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commit
3446229bd8
4 changed files with 3 additions and 4 deletions
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@ -157,7 +157,7 @@ void Avatar::animateScaleChanges(float deltaTime) {
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// snap to the end when we get close enough
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// snap to the end when we get close enough
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const float MIN_RELATIVE_SCALE_ERROR = 0.03f;
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const float MIN_RELATIVE_SCALE_ERROR = 0.03f;
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if (fabsf(_targetScale - currentScale) / _targetScale < 0.03f) {
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if (fabsf(_targetScale - currentScale) / _targetScale < MIN_RELATIVE_SCALE_ERROR) {
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animatedScale = _targetScale;
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animatedScale = _targetScale;
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}
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}
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@ -77,7 +77,7 @@ void AvatarActionHold::prepareForPhysicsSimulation() {
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// getTarget would get the palm position of the previous location of the avatar (because
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// getTarget would get the palm position of the previous location of the avatar (because
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// bullet has moved the av's rigid body but the rigid body's location has not yet been
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// bullet has moved the av's rigid body but the rigid body's location has not yet been
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// copied out into the Avatar class.
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// copied out into the Avatar class.
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glm::quat avatarRotationInverse = glm::inverse(avatarRigidBodyRotation);
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//glm::quat avatarRotationInverse = glm::inverse(avatarRigidBodyRotation);
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// the offset should be in the frame of the avatar, but something about the order
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// the offset should be in the frame of the avatar, but something about the order
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// things are updated makes this wrong:
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// things are updated makes this wrong:
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@ -34,7 +34,6 @@
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static const quint64 MSECS_TO_USECS = 1000ULL;
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static const quint64 MSECS_TO_USECS = 1000ULL;
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static const quint64 TOOLTIP_DELAY = 500 * MSECS_TO_USECS;
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static const quint64 TOOLTIP_DELAY = 500 * MSECS_TO_USECS;
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static const float RETICLE_COLOR[] = { 0.0f, 198.0f / 255.0f, 244.0f / 255.0f };
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static const float reticleSize = TWO_PI / 100.0f;
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static const float reticleSize = TWO_PI / 100.0f;
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static const float CURSOR_PIXEL_SIZE = 32.0f;
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static const float CURSOR_PIXEL_SIZE = 32.0f;
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@ -91,7 +91,7 @@ Assignment::Assignment(ReceivedMessage& message) :
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#endif
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#endif
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Assignment::Assignment(const Assignment& otherAssignment) {
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Assignment::Assignment(const Assignment& otherAssignment) : QObject() {
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_uuid = otherAssignment._uuid;
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_uuid = otherAssignment._uuid;
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_command = otherAssignment._command;
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_command = otherAssignment._command;
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_type = otherAssignment._type;
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_type = otherAssignment._type;
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