From 3b8a46b87d70568f390754c77bb2491c3f9f2f92 Mon Sep 17 00:00:00 2001 From: Howard Stearns Date: Tue, 23 Jun 2015 21:01:34 -0700 Subject: [PATCH] Allow scripted audio injectors to have options set. --- libraries/audio/src/AudioInjector.cpp | 1 - libraries/script-engine/src/ScriptAudioInjector.h | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/libraries/audio/src/AudioInjector.cpp b/libraries/audio/src/AudioInjector.cpp index 480f13c54a..36b0345d34 100644 --- a/libraries/audio/src/AudioInjector.cpp +++ b/libraries/audio/src/AudioInjector.cpp @@ -93,7 +93,6 @@ void AudioInjector::injectAudio() { } void AudioInjector::restart() { - qCDebug(audio) << "Restarting an AudioInjector by stopping and starting over."; connect(this, &AudioInjector::finished, this, &AudioInjector::restartPortionAfterFinished); if (!_isStarted || _isFinished) { emit finished(); diff --git a/libraries/script-engine/src/ScriptAudioInjector.h b/libraries/script-engine/src/ScriptAudioInjector.h index b89a274af1..92bc5d31da 100644 --- a/libraries/script-engine/src/ScriptAudioInjector.h +++ b/libraries/script-engine/src/ScriptAudioInjector.h @@ -28,7 +28,7 @@ public slots: void restart() { _injector->restart(); } void stop() { _injector->stop(); } - void setOptions(AudioInjectorOptions& options) { _injector->setOptions(options); } + void setOptions(const AudioInjectorOptions& options) { _injector->setOptions(options); } float getLoudness() const { return _injector->getLoudness(); } bool isPlaying() const { return _injector->isPlaying(); }