mirror of
https://github.com/overte-org/overte.git
synced 2025-08-08 18:36:45 +02:00
Merge commit 'a804d3532e6b04fb86e5e520147bd34c331b3f36'
This commit is contained in:
commit
38981a5f25
6 changed files with 132 additions and 38 deletions
|
@ -954,6 +954,14 @@ void AvatarMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
|
||||||
qCDebug(avatars) << "Avatar mixer will automatically determine number of threads to use. Using:" << _slavePool.numThreads() << "threads.";
|
qCDebug(avatars) << "Avatar mixer will automatically determine number of threads to use. Using:" << _slavePool.numThreads() << "threads.";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
const QString CONNECTION_RATE = "connection_rate";
|
||||||
|
auto nodeList = DependencyManager::get<NodeList>();
|
||||||
|
auto defaultConnectionRate = nodeList->getMaxConnectionRate();
|
||||||
|
int connectionRate = avatarMixerGroupObject[CONNECTION_RATE].toInt((int)defaultConnectionRate);
|
||||||
|
nodeList->setMaxConnectionRate(connectionRate);
|
||||||
|
}
|
||||||
|
|
||||||
const QString AVATARS_SETTINGS_KEY = "avatars";
|
const QString AVATARS_SETTINGS_KEY = "avatars";
|
||||||
|
|
||||||
static const QString MIN_HEIGHT_OPTION = "min_avatar_height";
|
static const QString MIN_HEIGHT_OPTION = "min_avatar_height";
|
||||||
|
|
|
@ -1302,6 +1302,14 @@
|
||||||
"placeholder": "1",
|
"placeholder": "1",
|
||||||
"default": "1",
|
"default": "1",
|
||||||
"advanced": true
|
"advanced": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "connection_rate",
|
||||||
|
"label": "Connection Rate",
|
||||||
|
"help": "Number of new agents that can connect to the mixer every second",
|
||||||
|
"placeholder": "50",
|
||||||
|
"default": "50",
|
||||||
|
"advanced": true
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
|
@ -1243,12 +1243,11 @@ void DomainServer::broadcastNewNode(const SharedNodePointer& addedNode) {
|
||||||
|
|
||||||
limitedNodeList->eachMatchingNode(
|
limitedNodeList->eachMatchingNode(
|
||||||
[this, addedNode](const SharedNodePointer& node)->bool {
|
[this, addedNode](const SharedNodePointer& node)->bool {
|
||||||
if (node->getLinkedData() && node->getActiveSocket() && node != addedNode) {
|
// is the added Node in this node's interest list?
|
||||||
// is the added Node in this node's interest list?
|
return node->getLinkedData()
|
||||||
return isInInterestSet(node, addedNode);
|
&& node->getActiveSocket()
|
||||||
} else {
|
&& node != addedNode
|
||||||
return false;
|
&& isInInterestSet(node, addedNode);
|
||||||
}
|
|
||||||
},
|
},
|
||||||
[this, &addNodePacket, connectionSecretIndex, addedNode, limitedNodeListWeak](const SharedNodePointer& node) {
|
[this, &addNodePacket, connectionSecretIndex, addedNode, limitedNodeListWeak](const SharedNodePointer& node) {
|
||||||
// send off this packet to the node
|
// send off this packet to the node
|
||||||
|
|
|
@ -40,6 +40,9 @@
|
||||||
|
|
||||||
static Setting::Handle<quint16> LIMITED_NODELIST_LOCAL_PORT("LimitedNodeList.LocalPort", 0);
|
static Setting::Handle<quint16> LIMITED_NODELIST_LOCAL_PORT("LimitedNodeList.LocalPort", 0);
|
||||||
|
|
||||||
|
using namespace std::chrono_literals;
|
||||||
|
static const std::chrono::milliseconds CONNECTION_RATE_INTERVAL_MS = 1s;
|
||||||
|
|
||||||
const std::set<NodeType_t> SOLO_NODE_TYPES = {
|
const std::set<NodeType_t> SOLO_NODE_TYPES = {
|
||||||
NodeType::AvatarMixer,
|
NodeType::AvatarMixer,
|
||||||
NodeType::AudioMixer,
|
NodeType::AudioMixer,
|
||||||
|
@ -88,6 +91,11 @@ LimitedNodeList::LimitedNodeList(int socketListenPort, int dtlsListenPort) :
|
||||||
connect(statsSampleTimer, &QTimer::timeout, this, &LimitedNodeList::sampleConnectionStats);
|
connect(statsSampleTimer, &QTimer::timeout, this, &LimitedNodeList::sampleConnectionStats);
|
||||||
statsSampleTimer->start(CONNECTION_STATS_SAMPLE_INTERVAL_MSECS);
|
statsSampleTimer->start(CONNECTION_STATS_SAMPLE_INTERVAL_MSECS);
|
||||||
|
|
||||||
|
// Flush delayed adds every second
|
||||||
|
QTimer* delayedAddsFlushTimer = new QTimer(this);
|
||||||
|
connect(delayedAddsFlushTimer, &QTimer::timeout, this, &NodeList::processDelayedAdds);
|
||||||
|
delayedAddsFlushTimer->start(CONNECTION_RATE_INTERVAL_MS.count());
|
||||||
|
|
||||||
// check the local socket right now
|
// check the local socket right now
|
||||||
updateLocalSocket();
|
updateLocalSocket();
|
||||||
|
|
||||||
|
@ -367,7 +375,7 @@ bool LimitedNodeList::packetSourceAndHashMatchAndTrackBandwidth(const udt::Packe
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
} else {
|
} else if (!isDelayedNode(sourceID)){
|
||||||
HIFI_FCDEBUG(networking(),
|
HIFI_FCDEBUG(networking(),
|
||||||
"Packet of type" << headerType << "received from unknown node with Local ID" << sourceLocalID);
|
"Packet of type" << headerType << "received from unknown node with Local ID" << sourceLocalID);
|
||||||
}
|
}
|
||||||
|
@ -736,6 +744,53 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
|
||||||
return newNodePointer;
|
return newNodePointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LimitedNodeList::addNewNode(NewNodeInfo info) {
|
||||||
|
// Throttle connection of new agents.
|
||||||
|
if (info.type == NodeType::Agent && _nodesAddedInCurrentTimeSlice >= _maxConnectionRate) {
|
||||||
|
delayNodeAdd(info);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
SharedNodePointer node = addOrUpdateNode(info.uuid, info.type, info.publicSocket, info.localSocket,
|
||||||
|
info.sessionLocalID, info.isReplicated, false,
|
||||||
|
info.connectionSecretUUID, info.permissions);
|
||||||
|
|
||||||
|
++_nodesAddedInCurrentTimeSlice;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LimitedNodeList::delayNodeAdd(NewNodeInfo info) {
|
||||||
|
_delayedNodeAdds.push_back(info);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LimitedNodeList::removeDelayedAdd(QUuid nodeUUID) {
|
||||||
|
auto it = std::find_if(_delayedNodeAdds.begin(), _delayedNodeAdds.end(), [&](auto info) {
|
||||||
|
return info.uuid == nodeUUID;
|
||||||
|
});
|
||||||
|
if (it != _delayedNodeAdds.end()) {
|
||||||
|
_delayedNodeAdds.erase(it);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LimitedNodeList::isDelayedNode(QUuid nodeUUID) {
|
||||||
|
auto it = std::find_if(_delayedNodeAdds.begin(), _delayedNodeAdds.end(), [&](auto info) {
|
||||||
|
return info.uuid == nodeUUID;
|
||||||
|
});
|
||||||
|
return it != _delayedNodeAdds.end();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LimitedNodeList::processDelayedAdds() {
|
||||||
|
_nodesAddedInCurrentTimeSlice = 0;
|
||||||
|
|
||||||
|
auto nodesToAdd = glm::min(_delayedNodeAdds.size(), _maxConnectionRate);
|
||||||
|
auto firstNodeToAdd = _delayedNodeAdds.begin();
|
||||||
|
auto lastNodeToAdd = firstNodeToAdd + nodesToAdd;
|
||||||
|
|
||||||
|
for (auto it = firstNodeToAdd; it != lastNodeToAdd; ++it) {
|
||||||
|
addNewNode(*it);
|
||||||
|
}
|
||||||
|
_delayedNodeAdds.erase(firstNodeToAdd, lastNodeToAdd);
|
||||||
|
}
|
||||||
|
|
||||||
std::unique_ptr<NLPacket> LimitedNodeList::constructPingPacket(const QUuid& nodeId, PingType_t pingType) {
|
std::unique_ptr<NLPacket> LimitedNodeList::constructPingPacket(const QUuid& nodeId, PingType_t pingType) {
|
||||||
int packetSize = sizeof(PingType_t) + sizeof(quint64) + sizeof(int64_t);
|
int packetSize = sizeof(PingType_t) + sizeof(quint64) + sizeof(int64_t);
|
||||||
|
|
||||||
|
@ -793,13 +848,13 @@ unsigned int LimitedNodeList::broadcastToNodes(std::unique_ptr<NLPacket> packet,
|
||||||
|
|
||||||
eachNode([&](const SharedNodePointer& node){
|
eachNode([&](const SharedNodePointer& node){
|
||||||
if (node && destinationNodeTypes.contains(node->getType())) {
|
if (node && destinationNodeTypes.contains(node->getType())) {
|
||||||
if (packet->isReliable()) {
|
if (packet->isReliable()) {
|
||||||
auto packetCopy = NLPacket::createCopy(*packet);
|
auto packetCopy = NLPacket::createCopy(*packet);
|
||||||
sendPacket(std::move(packetCopy), *node);
|
sendPacket(std::move(packetCopy), *node);
|
||||||
} else {
|
} else {
|
||||||
sendUnreliablePacket(*packet, *node);
|
sendUnreliablePacket(*packet, *node);
|
||||||
}
|
}
|
||||||
++n;
|
++n;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
|
@ -51,6 +51,8 @@ const int INVALID_PORT = -1;
|
||||||
|
|
||||||
const quint64 NODE_SILENCE_THRESHOLD_MSECS = 5 * 1000;
|
const quint64 NODE_SILENCE_THRESHOLD_MSECS = 5 * 1000;
|
||||||
|
|
||||||
|
static const size_t DEFAULT_MAX_CONNECTION_RATE { std::numeric_limits<size_t>::max() };
|
||||||
|
|
||||||
extern const std::set<NodeType_t> SOLO_NODE_TYPES;
|
extern const std::set<NodeType_t> SOLO_NODE_TYPES;
|
||||||
|
|
||||||
const char DEFAULT_ASSIGNMENT_SERVER_HOSTNAME[] = "localhost";
|
const char DEFAULT_ASSIGNMENT_SERVER_HOSTNAME[] = "localhost";
|
||||||
|
@ -316,6 +318,9 @@ public:
|
||||||
void sendFakedHandshakeRequestToNode(SharedNodePointer node);
|
