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https://github.com/overte-org/overte.git
synced 2025-08-04 15:59:57 +02:00
move common debugging rendering into a new class
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parent
f3d1b964e3
commit
3765ace7ef
7 changed files with 106 additions and 38 deletions
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@ -1,6 +1,6 @@
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//
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// RenderableBoxEntityItem.cpp
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// interface/src
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// libraries/entities-renderer/src/
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//
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// Created by Brad Hefta-Gaub on 8/6/14.
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// Copyright 2014 High Fidelity, Inc.
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@ -36,8 +36,9 @@ void RenderableBoxEntityItem::render(RenderArgs* args) {
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getColor()[BLUE_INDEX] / MAX_COLOR, getLocalRenderAlpha());
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bool debugSimulationOwnership = args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP;
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bool highlightSimulationOwnership = false;
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if (args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP) {
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if (debugSimulationOwnership) {
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auto nodeList = DependencyManager::get<NodeList>();
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const QUuid& myNodeID = nodeList->getSessionUUID();
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highlightSimulationOwnership = (getSimulatorID() == myNodeID);
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@ -58,4 +59,6 @@ void RenderableBoxEntityItem::render(RenderArgs* args) {
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}
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glPopMatrix();
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glPopMatrix();
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RenderableDebugableEntityItem::render(args);
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};
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@ -1,6 +1,6 @@
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//
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// RenderableBoxEntityItem.h
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// interface/src/entities
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// RenderableDebugableEntityItem.h
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// libraries/entities-renderer/src/
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//
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// Created by Brad Hefta-Gaub on 8/6/14.
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// Copyright 2014 High Fidelity, Inc.
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@ -13,8 +13,9 @@
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#define hifi_RenderableBoxEntityItem_h
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#include <BoxEntityItem.h>
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#include "RenderableDebugableEntityItem.h"
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class RenderableBoxEntityItem : public BoxEntityItem {
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class RenderableBoxEntityItem : public BoxEntityItem, public RenderableDebugableEntityItem {
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public:
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static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
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@ -0,0 +1,61 @@
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//
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// RenderableDebugableEntityItem.cpp
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// libraries/entities-renderer/src/
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//
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// Created by Brad Hefta-Gaub on 8/6/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <glm/gtx/quaternion.hpp>
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#include <gpu/GPUConfig.h>
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#include <DeferredLightingEffect.h>
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#include "RenderableDebugableEntityItem.h"
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void RenderableDebugableEntityItem::renderBoundingBox(RenderArgs* args, bool puffedOut) {
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EntityItem* entity = dynamic_cast<EntityItem*>(this);
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glm::vec3 position = entity->getPosition();
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glm::vec3 center = entity->getCenter();
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glm::vec3 dimensions = entity->getDimensions();
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glm::quat rotation = entity->getRotation();
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// float size = glm::length(dimensions) / 2.0f;
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glm::vec4 greenColor(0.0f, 1.0f, 0.0f, 1.0f);
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glPushMatrix();
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glTranslatef(position.x, position.y, position.z);
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glm::vec3 axis = glm::axis(rotation);
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glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
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glPushMatrix();
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glm::vec3 positionToCenter = center - position;
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glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
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glScalef(dimensions.x, dimensions.y, dimensions.z);
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if (puffedOut) {
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DependencyManager::get<DeferredLightingEffect>()->renderWireCube(1.2f, greenColor);
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} else {
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DependencyManager::get<DeferredLightingEffect>()->renderWireCube(1.0f, greenColor);
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}
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glPopMatrix();
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glPopMatrix();
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}
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void RenderableDebugableEntityItem::render(RenderArgs* args) {
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EntityItem* entity = dynamic_cast<EntityItem*>(this);
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bool debugSimulationOwnership = args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP;
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if (debugSimulationOwnership) {
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quint64 now = usecTimestampNow();
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if (now - entity->getLastEditedFromRemote() < 0.1f * USECS_PER_SECOND) {
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renderBoundingBox(args, true);
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}
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}
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}
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@ -0,0 +1,26 @@
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//
