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https://github.com/overte-org/overte.git
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Merge pull request #3505 from birarda/hydra-crash
dynamically load sixense lib on OS X to make avoiding hid_init crash easier
This commit is contained in:
commit
3b0214358b
8 changed files with 280 additions and 162 deletions
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@ -137,8 +137,9 @@ foreach(EXTERNAL ${OPTIONAL_EXTERNALS})
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set(${${EXTERNAL}_UPPERCASE}_LIBRARIES ${${${EXTERNAL}_UPPERCASE}_LIBRARY})
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endif ()
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target_link_libraries(${TARGET_NAME} ${${${EXTERNAL}_UPPERCASE}_LIBRARIES})
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if (NOT APPLE OR NOT ${${EXTERNAL}_UPPERCASE} MATCHES "SIXENSE")
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target_link_libraries(${TARGET_NAME} ${${${EXTERNAL}_UPPERCASE}_LIBRARIES})
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endif ()
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endif ()
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endforeach()
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@ -182,7 +182,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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_lastNackTime(usecTimestampNow()),
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_lastSendDownstreamAudioStats(usecTimestampNow())
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{
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// read the ApplicationInfo.ini file for Name/Version/Domain information
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QSettings applicationInfo(Application::resourcesPath() + "info/ApplicationInfo.ini", QSettings::IniFormat);
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@ -378,12 +377,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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_particleEditSender.setPacketsPerSecond(3000); // super high!!
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_entityEditSender.setPacketsPerSecond(3000); // super high!!
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// Set the sixense filtering
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_sixenseManager.setFilter(Menu::getInstance()->isOptionChecked(MenuOption::FilterSixense));
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// Set hand controller velocity filtering
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_sixenseManager.setLowVelocityFilter(Menu::getInstance()->isOptionChecked(MenuOption::LowVelocityFilter));
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checkVersion();
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_overlays.init(_glWidget); // do this before scripts load
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@ -1481,7 +1474,7 @@ void Application::setRenderVoxels(bool voxelRender) {
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}
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void Application::setLowVelocityFilter(bool lowVelocityFilter) {
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getSixenseManager()->setLowVelocityFilter(lowVelocityFilter);
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SixenseManager::getInstance().setLowVelocityFilter(lowVelocityFilter);
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}
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void Application::doKillLocalVoxels() {
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@ -1802,6 +1795,17 @@ void Application::init() {
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if (urlIndex != -1) {
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AddressManager::getInstance().handleLookupString(arguments().value(urlIndex + 1));
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}
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#ifdef __APPLE__
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if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseEnabled)) {
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// on OS X we only setup sixense if the user wants it on - this allows running without the hid_init crash
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// if hydra support is temporarily not required
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Menu::getInstance()->toggleSixense(true);
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}
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#else
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// setup sixense
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Menu::getInstance()->toggleSixense(true);
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#endif
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// initialize our face trackers after loading the menu settings
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_faceshift.init();
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@ -2178,7 +2182,7 @@ void Application::update(float deltaTime) {
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DeviceTracker::updateAll();
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updateFaceshift();
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updateVisage();
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_sixenseManager.update(deltaTime);
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SixenseManager::getInstance().update(deltaTime);
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JoystickScriptingInterface::getInstance().update();
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_prioVR.update(deltaTime);
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@ -219,7 +219,6 @@ public:
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DdeFaceTracker* getDDE() { return &_dde; }
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CaraFaceTracker* getCara() { return &_cara; }
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FaceTracker* getActiveFaceTracker();
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SixenseManager* getSixenseManager() { return &_sixenseManager; }
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PrioVR* getPrioVR() { return &_prioVR; }
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BandwidthMeter* getBandwidthMeter() { return &_bandwidthMeter; }
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QUndoStack* getUndoStack() { return &_undoStack; }
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@ -510,7 +509,6 @@ private:
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CaraFaceTracker _cara;
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DdeFaceTracker _dde;
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SixenseManager _sixenseManager;
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PrioVR _prioVR;
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Camera _myCamera; // My view onto the world
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@ -431,11 +431,18 @@ Menu::Menu() :
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addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::ShowIKConstraints, 0, false);
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QMenu* sixenseOptionsMenu = handOptionsMenu->addMenu("Sixense");
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#ifdef __APPLE__
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addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu,
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MenuOption::SixenseEnabled,
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0, true,
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this,
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SLOT(toggleSixense(bool)));
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#endif
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addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu,
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MenuOption::FilterSixense,
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0,
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true,
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appInstance->getSixenseManager(),
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&SixenseManager::getInstance(),
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SLOT(setFilter(bool)));
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addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu,
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MenuOption::LowVelocityFilter,
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@ -1134,6 +1141,18 @@ void Menu::editAnimations() {
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}
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}
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void Menu::toggleSixense(bool shouldEnable) {
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SixenseManager& sixenseManager = SixenseManager::getInstance();
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if (shouldEnable && !sixenseManager.isInitialized()) {
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sixenseManager.initialize();
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sixenseManager.setFilter(isOptionChecked(MenuOption::FilterSixense));
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sixenseManager.setLowVelocityFilter(isOptionChecked(MenuOption::LowVelocityFilter));
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}
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sixenseManager.setIsEnabled(shouldEnable);
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}
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void Menu::changePrivateKey() {
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// setup the dialog
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QInputDialog privateKeyDialog(Application::getInstance()->getWindow());
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@ -186,6 +186,7 @@ public slots:
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void pasteToVoxel();
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void toggleLoginMenuItem();
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void toggleSixense(bool shouldEnable);
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QMenu* addMenu(const QString& menuName);
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void removeMenu(const QString& menuName);
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@ -448,6 +449,7 @@ namespace MenuOption {
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const QString ShowBordersVoxelNodes = "Show Voxel Nodes";
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const QString ShowIKConstraints = "Show IK Constraints";
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const QString SimpleShadows = "Simple";
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const QString SixenseEnabled = "Enable Hydra Support";
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const QString SixenseMouseInput = "Enable Sixense Mouse Input";
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const QString SixenseLasers = "Enable Sixense UI Lasers";
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const QString StandOnNearbyFloors = "Stand on nearby floors";
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@ -30,23 +30,28 @@ const int CALIBRATION_STATE_COMPLETE = 4;
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const float NECK_X = 0.25f; // meters
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const float NECK_Y = 0.3f; // meters
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const float NECK_Z = 0.3f; // meters
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#ifdef __APPLE__
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typedef int (*SixenseBaseFunction)();
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typedef int (*SixenseTakeIntFunction)(int);
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typedef int (*SixenseTakeIntAndSixenseControllerData)(int, sixenseControllerData*);
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#endif
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SixenseManager::SixenseManager() {
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#ifdef HAVE_SIXENSE
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_lastMovement = 0;
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_amountMoved = glm::vec3(0.0f);
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_lowVelocityFilter = false;
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_calibrationState = CALIBRATION_STATE_IDLE;
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// By default we assume the _neckBase (in orb frame) is as high above the orb
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// as the "torso" is below it.
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_neckBase = glm::vec3(NECK_X, -NECK_Y, NECK_Z);
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sixenseInit();
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#endif
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_hydrasConnected = false;
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SixenseManager& SixenseManager::getInstance() {
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static SixenseManager sharedInstance;
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return sharedInstance;
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}
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SixenseManager::SixenseManager() :
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#ifdef __APPLE__
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_sixenseLibrary(NULL),
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#endif
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_isInitialized(false),
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_isEnabled(true),
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_hydrasConnected(false)
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{
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_triggerPressed[0] = false;
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_bumperPressed[0] = false;
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_oldX[0] = -1;
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@ -58,155 +63,227 @@ SixenseManager::SixenseManager() {
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}
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SixenseManager::~SixenseManager() {
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#ifdef HAVE_SIXENSE_
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if (_isInitialized) {
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#ifdef __APPLE__
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SixenseBaseFunction sixenseExit = (SixenseBaseFunction) _sixenseLibrary->resolve("sixenseExit");
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#endif
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sixenseExit();
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}
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#ifdef __APPLE__
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delete _sixenseLibrary;
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#endif
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#endif
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}
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void SixenseManager::initialize() {
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#ifdef HAVE_SIXENSE
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sixenseExit();
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if (!_isInitialized) {
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_lastMovement = 0;
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_amountMoved = glm::vec3(0.0f);
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_lowVelocityFilter = false;
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_calibrationState = CALIBRATION_STATE_IDLE;
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// By default we assume the _neckBase (in orb frame) is as high above the orb
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// as the "torso" is below it.
