames(int numFrames, bool starveOnFail) {
|
||||
if (_isStarved) {
|
||||
_consecutiveNotMixedCount++;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool popped = false;
|
||||
|
||||
bool popped;
|
||||
int numSamplesRequested = numFrames * _ringBuffer.getNumFrameSamples();
|
||||
if (_ringBuffer.samplesAvailable() >= numSamplesRequested) {
|
||||
if (popped = shouldPop(numSamplesRequested, starveOnFail)) {
|
||||
_ringBuffer.shiftReadPosition(numSamplesRequested);
|
||||
_hasStarted = true;
|
||||
popped = true;
|
||||
} else {
|
||||
if (starveOnFail) {
|
||||
setToStarved();
|
||||
_consecutiveNotMixedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
_framesAvailableStats.update(_ringBuffer.framesAvailable());
|
||||
|
||||
return popped;
|
||||
}
|
||||
|
||||
bool InboundAudioStream::popFrames(int16_t* dest, int numFrames, bool starveOnFail) {
|
||||
if (_isStarved) {
|
||||
_consecutiveNotMixedCount++;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool popped = false;
|
||||
|
||||
bool popped;
|
||||
int numSamplesRequested = numFrames * _ringBuffer.getNumFrameSamples();
|
||||
if (_ringBuffer.samplesAvailable() >= numSamplesRequested) {
|
||||
if (popped = shouldPop(numSamplesRequested, starveOnFail)) {
|
||||
_ringBuffer.readSamples(dest, numSamplesRequested);
|
||||
_hasStarted = true;
|
||||
popped = true;
|
||||
} else {
|
||||
if (starveOnFail) {
|
||||
setToStarved();
|
||||
_consecutiveNotMixedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
_framesAvailableStats.update(_ringBuffer.framesAvailable());
|
||||
|
||||
return popped;
|
||||
}
|
||||
|
||||
bool InboundAudioStream::popFrames(AudioRingBuffer::ConstIterator* nextOutput, int numFrames, bool starveOnFail) {
|
||||
bool popped;
|
||||
int numSamplesRequested = numFrames * _ringBuffer.getNumFrameSamples();
|
||||
if (popped = shouldPop(numSamplesRequested, starveOnFail)) {
|
||||
*nextOutput = _ringBuffer.nextOutput();
|
||||
_ringBuffer.shiftReadPosition(numSamplesRequested);
|
||||
}
|
||||
_framesAvailableStats.update(_ringBuffer.framesAvailable());
|
||||
|
||||
return popped;
|
||||
}
|
||||
|
||||
bool InboundAudioStream::shouldPop(int numSamples, bool starveOnFail) {
|
||||
printf("\nshouldPop()\n");
|
||||
|
||||
if (_isStarved) {
|
||||
printf("\t we're starved, not popping\n");
|
||||
_consecutiveNotMixedCount++;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool popped = false;
|
||||
|
||||
int numSamplesRequested = numFrames * _ringBuffer.getNumFrameSamples();
|
||||
if (_ringBuffer.samplesAvailable() >= numSamplesRequested) {
|
||||
*nextOutput = _ringBuffer.nextOutput();
|
||||
_ringBuffer.shiftReadPosition(numSamplesRequested);
|
||||
if (_ringBuffer.samplesAvailable() >= numSamples) {
|
||||
printf("have requested samples and not starved, popping\n");
|
||||
_hasStarted = true;
|
||||
popped = true;
|
||||
return true;
|
||||
} else {
|
||||
if (starveOnFail) {
|
||||
printf("don't have enough samples; starved!\n");
|
||||
setToStarved();
|
||||
_consecutiveNotMixedCount++;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
_framesAvailableStats.update(_ringBuffer.framesAvailable());
|
||||
|
||||
return popped;
|
||||
}
|
||||
|
||||
void InboundAudioStream::setToStarved() {
|
||||
|
|
|
@ -79,6 +79,9 @@ public:
|
|||
int getSilentFramesDropped() const { return _silentFramesDropped; }
|
||||
int getOverflowCount() const { return _ringBuffer.getOverflowCount(); }
|
||||
|
||||
private:
|
||||
bool shouldPop(int numSamples, bool starveOnFail);
|
||||
|
||||
protected:
|
||||
// disallow copying of InboundAudioStream objects
|
||||
InboundAudioStream(const InboundAudioStream&);
|
||||
|
|
|
@ -22,15 +22,15 @@
|
|||
#include <UUID.h>
|
||||
|
||||
PositionalAudioRingBuffer::PositionalAudioRingBuffer(PositionalAudioRingBuffer::Type type, bool isStereo, bool dynamicJitterBuffers) :
|
||||
InboundAudioStream(isStereo ? NETWORK_BUFFER_LENGTH_SAMPLES_STEREO : NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL,
|
||||
AUDIOMIXER_INBOUND_RING_BUFFER_FRAME_CAPACITY, dynamicJitterBuffers),
|
||||
_type(type),
|
||||
_position(0.0f, 0.0f, 0.0f),
|
||||
_orientation(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
_shouldLoopbackForNode(false),
|
||||
_isStereo(isStereo),
|
||||
_nextOutputTrailingLoudness(0.0f),
|
||||
_listenerUnattenuatedZone(NULL)
|
||||
InboundAudioStream(isStereo ? NETWORK_BUFFER_LENGTH_SAMPLES_STEREO : NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL,
|
||||
AUDIOMIXER_INBOUND_RING_BUFFER_FRAME_CAPACITY, dynamicJitterBuffers),
|
||||
_type(type),
|
||||
_position(0.0f, 0.0f, 0.0f),
|
||||
_orientation(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
_shouldLoopbackForNode(false),
|
||||
_isStereo(isStereo),
|
||||
_nextOutputTrailingLoudness(0.0f),
|
||||
_listenerUnattenuatedZone(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue