diff --git a/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp b/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp index 3692e3dcb9..0df228ddc4 100644 --- a/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp +++ b/libraries/gpu-gl-common/src/gpu/gl/GLBackendShader.cpp @@ -17,8 +17,7 @@ std::string GLBackend::getBackendShaderHeader() const { #if defined(USE_GLES) static const std::string header( -R"SHADER( -#version 310 es +R"SHADER(#version 310 es #extension GL_EXT_texture_buffer : enable precision lowp float; // check precision 2 precision lowp samplerBuffer; @@ -26,8 +25,7 @@ precision lowp sampler2DShadow; )SHADER"); #else static const std::string header( -R"SHADER( -#version 410 core +R"SHADER(#version 410 core )SHADER"); #endif