Merge branch 'master' into bow

This commit is contained in:
James B. Pollack 2015-10-26 16:41:53 -07:00
commit 37778286da
12 changed files with 6 additions and 10 deletions

View file

@ -11,7 +11,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("../libraries/utils.js");
Script.include("libraries/utils.js");
Script.include("breakdanceCore.js");
breakdanceStart();
Script.update.connect(breakdanceUpdate);

View file

@ -12,7 +12,7 @@
//
(function() {
Script.include("../toys/breakdanceCore.js");
Script.include("../breakdanceCore.js");
Script.include("../libraries/utils.js");
var _this;

View file

@ -7,10 +7,10 @@
//
// FIXME Script paths have to be relative to the caller, in this case libraries/OmniTool.js
Script.include("../entityScripts/magBalls/constants.js");
Script.include("../entityScripts/magBalls/graph.js");
Script.include("../entityScripts/magBalls/edgeSpring.js");
Script.include("../entityScripts/magBalls/magBalls.js");
Script.include("../magBalls/constants.js");
Script.include("../magBalls/graph.js");
Script.include("../magBalls/edgeSpring.js");
Script.include("../magBalls/magBalls.js");
Script.include("avatarRelativeOverlays.js");
OmniToolModuleType = "MagBallsController"

View file

@ -8,6 +8,4 @@ set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
# link in the shared libraries
link_hifi_libraries(render-utils gpu shared)
message(${PROJECT_BINARY_DIR})
copy_dlls_beside_windows_executable()

View file

@ -17,6 +17,4 @@ include_directories("${PROJECT_BINARY_DIR}/../../libraries/render-utils/")
include_directories("${PROJECT_BINARY_DIR}/../../libraries/entities-renderer/")
include_directories("${PROJECT_BINARY_DIR}/../../libraries/model/")
message(${PROJECT_BINARY_DIR})
copy_dlls_beside_windows_executable()