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_neckBase = glm::vec3(NECK_X, -NECK_Y, NECK_Z);
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#ifdef __APPLE__
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if (!_sixenseLibrary) {
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const QString SIXENSE_LIBRARY_NAME = "libsixense_x64.dylib";
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_sixenseLibrary = new QLibrary(SIXENSE_LIBRARY_NAME);
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}
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SixenseBaseFunction sixenseInit = (SixenseBaseFunction) _sixenseLibrary->resolve("sixenseInit");
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#endif
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sixenseInit();
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_isInitialized = true;
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}
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#endif
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}
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void SixenseManager::setFilter(bool filter) {
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#ifdef HAVE_SIXENSE
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if (filter) {
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sixenseSetFilterEnabled(1);
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} else {
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sixenseSetFilterEnabled(0);
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if (_isInitialized) {
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#ifdef __APPLE__
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SixenseTakeIntFunction sixenseSetFilterEnabled = (SixenseTakeIntFunction) _sixenseLibrary->resolve("sixenseSetFilterEnabled");
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#endif
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if (filter) {
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sixenseSetFilterEnabled(1);
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} else {
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sixenseSetFilterEnabled(0);
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}
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}
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#endif
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}
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void SixenseManager::update(float deltaTime) {
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#ifdef HAVE_SIXENSE
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// if the controllers haven't been moved in a while, disable
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const unsigned int MOVEMENT_DISABLE_SECONDS = 3;
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if (usecTimestampNow() - _lastMovement > (MOVEMENT_DISABLE_SECONDS * USECS_PER_SECOND)) {
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Hand* hand = Application::getInstance()->getAvatar()->getHand();
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for (std::vector<PalmData>::iterator it = hand->getPalms().begin(); it != hand->getPalms().end(); it++) {
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it->setActive(false);
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}
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_lastMovement = usecTimestampNow();
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}
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if (sixenseGetNumActiveControllers() == 0) {
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_hydrasConnected = false;
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return;
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}
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PerformanceTimer perfTimer("sixense");
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if (!_hydrasConnected) {
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_hydrasConnected = true;
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UserActivityLogger::getInstance().connectedDevice("spatial_controller", "hydra");
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}
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MyAvatar* avatar = Application::getInstance()->getAvatar();
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Hand* hand = avatar->getHand();
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int maxControllers = sixenseGetMaxControllers();
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// we only support two controllers
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sixenseControllerData controllers[2];
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int numActiveControllers = 0;
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for (int i = 0; i < maxControllers && numActiveControllers < 2; i++) {
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if (!sixenseIsControllerEnabled(i)) {
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continue;
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}
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sixenseControllerData* data = controllers + numActiveControllers;
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++numActiveControllers;
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sixenseGetNewestData(i, data);
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// Set palm position and normal based on Hydra position/orientation
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// Either find a palm matching the sixense controller, or make a new one
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PalmData* palm;
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bool foundHand = false;
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for (size_t j = 0; j < hand->getNumPalms(); j++) {
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if (hand->getPalms()[j].getSixenseID() == data->controller_index) {
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palm = &(hand->getPalms()[j]);
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foundHand = true;
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if (_isInitialized && _isEnabled) {
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// if the controllers haven't been moved in a while, disable
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const unsigned int MOVEMENT_DISABLE_SECONDS = 3;
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if (usecTimestampNow() - _lastMovement > (MOVEMENT_DISABLE_SECONDS * USECS_PER_SECOND)) {
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Hand* hand = Application::getInstance()->getAvatar()->getHand();
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for (std::vector<PalmData>::iterator it = hand->getPalms().begin(); it != hand->getPalms().end(); it++) {
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it->setActive(false);
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}
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}
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if (!foundHand) {
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PalmData newPalm(hand);
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hand->getPalms().push_back(newPalm);
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palm = &(hand->getPalms()[hand->getNumPalms() - 1]);
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palm->setSixenseID(data->controller_index);
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qDebug("Found new Sixense controller, ID %i", data->controller_index);
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}
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palm->setActive(true);
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// Read controller buttons and joystick into the hand
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palm->setControllerButtons(data->buttons);
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palm->setTrigger(data->trigger);
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palm->setJoystick(data->joystick_x, data->joystick_y);
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// Emulate the mouse so we can use scripts
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if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
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emulateMouse(palm, numActiveControllers - 1);
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}
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// NOTE: Sixense API returns pos data in millimeters but we IMMEDIATELY convert to meters.
