Merge pull request #2566 from birarda/master

add a symmetric ping type to handle open servers with clients on symmetric nats
This commit is contained in:
Philip Rosedale 2014-03-31 07:20:13 -07:00
commit 356df8ab31
4 changed files with 41 additions and 4 deletions

View file

@ -51,6 +51,7 @@ Node::Node(const QUuid& uuid, char type, const HifiSockAddr& publicSocket, const
_lastHeardMicrostamp(usecTimestampNow()),
_publicSocket(publicSocket),
_localSocket(localSocket),
_symmetricSocket(),
_activeSocket(NULL),
_connectionSecret(),
_bytesReceivedMovingAverage(NULL),
@ -84,6 +85,15 @@ void Node::setLocalSocket(const HifiSockAddr& localSocket) {
_localSocket = localSocket;
}
void Node::setSymmetricSocket(const HifiSockAddr& symmetricSocket) {
if (_activeSocket == &_symmetricSocket) {
// if the active socket was the symmetric socket then reset it to NULL
_activeSocket = NULL;
}
_symmetricSocket = symmetricSocket;
}
void Node::activateLocalSocket() {
qDebug() << "Activating local socket for node" << *this;
_activeSocket = &_localSocket;
@ -94,6 +104,11 @@ void Node::activatePublicSocket() {
_activeSocket = &_publicSocket;
}
void Node::activateSymmetricSocket() {
qDebug() << "Activating symmetric socket for node" << *this;
_activeSocket = &_symmetricSocket;
}
void Node::recordBytesReceived(int bytesReceived) {
if (!_bytesReceivedMovingAverage) {
_bytesReceivedMovingAverage = new SimpleMovingAverage(100);

View file

@ -70,11 +70,14 @@ public:
void setPublicSocket(const HifiSockAddr& publicSocket);
const HifiSockAddr& getLocalSocket() const { return _localSocket; }
void setLocalSocket(const HifiSockAddr& localSocket);
const HifiSockAddr& getSymmetricSocket() const { return _symmetricSocket; }
void setSymmetricSocket(const HifiSockAddr& symmetricSocket);
const HifiSockAddr* getActiveSocket() const { return _activeSocket; }
void activatePublicSocket();
void activateLocalSocket();
void activateSymmetricSocket();
const QUuid& getConnectionSecret() const { return _connectionSecret; }
void setConnectionSecret(const QUuid& connectionSecret) { _connectionSecret = connectionSecret; }
@ -110,6 +113,7 @@ private:
quint64 _lastHeardMicrostamp;
HifiSockAddr _publicSocket;
HifiSockAddr _localSocket;
HifiSockAddr _symmetricSocket;
HifiSockAddr* _activeSocket;
QUuid _connectionSecret;
SimpleMovingAverage* _bytesReceivedMovingAverage;

View file

@ -294,6 +294,15 @@ void NodeList::processNodeData(const HifiSockAddr& senderSockAddr, const QByteAr
matchingNode->setLastHeardMicrostamp(usecTimestampNow());
QByteArray replyPacket = constructPingReplyPacket(packet);
writeDatagram(replyPacket, matchingNode, senderSockAddr);
// If we don't have a symmetric socket for this node and this socket doesn't match
// what we have for public and local then set it as the symmetric.
// This allows a server on a reachable port to communicate with nodes on symmetric NATs
if (matchingNode->getSymmetricSocket().isNull()) {
if (senderSockAddr != matchingNode->getLocalSocket() && senderSockAddr != matchingNode->getPublicSocket()) {
matchingNode->setSymmetricSocket(senderSockAddr);
}
}
}
break;
@ -782,7 +791,7 @@ QByteArray NodeList::constructPingReplyPacket(const QByteArray& pingPacket) {
return replyPacket;
}
void NodeList::pingPublicAndLocalSocketsForInactiveNode(const SharedNodePointer& node) {
void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
// send the ping packet to the local and public sockets for this node
QByteArray localPingPacket = constructPingPacket(PingType::Local);
@ -790,6 +799,11 @@ void NodeList::pingPublicAndLocalSocketsForInactiveNode(const SharedNodePointer&
QByteArray publicPingPacket = constructPingPacket(PingType::Public);
writeDatagram(publicPingPacket, node, node->getPublicSocket());
if (!node->getSymmetricSocket().isNull()) {
QByteArray symmetricPingPacket = constructPingPacket(PingType::Symmetric);
writeDatagram(symmetricPingPacket, node, node->getSymmetricSocket());
}
}
SharedNodePointer NodeList::addOrUpdateNode(const QUuid& uuid, char nodeType,
@ -860,7 +874,7 @@ void NodeList::pingInactiveNodes() {
foreach (const SharedNodePointer& node, getNodeHash()) {
if (!node->getActiveSocket()) {
// we don't have an active link to this node, ping it to set that up
pingPublicAndLocalSocketsForInactiveNode(node);
pingPunchForInactiveNode(node);
}
}
}
@ -879,6 +893,9 @@ void NodeList::activateSocketFromNodeCommunication(const QByteArray& packet, con
sendingNode->activateLocalSocket();
} else if (pingType == PingType::Public && !sendingNode->getActiveSocket()) {
sendingNode->activatePublicSocket();
} else if (pingType == PingType::Symmetric && !sendingNode->getActiveSocket()) {
}
}

View file

@ -58,6 +58,7 @@ namespace PingType {
const PingType_t Agnostic = 0;
const PingType_t Local = 1;
const PingType_t Public = 2;
const PingType_t Symmetric = 3;
}
class NodeList : public QObject {
@ -101,7 +102,7 @@ public:
QByteArray constructPingPacket(PingType_t pingType = PingType::Agnostic);
QByteArray constructPingReplyPacket(const QByteArray& pingPacket);
void pingPublicAndLocalSocketsForInactiveNode(const SharedNodePointer& node);
void pingPunchForInactiveNode(const SharedNodePointer& node);
SharedNodePointer nodeWithUUID(const QUuid& nodeUUID, bool blockingLock = true);
SharedNodePointer sendingNodeForPacket(const QByteArray& packet);