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Clarify which line3d overlay properties aren't working
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1 changed files with 8 additions and 4 deletions
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@ -1915,6 +1915,8 @@ QVector<QUuid> Overlays::findOverlays(const glm::vec3& center, float radius) {
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* HUD surface.
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* @property {boolean} grabbable=false - <code>true</code> if the overlay can be grabbed, <code>false</code> if it can't be.
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* @property {Uuid} parentID=null - The avatar, entity, or overlay that the overlay is parented to.
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* <p><em>Currently doesn't work.</em></p>
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* @comment CURRENTLY BROKEN
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* @property {number} parentJointIndex=65535 - Integer value specifying the joint of the entity or avatar that the entity is
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* parented to if <code>parentID</code> is set. Use 65535 or -1 to parent to the parent's position and orientation rather
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* than a joint.
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@ -1928,17 +1930,19 @@ QVector<QUuid> Overlays::findOverlays(const glm::vec3& center, float radius) {
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* @comment CURRENTLY BROKEN
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* @property {Vec3} start - The start point of the line. Synonyms: <code>startPoint</code> and <code>p1</code>.
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* <p><em>If <code>parentID</code> is set, use <code>localStart</code> to set the local position of the start point.</em></p>
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* @comment CURRENTLY BROKEN
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* <p><strong>Note:</strong> If <code>parentID</code> is set, use <code>localStart</code> to set the local position of the
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* start point.</p>
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* @property {Vec3} end - The end point of the line. Synonyms: <code>endPoint</code> and <code>p2</code>.
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* <p><em>If <code>parentID</code> is set, use <code>localEnd</code> to set the local position of the end point.</em></p>
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* @comment CURRENTLY BROKEN
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* <p><strong>Note:</strong> If <code>parentID</code> is set, use <code>localEnd</code> to set the local position of the
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* end point.</em></p>
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* @property {Vec3} localStart - The local position of the overlay relative to its parent if the overlay has a
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* <code>parentID</code> set, otherwise the same value as <code>start</code>.
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* <p><em>Currently doesn't work.</em></p>
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* @comment CURRENTLY BROKEN
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* @property {Vec3} localEnd - The local position of the overlay relative to its parent if the overlay has a
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* <code>endParentID</code> set, otherwise the same value as <code>end</code>.
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* <p><em>Currently doesn't work.</em></p>
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* @comment CURRENTLY BROKEN
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* @property {number} length - The length of the line, in meters. This can be set after creating a line with start and end
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