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[Case 6491] Minor: Move that.updateHandleSizes up (details below).
It was down below the amidst the mouse event handlers. This just moves it up with the other that.update handle functions definitions. Changes Committed: modified: scripts/system/libraries/entitySelectionTool.js
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1 changed files with 39 additions and 39 deletions
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@ -1492,6 +1492,45 @@ SelectionDisplay = (function() {
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});
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});
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};
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};
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// FUNCTION: UPDATE HANDLE SIZES
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that.updateHandleSizes = function() {
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if (selectionManager.hasSelection()) {
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var diff = Vec3.subtract(selectionManager.worldPosition, Camera.getPosition());
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var grabberSize = Vec3.length(diff) * GRABBER_DISTANCE_TO_SIZE_RATIO * 5;
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var dimensions = SelectionManager.worldDimensions;
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var avgDimension = (dimensions.x + dimensions.y + dimensions.z) / 3;
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grabberSize = Math.min(grabberSize, avgDimension / 10);
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for (var i = 0; i < stretchHandles.length; i++) {
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Overlays.editOverlay(stretchHandles[i], {
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size: grabberSize,
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});
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}
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var handleSize = Vec3.length(diff) * GRABBER_DISTANCE_TO_SIZE_RATIO * 7;
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handleSize = Math.min(handleSize, avgDimension / 3);
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Overlays.editOverlay(yawHandle, {
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scale: handleSize,
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});
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Overlays.editOverlay(pitchHandle, {
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scale: handleSize,
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});
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Overlays.editOverlay(rollHandle, {
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scale: handleSize,
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});
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var pos = Vec3.sum(grabberMoveUpPosition, {
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x: 0,
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y: Vec3.length(diff) * GRABBER_DISTANCE_TO_SIZE_RATIO * 3,
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z: 0
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});
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Overlays.editOverlay(grabberMoveUp, {
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position: pos,
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scale: handleSize / 1.25,
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});
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}
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};
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Script.update.connect(that.updateHandleSizes);
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// FUNCTION: SET SPACE MODE
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// FUNCTION: SET SPACE MODE
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that.setSpaceMode = function(newSpaceMode) {
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that.setSpaceMode = function(newSpaceMode) {
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var wantDebug = false;
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var wantDebug = false;
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@ -4053,45 +4092,6 @@ SelectionDisplay = (function() {
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return false;
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return false;
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};
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};
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// FUNCTION: UPDATE HANDLE SIZES
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that.updateHandleSizes = function() {
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if (selectionManager.hasSelection()) {
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var diff = Vec3.subtract(selectionManager.worldPosition, Camera.getPosition());
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var grabberSize = Vec3.length(diff) * GRABBER_DISTANCE_TO_SIZE_RATIO * 5;
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var dimensions = SelectionManager.worldDimensions;
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var avgDimension = (dimensions.x + dimensions.y + dimensions.z) / 3;
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grabberSize = Math.min(grabberSize, avgDimension / 10);
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for (var i = 0; i < stretchHandles.length; i++) {
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Overlays.editOverlay(stretchHandles[i], {
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size: grabberSize,
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});
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}
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var handleSize = Vec3.length(diff) * GRABBER_DISTANCE_TO_SIZE_RATIO * 7;
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handleSize = Math.min(handleSize, avgDimension / 3);
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Overlays.editOverlay(yawHandle, {
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scale: handleSize,
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});
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Overlays.editOverlay(pitchHandle, {
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scale: handleSize,
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});
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Overlays.editOverlay(rollHandle, {
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scale: handleSize,
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});
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var pos = Vec3.sum(grabberMoveUpPosition, {
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x: 0,
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y: Vec3.length(diff) * GRABBER_DISTANCE_TO_SIZE_RATIO * 3,
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z: 0
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});
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Overlays.editOverlay(grabberMoveUp, {
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position: pos,
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scale: handleSize / 1.25,
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});
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}
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};
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Script.update.connect(that.updateHandleSizes);
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// FUNCTION: MOUSE RELEASE EVENT
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// FUNCTION: MOUSE RELEASE EVENT
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that.mouseReleaseEvent = function(event) {
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that.mouseReleaseEvent = function(event) {
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var wantDebug = false;
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var wantDebug = false;
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