Simplify overlay conductor, menu interation

This commit is contained in:
Bradley Austin Davis 2016-06-15 17:20:18 -07:00
parent 6ad1008a56
commit 33e9caa636
4 changed files with 42 additions and 110 deletions

View file

@ -16,6 +16,8 @@ Window {
height: 50
clip: true
visible: true
// Disable this window from being able to call 'desktop.raise() and desktop.showDesktop'
activator: Item {}
Item {
width: 50
@ -28,7 +30,7 @@ Window {
MouseArea {
readonly property string overlayMenuItem: "Overlays"
anchors.fill: parent
onClicked: MenuInterface.setIsOptionChecked(overlayMenuItem, !MenuInterface.isOptionChecked(overlayMenuItem))
onClicked: MenuInterface.setIsOptionChecked(overlayMenuItem, !MenuInterface.isOptionChecked(overlayMenuItem));
}
}
}

View file

@ -2716,7 +2716,6 @@ void Application::idle(float nsecsElapsed) {
if (firstIdle) {
firstIdle = false;
connect(offscreenUi.data(), &OffscreenUi::showDesktop, this, &Application::showDesktop);
_overlayConductor.setEnabled(Menu::getInstance()->isOptionChecked(MenuOption::Overlays));
}
PROFILE_RANGE(__FUNCTION__);
@ -3217,13 +3216,13 @@ void Application::updateThreads(float deltaTime) {
}
void Application::toggleOverlays() {
auto newOverlaysVisible = !_overlayConductor.getEnabled();
Menu::getInstance()->setIsOptionChecked(MenuOption::Overlays, newOverlaysVisible);
_overlayConductor.setEnabled(newOverlaysVisible);
auto menu = Menu::getInstance();
menu->setIsOptionChecked(MenuOption::Overlays, menu->isOptionChecked(MenuOption::Overlays));
}
void Application::setOverlaysVisible(bool visible) {
_overlayConductor.setEnabled(visible);
auto menu = Menu::getInstance();
menu->setIsOptionChecked(MenuOption::Overlays, true);
}
void Application::cycleCamera() {
@ -5306,9 +5305,7 @@ void Application::readArgumentsFromLocalSocket() const {
}
void Application::showDesktop() {
if (!_overlayConductor.getEnabled()) {
_overlayConductor.setEnabled(true);
}
Menu::getInstance()->setIsOptionChecked(MenuOption::Overlays, true);
}
CompositorHelper& Application::getApplicationCompositor() const {

View file

@ -99,104 +99,50 @@ void OverlayConductor::centerUI() {
qApp->getApplicationCompositor().setModelTransform(Transform(camMat));
}
bool OverlayConductor::userWishesToHide() const {
// user pressed toggle button.
return Menu::getInstance()->isOptionChecked(MenuOption::Overlays) != _prevOverlayMenuChecked && Menu::getInstance()->isOptionChecked(MenuOption::Overlays);
}
bool OverlayConductor::userWishesToShow() const {
// user pressed toggle button.
return Menu::getInstance()->isOptionChecked(MenuOption::Overlays) != _prevOverlayMenuChecked && !Menu::getInstance()->isOptionChecked(MenuOption::Overlays);
}
void OverlayConductor::setState(State state) {
#ifdef WANT_DEBUG
static QString stateToString[NumStates] = { "Enabled", "DisabledByDrive", "DisabledByHead", "DisabledByToggle" };
qDebug() << "OverlayConductor " << stateToString[state] << "<--" << stateToString[_state];
#endif
_state = state;
}
OverlayConductor::State OverlayConductor::getState() const {
return _state;
}
void OverlayConductor::update(float dt) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
bool currentVisible = !offscreenUi->getDesktop()->property("pinned").toBool();
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
// centerUI when hmd mode is first enabled
if (qApp->isHMDMode() && !_hmdMode) {
// centerUI when hmd mode is first enabled and mounted
if (qApp->isHMDMode() && qApp->getActiveDisplayPlugin()->isDisplayVisible() && !_hmdMode) {
_hmdMode = true;
centerUI();
} else {
_hmdMode = false;
}
_hmdMode = qApp->isHMDMode();
bool prevDriving = _currentDriving;
bool isDriving = updateAvatarHasDriveInput();
bool drivingChanged = prevDriving != isDriving;
bool isAtRest = updateAvatarIsAtRest();
switch (getState()) {
case Enabled:
if (myAvatar->getClearOverlayWhenDriving() && qApp->isHMDMode() && headOutsideOverlay()) {
setState(DisabledByHead);
setEnabled(false);
}
if (userWishesToHide()) {
setState(DisabledByToggle);
setEnabled(false);
}
if (myAvatar->getClearOverlayWhenDriving() && drivingChanged && isDriving) {
setState(DisabledByDrive);
setEnabled(false);
}
break;
case DisabledByDrive:
if (!isDriving || userWishesToShow()) {
setState(Enabled);
setEnabled(true);
}
break;
case DisabledByHead:
if (isAtRest || userWishesToShow()) {
setState(Enabled);
setEnabled(true);
}
break;
case DisabledByToggle:
if (userWishesToShow()) {
setState(Enabled);
setEnabled(true);
}
break;
default:
break;
if (_flags & SuppressedByDrive) {
if (!isDriving) {
_flags &= ~SuppressedByDrive;
}
} else {
if (myAvatar->getClearOverlayWhenDriving() && drivingChanged && isDriving) {
_flags |= SuppressedByDrive;
}
}
_prevOverlayMenuChecked = Menu::getInstance()->isOptionChecked(MenuOption::Overlays);
}
void OverlayConductor::setEnabled(bool enabled) {
if (enabled == _enabled) {
return;
if (_flags & SuppressedByHead) {
if (isAtRest) {
_flags &= ~SuppressedByHead;
}
} else {
if (_hmdMode && headOutsideOverlay()) {
_flags |= SuppressedByHead;
}
}
_enabled = enabled; // set the new value
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->setPinned(!_enabled);
// ensure that the the state of the menu item reflects the state of the overlay.
Menu::getInstance()->setIsOptionChecked(MenuOption::Overlays, _enabled);
_prevOverlayMenuChecked = _enabled;
// if the new state is visible/enabled...
if (_enabled && qApp->isHMDMode()) {
centerUI();
bool targetVisible = Menu::getInstance()->isOptionChecked(MenuOption::Overlays) && (0 == (_flags & SuppressMask));
if (targetVisible != currentVisible) {
offscreenUi->setPinned(!targetVisible);
if (targetVisible && _hmdMode) {
centerUI();
}
}
}
bool OverlayConductor::getEnabled() const {
return _enabled;
}

View file

@ -17,33 +17,20 @@ public:
~OverlayConductor();
void update(float dt);
void setEnabled(bool enable);
bool getEnabled() const;
void centerUI();
private:
bool headOutsideOverlay() const;
bool updateAvatarHasDriveInput();
bool updateAvatarIsAtRest();
bool userWishesToHide() const;
bool userWishesToShow() const;
enum State {
Enabled = 0,
DisabledByDrive,
DisabledByHead,
DisabledByToggle,
NumStates
enum SupressionFlags {
SuppressedByDrive = 0x01,
SuppressedByHead = 0x02,
SuppressMask = 0x03,
};
void setState(State state);
State getState() const;
State _state { DisabledByDrive };
bool _prevOverlayMenuChecked { true };
bool _enabled { false };
uint8_t _flags { SuppressedByDrive };
bool _hmdMode { false };
// used by updateAvatarHasDriveInput