void sendFakedHandshakeRequestToNode(SharedNodePointer node);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
size_t getMaxConnectionRate() const { return _maxConnectionRate; }
|
||||||
|
void setMaxConnectionRate(size_t rate) { _maxConnectionRate = rate; }
|
||||||
|
|
||||||
int getInboundPPS() const { return _inboundPPS; }
|
int getInboundPPS() const { return _inboundPPS; }
|
||||||
int getOutboundPPS() const { return _outboundPPS; }
|
int getOutboundPPS() const { return _outboundPPS; }
|
||||||
float getInboundKbps() const { return _inboundKbps; }
|
float getInboundKbps() const { return _inboundKbps; }
|
||||||
|
@ -367,7 +372,20 @@ protected slots:
|
||||||
|
|
||||||
void clientConnectionToSockAddrReset(const HifiSockAddr& sockAddr);
|
void clientConnectionToSockAddrReset(const HifiSockAddr& sockAddr);
|
||||||
|
|
||||||
|
void processDelayedAdds();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
struct NewNodeInfo {
|
||||||
|
qint8 type;
|
||||||
|
QUuid uuid;
|
||||||
|
HifiSockAddr publicSocket;
|
||||||
|
HifiSockAddr localSocket;
|
||||||
|
NodePermissions permissions;
|
||||||
|
bool isReplicated;
|
||||||
|
Node::LocalID sessionLocalID;
|
||||||
|
QUuid connectionSecretUUID;
|
||||||
|
};
|
||||||
|
|
||||||
LimitedNodeList(int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
|
LimitedNodeList(int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
|
||||||
LimitedNodeList(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
|
LimitedNodeList(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
|
||||||
void operator=(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
|
void operator=(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
|
||||||
|
@ -390,6 +408,11 @@ protected:
|
||||||
|
|
||||||
bool sockAddrBelongsToNode(const HifiSockAddr& sockAddr);
|
bool sockAddrBelongsToNode(const HifiSockAddr& sockAddr);
|
||||||
|
|
||||||
|
void addNewNode(NewNodeInfo info);
|
||||||
|
void delayNodeAdd(NewNodeInfo info);
|
||||||
|
void removeDelayedAdd(QUuid nodeUUID);
|
||||||
|
bool isDelayedNode(QUuid nodeUUID);
|
||||||
|
|
||||||
NodeHash _nodeHash;
|
NodeHash _nodeHash;
|
||||||
mutable QReadWriteLock _nodeMutex { QReadWriteLock::Recursive };
|
mutable QReadWriteLock _nodeMutex { QReadWriteLock::Recursive };
|
||||||
udt::Socket _nodeSocket;
|
udt::Socket _nodeSocket;
|
||||||
|
@ -440,6 +463,10 @@ private:
|
||||||
Node::LocalID _sessionLocalID { 0 };
|
Node::LocalID _sessionLocalID { 0 };
|
||||||
bool _flagTimeForConnectionStep { false }; // only keep track in interface
|
bool _flagTimeForConnectionStep { false }; // only keep track in interface
|
||||||
|
|
||||||
|
size_t _maxConnectionRate { DEFAULT_MAX_CONNECTION_RATE };
|
||||||
|
size_t _nodesAddedInCurrentTimeSlice { 0 };
|
||||||
|
std::vector<NewNodeInfo> _delayedNodeAdds;
|
||||||
|
|
||||||
int _inboundPPS { 0 };
|
int _inboundPPS { 0 };
|
||||||
int _outboundPPS { 0 };
|
int _outboundPPS { 0 };
|
||||||
float _inboundKbps { 0.0f };
|
float _inboundKbps { 0.0f };
|
||||||
|
|
|
@ -200,7 +200,6 @@ void NodeList::timePingReply(ReceivedMessage& message, const SharedNodePointer&
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
void NodeList::processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
||||||
|
|
||||||
// send back a reply
|
// send back a reply
|
||||||
auto replyPacket = constructPingReplyPacket(*message);
|
auto replyPacket = constructPingReplyPacket(*message);
|
||||||
const HifiSockAddr& senderSockAddr = message->getSenderSockAddr();
|
const HifiSockAddr& senderSockAddr = message->getSenderSockAddr();
|
||||||
|
@ -708,37 +707,28 @@ void NodeList::processDomainServerRemovedNode(QSharedPointer<ReceivedMessage> me
|
||||||
QUuid nodeUUID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
|
