From 35dc72521b8608f54812ce5a0a4c330551302812 Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Thu, 30 Oct 2014 10:44:55 -0700 Subject: [PATCH] only show sphere if user is wearing the oculus --- examples/lobby.js | 22 +++++++++++++--------- 1 file changed, 13 insertions(+), 9 deletions(-) diff --git a/examples/lobby.js b/examples/lobby.js index c911811f61..654097d5e8 100644 --- a/examples/lobby.js +++ b/examples/lobby.js @@ -66,15 +66,19 @@ function drawLobby() { panelWall = Overlays.addOverlay("model", panelWallProps); orbShell = Overlays.addOverlay("model", orbShellProps); - // Create a reticle in center of screen - var RETICLE_SPHERE_SIZE = 0.05; - reticle = Overlays.addOverlay("sphere", { - position: Vec3.sum(Camera.getPosition(), Quat.getFront(Camera.getOrientation())), - size: RETICLE_SPHERE_SIZE, - color: { red: 0, green: 255, blue: 0 }, - alpha: 1.0, - solid: true - }); + if (Menu.isOptionChecked("EnableVRMode")) { + // for HMD wearers, create a reticle in center of screen + var RETICLE_SPHERE_SIZE = 0.05; + reticle = Overlays.addOverlay("sphere", { + position: Vec3.sum(Camera.getPosition(), Quat.getFront(Camera.getOrientation())), + size: RETICLE_SPHERE_SIZE, + color: { red: 0, green: 255, blue: 0 }, + alpha: 1.0, + solid: true + }); + } + + } }