Fix blue audio sphere not showing correctly

This commit is contained in:
Ryan Huffman 2014-08-19 19:22:11 -07:00
parent 8bc5f86666
commit 3b7260c434

View file

@ -302,7 +302,7 @@ void Avatar::render(const glm::vec3& cameraPosition, RenderMode renderMode) {
return;
}
glm::vec3 toTarget = cameraPosition - Application::getInstance()->getAvatar()->getPosition();
glm::vec3 toTarget = cameraPosition - getPosition();
float distanceToTarget = glm::length(toTarget);
{