QUuid nodeUUID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
|
||||||
qCDebug(networking) << "Received packet from domain-server to remove node with UUID" << uuidStringWithoutCurlyBraces(nodeUUID);
|
qCDebug(networking) << "Received packet from domain-server to remove node with UUID" << uuidStringWithoutCurlyBraces(nodeUUID);
|
||||||
killNodeWithUUID(nodeUUID);
|
killNodeWithUUID(nodeUUID);
|
||||||
|
removeDelayedAdd(nodeUUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
|
void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
|
||||||
// setup variables to read into from QDataStream
|
NewNodeInfo info;
|
||||||
qint8 nodeType;
|
|
||||||
QUuid nodeUUID, connectionSecretUUID;
|
|
||||||
HifiSockAddr nodePublicSocket, nodeLocalSocket;
|
|
||||||
NodePermissions permissions;
|
|
||||||
bool isReplicated;
|
|
||||||
Node::LocalID sessionLocalID;
|
|
||||||
|
|
||||||
packetStream >> nodeType >> nodeUUID >> nodePublicSocket >> nodeLocalSocket >> permissions
|
packetStream >> info.type
|
||||||
>> isReplicated >> sessionLocalID;
|
>> info.uuid
|
||||||
|
>> info.publicSocket
|
||||||
|
>> info.localSocket
|
||||||
|
>> info.permissions
|
||||||
|
>> info.isReplicated
|
||||||
|
>> info.sessionLocalID
|
||||||
|
>> info.connectionSecretUUID;
|
||||||
|
|
||||||
// if the public socket address is 0 then it's reachable at the same IP
|
// if the public socket address is 0 then it's reachable at the same IP
|
||||||
// as the domain server
|
// as the domain server
|
||||||
if (nodePublicSocket.getAddress().isNull()) {
|
if (info.publicSocket.getAddress().isNull()) {
|
||||||
nodePublicSocket.setAddress(_domainHandler.getIP());
|
info.publicSocket.setAddress(_domainHandler.getIP());
|
||||||
}
|
}
|
||||||
|
|
||||||
packetStream >> connectionSecretUUID;
|
addNewNode(info);
|
||||||
|
|
||||||
SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket, nodeLocalSocket,
|
|
||||||
sessionLocalID, isReplicated, false, connectionSecretUUID, permissions);
|
|
||||||
|
|
||||||
// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
|
|
||||||
// and always have their public socket as their active socket
|
|
||||||
if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
|
|
||||||
node->setLastHeardMicrostamp(usecTimestampNow());
|
|
||||||
node->activatePublicSocket();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::sendAssignment(Assignment& assignment) {
|
void NodeList::sendAssignment(Assignment& assignment) {
|
||||||
|
@ -785,7 +775,6 @@ void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
|
void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
|
||||||
|
|
||||||
// we don't hole punch to downstream servers, since it is assumed that we have a direct line to them
|
// we don't hole punch to downstream servers, since it is assumed that we have a direct line to them
|
||||||
// we also don't hole punch to relayed upstream nodes, since we do not communicate directly with them
|
// we also don't hole punch to relayed upstream nodes, since we do not communicate directly with them
|
||||||
|
|
||||||
|
@ -799,6 +788,14 @@ void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
|
||||||
// ping this node immediately
|
// ping this node immediately
|
||||||
pingPunchForInactiveNode(node);
|
pingPunchForInactiveNode(node);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
|
||||||
|
// and always have their public socket as their active socket
|
||||||
|
if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
|
||||||
|
node->setLastHeardMicrostamp(usecTimestampNow());
|
||||||
|
node->activatePublicSocket();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::handleNodePingTimeout() {
|
void NodeList::handleNodePingTimeout() {
|
||||||
|
|
Loading…
Reference in a new issue