remove comment

This commit is contained in:
ZappoMan 2013-11-07 15:25:21 -08:00
parent ce41477f46
commit 385865c6c1

View file

@ -614,7 +614,6 @@ void VoxelServer::run() {
// walk the node list and disconnect any connected agent nodes
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
// only send to the NodeTypes that are NODE_TYPE_VOXEL_SERVER
if (node->getType() == NODE_TYPE_AGENT) {
node->lock();
VoxelNodeData* nodeData = (VoxelNodeData*) node->getLinkedData();