Fix particle entity shader

This commit is contained in:
Brad Davis 2018-06-10 12:15:00 -07:00
parent 044d142635
commit 380137a660

View file

@ -37,8 +37,8 @@ layout(std140) uniform particleBuffer {
ParticleUniforms particle;
};
in vec3 inPosition;
in vec2 inColor; // This is actual Lifetime + Seed
layout(location=0) in vec3 inPosition;
layout(location=2) in vec2 inColor; // This is actual Lifetime + Seed
out vec4 varColor;
out vec2 varTexcoord;