mirror of
https://github.com/overte-org/overte.git
synced 2025-08-06 16:36:54 +02:00
fix entity selection in grab.js
This commit is contained in:
parent
9935b2ba22
commit
3b2b068ac9
1 changed files with 1 additions and 1 deletions
|
@ -76,7 +76,7 @@ function mousePressEvent(event) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||||
var intersection = Entities.findRayIntersection(pickRay);
|
var intersection = Entities.findRayIntersection(pickRay, true);
|
||||||
if (intersection.intersects && intersection.properties.collisionsWillMove) {
|
if (intersection.intersects && intersection.properties.collisionsWillMove) {
|
||||||
grabbedEntity = intersection.entityID;
|
grabbedEntity = intersection.entityID;
|
||||||
var props = Entities.getEntityProperties(grabbedEntity)
|
var props = Entities.getEntityProperties(grabbedEntity)
|
||||||
|
|
Loading…
Reference in a new issue