Add full body tracking for Windows MR headsets on SteamVR

This commit is contained in:
ksuprynowicz 2022-07-08 20:40:29 +02:00
parent c4308c2292
commit 353a9cb339
2 changed files with 3 additions and 3 deletions

View file

@ -27,7 +27,7 @@ Item {
width: parent.width
property string title: "Controls"
property var openVRDevices: ["HTC Vive", "Valve Index", "Valve HMD", "Valve"]
property var openVRDevices: ["HTC Vive", "Valve Index", "Valve HMD", "Valve", "WindowsMR"]
HifiConstants { id: hifi }

View file

@ -1045,8 +1045,8 @@ Flickable {
var hmdDesktopPosition = settings["hmdDesktopTracking"];
var eyeTrackingEnabled = settings["eyeTrackingEnabled"];
armCircumference.realValue = settings.armCircumference;
shoulderWidth.realValue = settings.shoulderWidth;
armCircumference.realValue = settings["armCircumference"];
shoulderWidth.realValue = settings["shoulderWidth"];
if (HmdHead) {
headBox.checked = true;