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remove the voxel server erase all that's unused
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1 changed files with 0 additions and 7 deletions
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@ -456,13 +456,6 @@ void Application::resizeGL(int width, int height) {
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glLoadIdentity();
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}
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static void sendVoxelServerEraseAll() {
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char message[100];
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sprintf(message,"%c%s",'Z',"erase all");
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int messageSize = strlen(message) + 1;
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AgentList::getInstance()->broadcastToAgents((unsigned char*) message, messageSize, &AGENT_TYPE_VOXEL, 1);
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}
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static void sendVoxelServerAddScene() {
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char message[100];
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sprintf(message,"%c%s",'Z',"add scene");
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