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// RenderableBoxEntityItem.h
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// interface/src/entities
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//
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// Created by Seth Alves on 5/1/15.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_RenderableDebugableEntityItem_h
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#define hifi_RenderableDebugableEntityItem_h
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#include <EntityItem.h>
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class RenderableDebugableEntityItem {
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public:
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RenderableDebugableEntityItem() {}
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virtual ~RenderableDebugableEntityItem() {}
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void renderBoundingBox(RenderArgs* args, bool puffedOut);
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virtual void render(RenderArgs* args);
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};
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#endif // hifi_RenderableBoxEntityItem_h
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@ -108,34 +108,6 @@ void RenderableModelEntityItem::remapTextures() {
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_currentTextures = _textures;
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}
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void RenderableModelEntityItem::renderBoundingBox(RenderArgs* args) {
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glm::vec3 position = getPosition();
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glm::vec3 center = getCenter();
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glm::vec3 dimensions = getDimensions();
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glm::quat rotation = getRotation();
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// float size = glm::length(dimensions) / 2.0f;
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const float MAX_COLOR = 255.0f;
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glm::vec4 cubeColor(getColor()[RED_INDEX] / MAX_COLOR,
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getColor()[GREEN_INDEX] / MAX_COLOR,
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getColor()[BLUE_INDEX] / MAX_COLOR,
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getLocalRenderAlpha());
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glPushMatrix();
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glTranslatef(position.x, position.y, position.z);
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glm::vec3 axis = glm::axis(rotation);
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glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
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glPushMatrix();
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glm::vec3 positionToCenter = center - position;
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glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
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glScalef(dimensions.x, dimensions.y, dimensions.z);
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DependencyManager::get<DeferredLightingEffect>()->renderWireCube(1.0f, cubeColor);
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glPopMatrix();
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glPopMatrix();
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}
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void RenderableModelEntityItem::render(RenderArgs* args) {
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PerformanceTimer perfTimer("RMEIrender");
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assert(getType() == EntityTypes::Model);
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@ -145,8 +117,9 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
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glm::vec3 position = getPosition();
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glm::vec3 dimensions = getDimensions();
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bool debugSimulationOwnership = args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP;
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bool highlightSimulationOwnership = false;
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if (args->_debugFlags & RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP) {
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if (debugSimulationOwnership) {
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auto nodeList = DependencyManager::get<NodeList>();
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const QUuid& myNodeID = nodeList->getSessionUUID();
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highlightSimulationOwnership = (getSimulatorID() == myNodeID);
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@ -219,8 +192,10 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
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}
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if (!didDraw) {
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renderBoundingBox(args);
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renderBoundingBox(args, false);
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}
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RenderableDebugableEntityItem::render(args);
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}
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Model* RenderableModelEntityItem::getModel(EntityTreeRenderer* renderer) {
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@ -16,11 +16,12 @@
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#include <QStringList>
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#include <ModelEntityItem.h>
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#include "RenderableDebugableEntityItem.h"
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class Model;
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class EntityTreeRenderer;
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class RenderableModelEntityItem : public ModelEntityItem {
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class RenderableModelEntityItem : public ModelEntityItem, public RenderableDebugableEntityItem {
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public:
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static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
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virtual void somethingChangedNotification() { _needsInitialSimulation = true; }
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void renderBoundingBox(RenderArgs* args);
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virtual void render(RenderArgs* args);
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virtual bool supportsDetailedRayIntersection() const { return true; }
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virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
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@ -304,7 +304,9 @@ public:
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glm::mat4 getWorldToEntityMatrix() const;
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glm::vec3 worldToEntity(const glm::vec3& point) const;
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glm::vec3 entityToWorld(const glm::vec3& point) const;
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quint64 getLastEditedFromRemote() { return _lastEditedFromRemote; }
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protected:
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static bool _sendPhysicsUpdates;
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