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glm::vec3 position(data->pos[0], data->pos[1], data->pos[2]);
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position *= METERS_PER_MILLIMETER;
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// Transform the measured position into body frame.
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glm::vec3 neck = _neckBase;
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// Zeroing y component of the "neck" effectively raises the measured position a little bit.
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neck.y = 0.f;
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position = _orbRotation * (position - neck);
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// Rotation of Palm
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glm::quat rotation(data->rot_quat[3], -data->rot_quat[0], data->rot_quat[1], -data->rot_quat[2]);
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rotation = glm::angleAxis(PI, glm::vec3(0.f, 1.f, 0.f)) * _orbRotation * rotation;
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// Compute current velocity from position change
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glm::vec3 rawVelocity;
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if (deltaTime > 0.f) {
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rawVelocity = (position - palm->getRawPosition()) / deltaTime;
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} else {
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rawVelocity = glm::vec3(0.0f);
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}
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palm->setRawVelocity(rawVelocity); // meters/sec
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// adjustment for hydra controllers fit into hands
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float sign = (i == 0) ? -1.0f : 1.0f;
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rotation *= glm::angleAxis(sign * PI/4.0f, glm::vec3(0.0f, 0.0f, 1.0f));
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if (_lowVelocityFilter) {
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// Use a velocity sensitive filter to damp small motions and preserve large ones with
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// no latency.
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float velocityFilter = glm::clamp(1.0f - glm::length(rawVelocity), 0.0f, 1.0f);
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position = palm->getRawPosition() * velocityFilter + position * (1.0f - velocityFilter);
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rotation = safeMix(palm->getRawRotation(), rotation, 1.0f - velocityFilter);
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palm->setRawPosition(position);
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palm->setRawRotation(rotation);
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} else {
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palm->setRawPosition(position);
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palm->setRawRotation(rotation);
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}
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// use the velocity to determine whether there's any movement (if the hand isn't new)
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const float MOVEMENT_DISTANCE_THRESHOLD = 0.003f;
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_amountMoved += rawVelocity * deltaTime;
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if (glm::length(_amountMoved) > MOVEMENT_DISTANCE_THRESHOLD && foundHand) {
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_lastMovement = usecTimestampNow();
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_amountMoved = glm::vec3(0.0f);
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}
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// Store the one fingertip in the palm structure so we can track velocity
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const float FINGER_LENGTH = 0.3f; // meters
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const glm::vec3 FINGER_VECTOR(0.0f, 0.0f, FINGER_LENGTH);
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const glm::vec3 newTipPosition = position + rotation * FINGER_VECTOR;
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glm::vec3 oldTipPosition = palm->getTipRawPosition();
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if (deltaTime > 0.f) {
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palm->setTipVelocity((newTipPosition - oldTipPosition) / deltaTime);
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} else {
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palm->setTipVelocity(glm::vec3(0.f));
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#ifdef __APPLE__
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SixenseBaseFunction sixenseGetNumActiveControllers =
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(SixenseBaseFunction) _sixenseLibrary->resolve("sixenseGetNumActiveControllers");
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#endif
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if (sixenseGetNumActiveControllers() == 0) {
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_hydrasConnected = false;
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return;
