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added back the av position
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1 changed files with 0 additions and 2 deletions
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@ -548,7 +548,6 @@ void Head::simulate(float deltaTime) {
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void Head::render(int faceToFace, int isMine) {
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void Head::render(int faceToFace, int isMine) {
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/*
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//---------------------------------------------------
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//---------------------------------------------------
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// show avatar position
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// show avatar position
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//---------------------------------------------------
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//---------------------------------------------------
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@ -557,7 +556,6 @@ void Head::render(int faceToFace, int isMine) {
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glScalef( 0.03, 0.03, 0.03 );
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glScalef( 0.03, 0.03, 0.03 );
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glutSolidSphere( 1, 10, 10 );
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glutSolidSphere( 1, 10, 10 );
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glPopMatrix();
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glPopMatrix();
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*/
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//---------------------------------------------------
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//---------------------------------------------------
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// show avatar orientation
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// show avatar orientation
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