Minor comment change.

This commit is contained in:
Andrew Meadows 2014-02-07 17:44:43 -08:00
parent acf21af893
commit 3894fc0cb8

View file

@ -448,7 +448,7 @@ void Application::paintGL() {
_myCamera.setTargetRotation(_myAvatar->getHead().getOrientation());
} else if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON) {
_myCamera.setTightness(0.0f); // In first person, camera follows head exactly without delay
_myCamera.setTightness(0.0f); // In first person, camera follows (untweaked) head exactly without delay
_myCamera.setTargetPosition(_myAvatar->getHead().calculateAverageEyePosition());
_myCamera.setTargetRotation(_myAvatar->getHead().getCameraOrientation());