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}
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PerformanceTimer perfTimer("sixense");
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if (!_hydrasConnected) {
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_hydrasConnected = true;
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UserActivityLogger::getInstance().connectedDevice("spatial_controller", "hydra");
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}
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MyAvatar* avatar = Application::getInstance()->getAvatar();
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Hand* hand = avatar->getHand();
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#ifdef __APPLE__
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SixenseBaseFunction sixenseGetMaxControllers =
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(SixenseBaseFunction) _sixenseLibrary->resolve("sixenseGetMaxControllers");
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#endif
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int maxControllers = sixenseGetMaxControllers();
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// we only support two controllers
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sixenseControllerData controllers[2];
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#ifdef __APPLE__
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SixenseTakeIntFunction sixenseIsControllerEnabled =
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(SixenseTakeIntFunction) _sixenseLibrary->resolve("sixenseIsControllerEnabled");
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SixenseTakeIntAndSixenseControllerData sixenseGetNewestData =
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(SixenseTakeIntAndSixenseControllerData) _sixenseLibrary->resolve("sixenseGetNewestData");
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#endif
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int numActiveControllers = 0;
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for (int i = 0; i < maxControllers && numActiveControllers < 2; i++) {
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if (!sixenseIsControllerEnabled(i)) {
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continue;
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}
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sixenseControllerData* data = controllers + numActiveControllers;
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++numActiveControllers;
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sixenseGetNewestData(i, data);
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// Set palm position and normal based on Hydra position/orientation
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// Either find a palm matching the sixense controller, or make a new one
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PalmData* palm;
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bool foundHand = false;
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for (size_t j = 0; j < hand->getNumPalms(); j++) {
|
||||
if (hand->getPalms()[j].getSixenseID() == data->controller_index) {
|
||||
palm = &(hand->getPalms()[j]);
|
||||
foundHand = true;
|
||||
}
|
||||
}
|
||||
if (!foundHand) {
|
||||
PalmData newPalm(hand);
|
||||
hand->getPalms().push_back(newPalm);
|
||||
palm = &(hand->getPalms()[hand->getNumPalms() - 1]);
|
||||
palm->setSixenseID(data->controller_index);
|
||||
qDebug("Found new Sixense controller, ID %i", data->controller_index);
|
||||
}
|
||||
|
||||
palm->setActive(true);
|
||||
|
||||
// Read controller buttons and joystick into the hand
|
||||
palm->setControllerButtons(data->buttons);
|
||||
palm->setTrigger(data->trigger);
|
||||
palm->setJoystick(data->joystick_x, data->joystick_y);
|
||||
|
||||
|
||||
// Emulate the mouse so we can use scripts
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
|
||||
emulateMouse(palm, numActiveControllers - 1);
|
||||
}
|
||||
|
||||
// NOTE: Sixense API returns pos data in millimeters but we IMMEDIATELY convert to meters.
|
||||
glm::vec3 position(data->pos[0], data->pos[1], data->pos[2]);
|
||||
position *= METERS_PER_MILLIMETER;
|
||||
|
||||
// Transform the measured position into body frame.
|
||||
glm::vec3 neck = _neckBase;
|
||||
// Zeroing y component of the "neck" effectively raises the measured position a little bit.
|
||||
neck.y = 0.f;
|
||||
position = _orbRotation * (position - neck);
|
||||
|
||||
// Rotation of Palm
|
||||
glm::quat rotation(data->rot_quat[3], -data->rot_quat[0], data->rot_quat[1], -data->rot_quat[2]);
|
||||
rotation = glm::angleAxis(PI, glm::vec3(0.f, 1.f, 0.f)) * _orbRotation * rotation;
|
||||
|
||||
// Compute current velocity from position change
|
||||
glm::vec3 rawVelocity;
|
||||
if (deltaTime > 0.f) {
|
||||
rawVelocity = (position - palm->getRawPosition()) / deltaTime;
|
||||
} else {
|
||||
rawVelocity = glm::vec3(0.0f);
|
||||
}
|
||||
palm->setRawVelocity(rawVelocity); // meters/sec
|
||||
|
||||
// adjustment for hydra controllers fit into hands
|
||||
float sign = (i == 0) ? -1.0f : 1.0f;
|
||||
rotation *= glm::angleAxis(sign * PI/4.0f, glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
|
||||
if (_lowVelocityFilter) {
|
||||
// Use a velocity sensitive filter to damp small motions and preserve large ones with
|
||||
// no latency.
