diff --git a/interface/src/scripting/HMDScriptingInterface.cpp b/interface/src/scripting/HMDScriptingInterface.cpp index 4dd43dfdf1..e9677cc3c8 100644 --- a/interface/src/scripting/HMDScriptingInterface.cpp +++ b/interface/src/scripting/HMDScriptingInterface.cpp @@ -19,6 +19,9 @@ #include "Application.h" HMDScriptingInterface::HMDScriptingInterface() { + connect(qApp, &Application::activeDisplayPluginChanged, [this]{ + emit displayModeChanged(isHMDMode()); + }); } glm::vec3 HMDScriptingInterface::calculateRayUICollisionPoint(const glm::vec3& position, const glm::vec3& direction) const { diff --git a/libraries/display-plugins/src/display-plugins/AbstractHMDScriptingInterface.h b/libraries/display-plugins/src/display-plugins/AbstractHMDScriptingInterface.h index 5df58ce677..f260fa959f 100644 --- a/libraries/display-plugins/src/display-plugins/AbstractHMDScriptingInterface.h +++ b/libraries/display-plugins/src/display-plugins/AbstractHMDScriptingInterface.h @@ -31,6 +31,7 @@ public: signals: void IPDScaleChanged(); + void displayModeChanged(bool isHMDMode); private: float _IPDScale{ 1.0 }; diff --git a/scripts/defaultScripts.js b/scripts/defaultScripts.js index bbbe049f39..2bf908ab57 100644 --- a/scripts/defaultScripts.js +++ b/scripts/defaultScripts.js @@ -24,3 +24,4 @@ Script.load("system/controllers/handControllerPointer.js"); Script.load("system/controllers/squeezeHands.js"); Script.load("system/controllers/grab.js"); Script.load("system/dialTone.js"); +Script.load("system/firstPersonHMD.js"); diff --git a/scripts/system/firstPersonHMD.js b/scripts/system/firstPersonHMD.js new file mode 100644 index 0000000000..082c6304be --- /dev/null +++ b/scripts/system/firstPersonHMD.js @@ -0,0 +1,17 @@ +// +// firstPersonHMD.js +// system +// +// Created by Zander Otavka on 6/24/16 +// Copyright 2016 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +// Automatically enter first person mode when entering HMD mode +HMD.displayModeChanged.connect(function(isHMDMode) { + if (isHMDMode) { + Camera.setModeString("first person"); + } +});