Merge pull request #6883 from ericrius1/sphereLOD

Test script for lod testing of sphere entities and sphere overlays
This commit is contained in:
Philip Rosedale 2016-01-21 11:04:26 -08:00
commit 398296c874

View file

@ -0,0 +1,66 @@
//
// sphereLodTest.js
// examples/tests
//
// Created by Eric Levin on 1/21/16.
// Copyright 2016 High Fidelity, Inc.
// A test script for testing LODing of sphere entities and sphere overlays
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
MyAvatar.orientation = Quat.fromPitchYawRollDegrees(0, 0, 0);
orientation = Quat.safeEulerAngles(MyAvatar.orientation);
orientation.x = 0;
orientation = Quat.fromVec3Degrees(orientation);
var tablePosition = Vec3.sum(MyAvatar.position, Quat.getFront(orientation));
tablePosition.y += 0.5;
var tableDimensions = {
x: 1,
y: 0.2,
z: 1
};
var table = Entities.addEntity({
type: "Box",
position: tablePosition,
dimensions: tableDimensions,
color: {
red: 70,
green: 21,
blue: 21
}
});
var sphereDimensions = {x: 0.01, y: 0.01, z: 0.01};
var entitySpherePosition = Vec3.sum(tablePosition, {x: 0, y: tableDimensions.y/2 + sphereDimensions.y/2, z: 0});
var entitySphere = Entities.addEntity({
type: "Sphere",
position: entitySpherePosition,
color: {red: 200, green: 20, blue: 200},
dimensions: sphereDimensions
});
var overlaySpherePosition = Vec3.sum(tablePosition, {x: sphereDimensions.x, y: tableDimensions.y/2 + sphereDimensions.y/2, z: 0});
var overlaySphere = Overlays.addOverlay("sphere", {
position: overlaySpherePosition,
size: 0.01,
color: { red: 20, green: 200, blue: 0},
alpha: 1.0,
solid: true,
});
function cleanup() {
Entities.deleteEntity(table);
Entities.deleteEntity(entitySphere);
Overlays.deleteOverlay(overlaySphere);
}
Script.scriptEnding.connect(cleanup);