From 23b058e4eb7d9aac31f587bcd1d2bfce6fa4528f Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Mon, 20 Jul 2015 11:40:12 -0700 Subject: [PATCH] Removing starfield tilt and reducing grid alpha --- interface/src/Stars.cpp | 3 ++- libraries/render-utils/src/stars.slf | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/interface/src/Stars.cpp b/interface/src/Stars.cpp index 87000b40a4..e6c96d9b4b 100644 --- a/interface/src/Stars.cpp +++ b/interface/src/Stars.cpp @@ -27,7 +27,8 @@ #include "../../libraries/render-utils/standardTransformPNTC_vert.h" #include "../../libraries/render-utils/stars_frag.h" -static const float TILT = 0.23f; +//static const float TILT = 0.23f; +static const float TILT = 0.0f; static const unsigned int STARFIELD_NUM_STARS = 50000; static const unsigned int STARFIELD_SEED = 1; static const float STAR_COLORIZATION = 0.1f; diff --git a/libraries/render-utils/src/stars.slf b/libraries/render-utils/src/stars.slf index 0f3070581c..ed338deaef 100644 --- a/libraries/render-utils/src/stars.slf +++ b/libraries/render-utils/src/stars.slf @@ -54,7 +54,7 @@ void mainVR( out vec4 fragColor, in vec2 fragCoord, in vec3 fragRayOri, in vec3 c += meridian(polar, float(i) * merdianDist); } const vec3 col_lines = vec3(102.0 / 255.0, 136.0 / 255.0, 221.0 / 255.0); - fragColor = vec4(c * col_lines, 1.0); + fragColor = vec4(c * col_lines, 0.2); } void main(void) {