fix for playSound argument to match QScriptValue conversion

This commit is contained in:
Stephen Birarda 2014-11-11 11:04:33 -08:00
parent bfc25767ed
commit 3d1bb68c72
2 changed files with 2 additions and 2 deletions

View file

@ -42,7 +42,7 @@ void AudioScriptingInterface::stopAllInjectors() {
} }
} }
AudioInjector* AudioScriptingInterface::playSound(Sound* sound, AudioInjectorOptions& injectorOptions) { AudioInjector* AudioScriptingInterface::playSound(Sound* sound, const AudioInjectorOptions& injectorOptions) {
AudioInjector* injector = new AudioInjector(sound, injectorOptions); AudioInjector* injector = new AudioInjector(sound, injectorOptions);

View file

@ -32,7 +32,7 @@ public slots:
static float getLoudness(AudioInjector* injector); static float getLoudness(AudioInjector* injector);
AudioInjector* playSound(Sound* sound, AudioInjectorOptions& injectorOptions); AudioInjector* playSound(Sound* sound, const AudioInjectorOptions& injectorOptions = AudioInjectorOptions());
void stopInjector(AudioInjector* injector); void stopInjector(AudioInjector* injector);
bool isInjectorPlaying(AudioInjector* injector); bool isInjectorPlaying(AudioInjector* injector);