remove the voxel server erase all that's unused

This commit is contained in:
Stephen Birarda 2013-05-17 17:54:04 -07:00
parent 59a6fa8953
commit 391d6dca8e

View file

@ -456,13 +456,6 @@ void Application::resizeGL(int width, int height) {
glLoadIdentity();
}
static void sendVoxelServerEraseAll() {
char message[100];
sprintf(message,"%c%s",'Z',"erase all");
int messageSize = strlen(message) + 1;
AgentList::getInstance()->broadcastToAgents((unsigned char*) message, messageSize, &AGENT_TYPE_VOXEL, 1);
}
static void sendVoxelServerAddScene() {
char message[100];
sprintf(message,"%c%s",'Z',"add scene");