move common debugging rendering into a new class

This commit is contained in:
Seth Alves 2015-05-01 11:17:46 -07:00
parent f3d1b964e3
commit 3765ace7ef
7 changed files with 106 additions and 38 deletions

View file

@ -1,6 +1,6 @@
//
// RenderableBoxEntityItem.cpp
// interface/src
// libraries/entities-renderer/src/
//
// Created by Brad Hefta-Gaub on 8/6/14.
// Copyright 2014 High Fidelity, Inc.
@ -36,8 +36,9 @@ void RenderableBoxEntityItem::render(RenderArgs* args) {
getColor()[BLUE_INDEX] / MAX_COLOR, getLocalRenderAlpha());
bool debugSimulationOwnership = args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP;
bool highlightSimulationOwnership = false;
if (args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP) {
if (debugSimulationOwnership) {
auto nodeList = DependencyManager::get<NodeList>();
const QUuid& myNodeID = nodeList->getSessionUUID();
highlightSimulationOwnership = (getSimulatorID() == myNodeID);
@ -58,4 +59,6 @@ void RenderableBoxEntityItem::render(RenderArgs* args) {
}
glPopMatrix();
glPopMatrix();
RenderableDebugableEntityItem::render(args);
};

View file

@ -1,6 +1,6 @@
//
// RenderableBoxEntityItem.h
// interface/src/entities
// RenderableDebugableEntityItem.h
// libraries/entities-renderer/src/
//
// Created by Brad Hefta-Gaub on 8/6/14.
// Copyright 2014 High Fidelity, Inc.
@ -13,8 +13,9 @@
#define hifi_RenderableBoxEntityItem_h
#include <BoxEntityItem.h>
#include "RenderableDebugableEntityItem.h"
class RenderableBoxEntityItem : public BoxEntityItem {
class RenderableBoxEntityItem : public BoxEntityItem, public RenderableDebugableEntityItem {
public:
static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);

View file

@ -0,0 +1,61 @@
//
// RenderableDebugableEntityItem.cpp
// libraries/entities-renderer/src/
//
// Created by Brad Hefta-Gaub on 8/6/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <glm/gtx/quaternion.hpp>
#include <gpu/GPUConfig.h>
#include <DeferredLightingEffect.h>
#include "RenderableDebugableEntityItem.h"
void RenderableDebugableEntityItem::renderBoundingBox(RenderArgs* args, bool puffedOut) {
EntityItem* entity = dynamic_cast<EntityItem*>(this);
glm::vec3 position = entity->getPosition();
glm::vec3 center = entity->getCenter();
glm::vec3 dimensions = entity->getDimensions();
glm::quat rotation = entity->getRotation();
// float size = glm::length(dimensions) / 2.0f;
glm::vec4 greenColor(0.0f, 1.0f, 0.0f, 1.0f);
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
glPushMatrix();
glm::vec3 positionToCenter = center - position;
glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
glScalef(dimensions.x, dimensions.y, dimensions.z);
if (puffedOut) {
DependencyManager::get<DeferredLightingEffect>()->renderWireCube(1.2f, greenColor);
} else {
DependencyManager::get<DeferredLightingEffect>()->renderWireCube(1.0f, greenColor);
}
glPopMatrix();
glPopMatrix();
}
void RenderableDebugableEntityItem::render(RenderArgs* args) {
EntityItem* entity = dynamic_cast<EntityItem*>(this);
bool debugSimulationOwnership = args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP;
if (debugSimulationOwnership) {
quint64 now = usecTimestampNow();
if (now - entity->getLastEditedFromRemote() < 0.1f * USECS_PER_SECOND) {
renderBoundingBox(args, true);
}
}
}

View file

@ -0,0 +1,26 @@
//
// RenderableBoxEntityItem.h
// interface/src/entities
//
// Created by Seth Alves on 5/1/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderableDebugableEntityItem_h
#define hifi_RenderableDebugableEntityItem_h
#include <EntityItem.h>
class RenderableDebugableEntityItem {
public:
RenderableDebugableEntityItem() {}
virtual ~RenderableDebugableEntityItem() {}
void renderBoundingBox(RenderArgs* args, bool puffedOut);
virtual void render(RenderArgs* args);
};
#endif // hifi_RenderableBoxEntityItem_h

View file

@ -108,34 +108,6 @@ void RenderableModelEntityItem::remapTextures() {
_currentTextures = _textures;
}
void RenderableModelEntityItem::renderBoundingBox(RenderArgs* args) {
glm::vec3 position = getPosition();
glm::vec3 center = getCenter();
glm::vec3 dimensions = getDimensions();
glm::quat rotation = getRotation();
// float size = glm::length(dimensions) / 2.0f;
const float MAX_COLOR = 255.0f;
glm::vec4 cubeColor(getColor()[RED_INDEX] / MAX_COLOR,
getColor()[GREEN_INDEX] / MAX_COLOR,
getColor()[BLUE_INDEX] / MAX_COLOR,
getLocalRenderAlpha());
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
glPushMatrix();
glm::vec3 positionToCenter = center - position;
glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
glScalef(dimensions.x, dimensions.y, dimensions.z);
DependencyManager::get<DeferredLightingEffect>()->renderWireCube(1.0f, cubeColor);
glPopMatrix();
glPopMatrix();
}
void RenderableModelEntityItem::render(RenderArgs* args) {
PerformanceTimer perfTimer("RMEIrender");
assert(getType() == EntityTypes::Model);
@ -145,8 +117,9 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
glm::vec3 position = getPosition();
glm::vec3 dimensions = getDimensions();
bool debugSimulationOwnership = args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP;
bool highlightSimulationOwnership = false;
if (args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP) {
if (debugSimulationOwnership) {
auto nodeList = DependencyManager::get<NodeList>();
const QUuid& myNodeID = nodeList->getSessionUUID();
highlightSimulationOwnership = (getSimulatorID() == myNodeID);
@ -219,8 +192,10 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
}
if (!didDraw) {
renderBoundingBox(args);
renderBoundingBox(args, false);
}
RenderableDebugableEntityItem::render(args);
}
Model* RenderableModelEntityItem::getModel(EntityTreeRenderer* renderer) {

View file

@ -16,11 +16,12 @@
#include <QStringList>
#include <ModelEntityItem.h>
#include "RenderableDebugableEntityItem.h"
class Model;
class EntityTreeRenderer;
class RenderableModelEntityItem : public ModelEntityItem {
class RenderableModelEntityItem : public ModelEntityItem, public RenderableDebugableEntityItem {
public:
static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
@ -42,7 +43,6 @@ public:
virtual void somethingChangedNotification() { _needsInitialSimulation = true; }
void renderBoundingBox(RenderArgs* args);
virtual void render(RenderArgs* args);
virtual bool supportsDetailedRayIntersection() const { return true; }
virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,

View file

@ -304,7 +304,9 @@ public:
glm::mat4 getWorldToEntityMatrix() const;
glm::vec3 worldToEntity(const glm::vec3& point) const;
glm::vec3 entityToWorld(const glm::vec3& point) const;
quint64 getLastEditedFromRemote() { return _lastEditedFromRemote; }
protected:
static bool _sendPhysicsUpdates;