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Use 'resource' protocol instead of 'http'
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5114fd8e1f
commit
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2 changed files with 2 additions and 2 deletions
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@ -50,7 +50,7 @@ Q_LOGGING_CATEGORY(trace_resource_parse_image_ktx, "trace.resource.parse.image.k
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const std::string TextureCache::KTX_DIRNAME { "ktx_cache" };
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const std::string TextureCache::KTX_DIRNAME { "ktx_cache" };
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const std::string TextureCache::KTX_EXT { "ktx" };
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const std::string TextureCache::KTX_EXT { "ktx" };
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const std::string TextureCache::SPECTATOR_CAMERA_FRAME_URL { "http://spectatorCameraFrame" };
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const std::string TextureCache::SPECTATOR_CAMERA_FRAME_URL { "resource://spectatorCameraFrame" };
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static const float SKYBOX_LOAD_PRIORITY { 10.0f }; // Make sure skybox loads first
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static const float SKYBOX_LOAD_PRIORITY { 10.0f }; // Make sure skybox loads first
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static const float HIGH_MIPS_LOAD_PRIORITY { 9.0f }; // Make sure high mips loads after skybox but before models
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static const float HIGH_MIPS_LOAD_PRIORITY { 9.0f }; // Make sure high mips loads after skybox but before models
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@ -105,7 +105,7 @@
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}, true);
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}, true);
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// Put an image3d overlay on the near face, as a viewFinder.
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// Put an image3d overlay on the near face, as a viewFinder.
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viewFinderOverlay = Overlays.addOverlay("image3d", {
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viewFinderOverlay = Overlays.addOverlay("image3d", {
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url: "http://spectatorCameraFrame",
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url: "resource://spectatorCameraFrame",
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parentID: camera,
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parentID: camera,
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alpha: 1,
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alpha: 1,
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position: inFrontOf(-0.25, cameraPosition, cameraRotation),
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position: inFrontOf(-0.25, cameraPosition, cameraRotation),
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