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Bugfix for t-pose avatar when moving
The android specific optimized IK animation graph was out of date, it was referencing animations that have been deleted, hence the t-pose. This PR updates and renames the android/optimized ik animation graph to the latest.
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3 changed files with 6666 additions and 2230 deletions
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interface/resources/avatar/avatar-animation-optimized-ik.json
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interface/resources/avatar/avatar-animation-optimized-ik.json
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@ -3098,7 +3098,7 @@ void MyAvatar::initAnimGraph() {
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graphUrl = PathUtils::resourcesUrl("avatar/avatar-animation.json");
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graphUrl = PathUtils::resourcesUrl("avatar/avatar-animation.json");
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#if defined(Q_OS_ANDROID) || defined(HIFI_USE_OPTIMIZED_IK)
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#if defined(Q_OS_ANDROID) || defined(HIFI_USE_OPTIMIZED_IK)
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graphUrl = PathUtils::resourcesUrl("avatar/avatar-animation_withSplineIKNode.json");
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graphUrl = PathUtils::resourcesUrl("avatar/avatar-animation-optimized-ik.json");
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#endif
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#endif
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}
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}
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