diff --git a/libraries/animation/src/Rig.cpp b/libraries/animation/src/Rig.cpp index 561995cce4..5fe2cb33ff 100644 --- a/libraries/animation/src/Rig.cpp +++ b/libraries/animation/src/Rig.cpp @@ -1958,8 +1958,7 @@ void Rig::updateReactions(const ControllerParameters& params) { bool isSeated = _state == RigRole::Seated; bool hipsEnabled = params.primaryControllerFlags[PrimaryControllerType_Hips] & (uint8_t)ControllerFlags::Enabled; - bool hipsEstimated = params.primaryControllerFlags[PrimaryControllerType_Hips] & (uint8_t)ControllerFlags::Estimated; - bool hmdMode = hipsEnabled && !hipsEstimated; + bool hmdMode = hipsEnabled; if ((reactionPlaying || isSeated) && !hmdMode) { // TODO: make this smooth.