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Hide script stop behind accessor and fix friendship
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parent
59e4b9c356
commit
36565598a7
4 changed files with 19 additions and 13 deletions
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@ -754,7 +754,7 @@ void ScriptEngine::addEventHandler(const EntityItemID& entityID, const QString&
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QScriptValue ScriptEngine::evaluate(const QString& sourceCode, const QString& fileName, int lineNumber) {
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if (DependencyManager::get<ScriptEngines>()->_stopped) {
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if (DependencyManager::get<ScriptEngines>()->isStopped()) {
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return QScriptValue(); // bail early
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}
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@ -790,7 +790,7 @@ QScriptValue ScriptEngine::evaluate(const QString& sourceCode, const QString& fi
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}
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void ScriptEngine::run() {
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if (DependencyManager::get<ScriptEngines>()->_stopped) {
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if (DependencyManager::get<ScriptEngines>()->isStopped()) {
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return; // bail early - avoid setting state in init(), as evaluate() will bail too
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}
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@ -1023,7 +1023,7 @@ QObject* ScriptEngine::setupTimerWithInterval(const QScriptValue& function, int
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}
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QObject* ScriptEngine::setInterval(const QScriptValue& function, int intervalMS) {
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if (DependencyManager::get<ScriptEngines>()->_stopped) {
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if (DependencyManager::get<ScriptEngines>()->isStopped()) {
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qCDebug(scriptengine) << "Script.setInterval() while shutting down is ignored... parent script:" << getFilename();
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return NULL; // bail early
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}
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@ -1032,7 +1032,7 @@ QObject* ScriptEngine::setInterval(const QScriptValue& function, int intervalMS)
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}
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QObject* ScriptEngine::setTimeout(const QScriptValue& function, int timeoutMS) {
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if (DependencyManager::get<ScriptEngines>()->_stopped) {
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if (DependencyManager::get<ScriptEngines>()->isStopped()) {
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qCDebug(scriptengine) << "Script.setTimeout() while shutting down is ignored... parent script:" << getFilename();
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return NULL; // bail early
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}
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@ -1084,7 +1084,7 @@ void ScriptEngine::print(const QString& message) {
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// If no callback is specified, the included files will be loaded synchronously and will block execution until
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// all of the files have finished loading.
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void ScriptEngine::include(const QStringList& includeFiles, QScriptValue callback) {
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if (DependencyManager::get<ScriptEngines>()->_stopped) {
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if (DependencyManager::get<ScriptEngines>()->isStopped()) {
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qCDebug(scriptengine) << "Script.include() while shutting down is ignored..."
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<< "includeFiles:" << includeFiles << "parent script:" << getFilename();
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return; // bail early
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@ -1182,7 +1182,7 @@ void ScriptEngine::include(const QStringList& includeFiles, QScriptValue callbac
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}
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void ScriptEngine::include(const QString& includeFile, QScriptValue callback) {
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if (DependencyManager::get<ScriptEngines>()->_stopped) {
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if (DependencyManager::get<ScriptEngines>()->isStopped()) {
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qCDebug(scriptengine) << "Script.include() while shutting down is ignored... "
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<< "includeFile:" << includeFile << "parent script:" << getFilename();
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return; // bail early
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@ -1197,7 +1197,7 @@ void ScriptEngine::include(const QString& includeFile, QScriptValue callback) {
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// as a stand-alone script. To accomplish this, the ScriptEngine class just emits a signal which
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// the Application or other context will connect to in order to know to actually load the script
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void ScriptEngine::load(const QString& loadFile) {
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if (DependencyManager::get<ScriptEngines>()->_stopped) {
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if (DependencyManager::get<ScriptEngines>()->isStopped()) {
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qCDebug(scriptengine) << "Script.load() while shutting down is ignored... "
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<< "loadFile:" << loadFile << "parent script:" << getFilename();
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return; // bail early
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@ -83,6 +83,10 @@ public:
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/// run the script in the callers thread, exit when stop() is called.
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void run();
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void waitTillDoneRunning();
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QString getFilename() const;
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// NOTE - these are NOT intended to be public interfaces available to scripts, the are only Q_INVOKABLE so we can
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// properly ensure they are only called on the correct thread
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@ -199,8 +203,6 @@ protected:
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qint64 _lastUpdate;
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void init();
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QString getFilename() const;
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void waitTillDoneRunning();
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bool evaluatePending() const { return _evaluatesPending > 0; }
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void timerFired();
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void stopAllTimers();
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@ -119,7 +119,7 @@ void ScriptEngines::registerScriptInitializer(ScriptInitializer initializer) {
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}
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void ScriptEngines::addScriptEngine(ScriptEngine* engine) {
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if (_stopped) {
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if (_isStopped) {
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engine->deleteLater();
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} else {
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QMutexLocker locker(&_allScriptsMutex);
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@ -131,14 +131,14 @@ void ScriptEngines::removeScriptEngine(ScriptEngine* engine) {
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// If we're not already in the middle of stopping all scripts, then we should remove ourselves
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// from the list of running scripts. We don't do this if we're in the process of stopping all scripts
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// because that method removes scripts from its list as it iterates them
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if (!_stopped) {
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if (!_isStopped) {
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QMutexLocker locker(&_allScriptsMutex);
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_allKnownScriptEngines.remove(engine);
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}
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}
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void ScriptEngines::shutdownScripting() {
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_stopped = true;
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_isStopped = true;
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QMutexLocker locker(&_allScriptsMutex);
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qCDebug(scriptengine) << "Stopping all scripts.... currently known scripts:" << _allKnownScriptEngines.size();
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@ -498,6 +498,9 @@ void ScriptEngines::launchScriptEngine(ScriptEngine* scriptEngine) {
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}
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}
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bool ScriptEngines::isStopped() const {
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return _isStopped;
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}
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void ScriptEngines::onScriptFinished(const QString& rawScriptURL, ScriptEngine* engine) {
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bool removed = false;
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@ -86,6 +86,7 @@ protected:
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void onScriptEngineLoaded(const QString& scriptFilename);
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void onScriptEngineError(const QString& scriptFilename);
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void launchScriptEngine(ScriptEngine* engine);
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bool isStopped() const;
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QReadWriteLock _scriptEnginesHashLock;
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QHash<QUrl, ScriptEngine*> _scriptEnginesHash;
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@ -95,7 +96,7 @@ protected:
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mutable Setting::Handle<QString> _scriptsLocationHandle;
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ScriptsModel _scriptsModel;
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ScriptsModelFilter _scriptsModelFilter;
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std::atomic<bool> _stopped { false };
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std::atomic<bool> _isStopped { false };
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};
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QUrl normalizeScriptURL(const QUrl& rawScriptURL);
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