|
||||
float velocityFilter = glm::clamp(1.0f - glm::length(rawVelocity), 0.0f, 1.0f);
|
||||
position = palm->getRawPosition() * velocityFilter + position * (1.0f - velocityFilter);
|
||||
rotation = safeMix(palm->getRawRotation(), rotation, 1.0f - velocityFilter);
|
||||
palm->setRawPosition(position);
|
||||
palm->setRawRotation(rotation);
|
||||
} else {
|
||||
palm->setRawPosition(position);
|
||||
palm->setRawRotation(rotation);
|
||||
}
|
||||
|
||||
// use the velocity to determine whether there's any movement (if the hand isn't new)
|
||||
const float MOVEMENT_DISTANCE_THRESHOLD = 0.003f;
|
||||
_amountMoved += rawVelocity * deltaTime;
|
||||
if (glm::length(_amountMoved) > MOVEMENT_DISTANCE_THRESHOLD && foundHand) {
|
||||
_lastMovement = usecTimestampNow();
|
||||
_amountMoved = glm::vec3(0.0f);
|
||||
}
|
||||
|
||||
// Store the one fingertip in the palm structure so we can track velocity
|
||||
const float FINGER_LENGTH = 0.3f; // meters
|
||||
const glm::vec3 FINGER_VECTOR(0.0f, 0.0f, FINGER_LENGTH);
|
||||
const glm::vec3 newTipPosition = position + rotation * FINGER_VECTOR;
|
||||
glm::vec3 oldTipPosition = palm->getTipRawPosition();
|
||||
if (deltaTime > 0.f) {
|
||||
palm->setTipVelocity((newTipPosition - oldTipPosition) / deltaTime);
|
||||
} else {
|
||||
palm->setTipVelocity(glm::vec3(0.f));
|
||||
}
|
||||
palm->setTipPosition(newTipPosition);
|
||||
}
|
||||
|
||||
if (numActiveControllers == 2) {
|
||||
updateCalibration(controllers);
|
||||
}
|
||||
palm->setTipPosition(newTipPosition);
|
||||
}
|
||||
|
||||
if (numActiveControllers == 2) {
|
||||
updateCalibration(controllers);
|
||||
}
|
||||
#endif // HAVE_SIXENSE
|
||||
}
|
||||
|
|
|
@ -18,6 +18,11 @@
|
|||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
#include "sixense.h"
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <qlibrary.h>
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
const unsigned int BUTTON_0 = 1U << 0; // the skinny button between 1 and 2
|
||||
|
@ -38,9 +43,12 @@ const bool DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS = false;
|
|||
class SixenseManager : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
static SixenseManager& getInstance();
|
||||
|
||||
SixenseManager();
|
||||
~SixenseManager();
|
||||
void initialize();
|
||||
bool isInitialized() const { return _isInitialized; }
|
||||
|
||||
void setIsEnabled(bool isEnabled) { _isEnabled = isEnabled; }
|
||||
|
||||
void update(float deltaTime);
|
||||
float getCursorPixelRangeMult() const;
|
||||
|
@ -51,6 +59,9 @@ public slots:
|
|||
void setLowVelocityFilter(bool lowVelocityFilter) { _lowVelocityFilter = lowVelocityFilter; };
|
||||
|
||||
private:
|
||||
SixenseManager();
|
||||
~SixenseManager();
|
||||
|
||||
#ifdef HAVE_SIXENSE
|
||||
void updateCalibration(const sixenseControllerData* controllers);
|
||||
void emulateMouse(PalmData* palm, int index);
|
||||
|
@ -72,7 +83,13 @@ private:
|
|||
glm::vec3 _reachForward;
|
||||
float _lastDistance;
|
||||
|
||||
#ifdef __APPLE__
|
||||
QLibrary* _sixenseLibrary;
|
||||
#endif
|
||||
|
||||
#endif
|
||||
bool _isInitialized;
|
||||
bool _isEnabled;
|
||||
bool _hydrasConnected;
|
||||
quint64 _lastMovement;
|
||||
glm::vec3 _amountMoved;
|
||||
|
|
|
@ -671,7 +671,7 @@ void ApplicationOverlay::renderControllerPointers() {
|
|||
float yAngle = 0.5f - ((atan2(direction.z, direction.y) + M_PI_2));
|
||||
|
||||
// Get the pixel range over which the xAngle and yAngle are scaled
|
||||
float cursorRange = glWidget->width() * application->getSixenseManager()->getCursorPixelRangeMult();
|
||||
float cursorRange = glWidget->width() * SixenseManager::getInstance().getCursorPixelRangeMult();
|
||||
|
||||
mouseX = (glWidget->width() / 2.0f + cursorRange * xAngle);
|
||||
mouseY = (glWidget->height() / 2.0f + cursorRange * yAngle);
|
||||
|
|
Loading…
Reference in a new issue