diff --git a/libraries/script-engine/src/ScriptValueUtils.cpp b/libraries/script-engine/src/ScriptValueUtils.cpp index e574ba7e8e..e28f87245c 100644 --- a/libraries/script-engine/src/ScriptValueUtils.cpp +++ b/libraries/script-engine/src/ScriptValueUtils.cpp @@ -236,7 +236,8 @@ bool vec3FromScriptValue(const ScriptValue& object, glm::vec3& vec3) { } if (!x.isValid() || !y.isValid() || !z.isValid()) { - return false; + // V8TODO: This breaks the sit script for some reason + //return false; } vec3.x = x.toVariant().toFloat();