Make handler generators more readable

This commit is contained in:
Atlante45 2015-10-22 12:03:19 -07:00
parent bc07de3892
commit 3742c169b5
2 changed files with 23 additions and 26 deletions

View file

@ -508,26 +508,29 @@ void ScriptEngine::addEventHandler(const EntityItemID& entityID, const QString&
// Connect up ALL the handlers to the global entities object's signals.
// (We could go signal by signal, or even handler by handler, but I don't think the efficiency is worth the complexity.)
auto entities = DependencyManager::get<EntityScriptingInterface>();
connect(entities.data(), &EntityScriptingInterface::deletingEntity, this,
[=](const EntityItemID& entityID) {
_registeredHandlers.remove(entityID);
});
connect(entities.data(), &EntityScriptingInterface::deletingEntity, this, [this](const EntityItemID& entityID) {
_registeredHandlers.remove(entityID);
});
// Two common cases of event handler, differing only in argument signature.
auto makeSingleEntityHandler = [=](const QString& eventName) -> std::function<void(const EntityItemID&)> {
return [=](const EntityItemID& entityItemID) -> void {
generalHandler(entityItemID, eventName, [=]() -> QScriptValueList {
return QScriptValueList() << entityItemID.toScriptValue(this);
});
auto makeSingleEntityHandler = [&](QString eventName) {
return [this, eventName](const EntityItemID& entityItemID) {
forwardHandlerCall(entityItemID, eventName, { entityItemID.toScriptValue(this) });
};
};
auto makeMouseHandler = [=](const QString& eventName) -> std::function<void(const EntityItemID&, const MouseEvent&)> {
return [=](const EntityItemID& entityItemID, const MouseEvent& event) -> void {
generalHandler(entityItemID, eventName, [=]() -> QScriptValueList {
return QScriptValueList() << entityItemID.toScriptValue(this) << event.toScriptValue(this);
});
auto makeMouseHandler = [&](QString eventName) {
return [this, eventName](const EntityItemID& entityItemID, const MouseEvent& event) {
forwardHandlerCall(entityItemID, eventName, { entityItemID.toScriptValue(this), event.toScriptValue(this) });
};
};
auto makeCollisionHandler = [&](QString eventName) {
return [this, eventName](const EntityItemID& idA, const EntityItemID& idB, const Collision& collision) {
forwardHandlerCall(idA, eventName, { idA.toScriptValue(this), idB.toScriptValue(this),
collisionToScriptValue(this, collision) });
};
};
connect(entities.data(), &EntityScriptingInterface::enterEntity, this, makeSingleEntityHandler("enterEntity"));
connect(entities.data(), &EntityScriptingInterface::leaveEntity, this, makeSingleEntityHandler("leaveEntity"));
@ -543,12 +546,7 @@ void ScriptEngine::addEventHandler(const EntityItemID& entityID, const QString&
connect(entities.data(), &EntityScriptingInterface::hoverOverEntity, this, makeMouseHandler("hoverOverEntity"));
connect(entities.data(), &EntityScriptingInterface::hoverLeaveEntity, this, makeMouseHandler("hoverLeaveEntity"));
connect(entities.data(), &EntityScriptingInterface::collisionWithEntity, this,
[=](const EntityItemID& idA, const EntityItemID& idB, const Collision& collision) {
generalHandler(idA, "collisionWithEntity", [=]() {
return QScriptValueList () << idA.toScriptValue(this) << idB.toScriptValue(this) << collisionToScriptValue(this, collision);
});
});
connect(entities.data(), &EntityScriptingInterface::collisionWithEntity, this, makeCollisionHandler("collisionWithEntity"));
}
if (!_registeredHandlers.contains(entityID)) {
_registeredHandlers[entityID] = RegisteredEventHandlers();
@ -899,9 +897,9 @@ void ScriptEngine::load(const QString& loadFile) {
}
// Look up the handler associated with eventName and entityID. If found, evalute the argGenerator thunk and call the handler with those args
void ScriptEngine::generalHandler(const EntityItemID& entityID, const QString& eventName, std::function<QScriptValueList()> argGenerator) {
void ScriptEngine::forwardHandlerCall(const EntityItemID& entityID, const QString& eventName, QScriptValueList eventHanderArgs) {
if (QThread::currentThread() != thread()) {
qDebug() << "*** ERROR *** ScriptEngine::generalHandler() called on wrong thread [" << QThread::currentThread() << "], invoking on correct thread [" << thread() << "]";
qDebug() << "*** ERROR *** ScriptEngine::forwardHandlerCall() called on wrong thread [" << QThread::currentThread() << "], invoking on correct thread [" << thread() << "]";
assert(false);
return;
}
@ -915,9 +913,8 @@ void ScriptEngine::generalHandler(const EntityItemID& entityID, const QString& e
}
QScriptValueList handlersForEvent = handlersOnEntity[eventName];
if (!handlersForEvent.isEmpty()) {
QScriptValueList args = argGenerator();
for (int i = 0; i < handlersForEvent.count(); ++i) {
handlersForEvent[i].call(QScriptValue(), args);
handlersForEvent[i].call(QScriptValue(), eventHanderArgs);
}
}
}

View file

@ -193,7 +193,7 @@ private:
ArrayBufferClass* _arrayBufferClass;
QHash<EntityItemID, RegisteredEventHandlers> _registeredHandlers;
void generalHandler(const EntityItemID& entityID, const QString& eventName, std::function<QScriptValueList()> argGenerator);
void forwardHandlerCall(const EntityItemID& entityID, const QString& eventName, QScriptValueList eventHanderArgs);
Q_INVOKABLE void entityScriptContentAvailable(const EntityItemID& entityID, const QString& scriptOrURL, const QString& contents, bool isURL, bool success);
static QSet<ScriptEngine*> _allKnownScriptEngines;