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Fixed indentation
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1 changed files with 5 additions and 5 deletions
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@ -112,7 +112,7 @@ public:
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void setRealWorldFieldOfView(float realWorldFov) { _realWorldFieldOfView.set(realWorldFov); }
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void setLeanScale(float scale) { _leanScale = scale; }
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void setLeanScale(float scale) { _leanScale = scale; }
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float getLeanScale() const { return _leanScale; }
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Q_INVOKABLE glm::vec3 getDefaultEyePosition() const;
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@ -220,11 +220,11 @@ public:
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float getBoomLength() const { return _boomLength; }
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void setBoomLength(float boomLength) { _boomLength = boomLength; }
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float getPitchSpeed() const { return _pitchSpeed; }
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void setPitchSpeed(float speed) { _pitchSpeed = speed; }
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float getPitchSpeed() const { return _pitchSpeed; }
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void setPitchSpeed(float speed) { _pitchSpeed = speed; }
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float getYawSpeed() const { return _yawSpeed; }
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void setYawSpeed(float speed) { _yawSpeed = speed; }
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float getYawSpeed() const { return _yawSpeed; }
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void setYawSpeed(float speed) { _yawSpeed = speed; }
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static const float ZOOM_MIN;
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static const float ZOOM_MAX;
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