Merge branch 'master' of https://github.com/highfidelity/hifi into brown

This commit is contained in:
samcake 2017-05-12 10:15:13 -07:00
commit 3393456d91
27 changed files with 753 additions and 230 deletions

View file

@ -402,7 +402,7 @@ void AvatarMixer::handleAvatarIdentityPacket(QSharedPointer<ReceivedMessage> mes
AvatarData::parseAvatarIdentityPacket(message->getMessage(), identity);
bool identityChanged = false;
bool displayNameChanged = false;
avatar.processAvatarIdentity(identity, identityChanged, displayNameChanged);
avatar.processAvatarIdentity(identity, identityChanged, displayNameChanged, senderNode->getClockSkewUsec());
if (identityChanged) {
QMutexLocker nodeDataLocker(&nodeData->getMutex());
nodeData->flagIdentityChange();

View file

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View file

@ -35,11 +35,6 @@ Rectangle {
property string title: "Audio Options"
signal sendToScript(var message);
//set models after Components is shown
Component.onCompleted: {
refreshTimer.start()
refreshTimerOutput.start()
}
Component {
id: separator
@ -84,7 +79,7 @@ Rectangle {
}
Connections {
target: AvatarInputs
target: AvatarInputs !== undefined ? AvatarInputs : null
onShowAudioToolsChanged: {
audioTools.checkbox.checked = showAudioTools
}
@ -105,10 +100,12 @@ Rectangle {
id: audioTools
width: parent.width
anchors { left: parent.left; right: parent.right; leftMargin: 30 }
checkbox.checked: AvatarInputs.showAudioTools
checkbox.checked: AvatarInputs !== undefined ? AvatarInputs.showAudioTools : false
text.text: qsTr("Show audio level meter")
onCheckBoxClicked: {
AvatarInputs.showAudioTools = checked
if (AvatarInputs !== undefined) {
AvatarInputs.showAudioTools = checked
}
}
}
@ -138,30 +135,34 @@ Rectangle {
}
ListView {
Timer {
id: refreshTimer
interval: 1
repeat: false
onTriggered: {
//refresh model
inputAudioListView.model = undefined
inputAudioListView.model = AudioDevice.inputAudioDevices
}
}
id: inputAudioListView
anchors { left: parent.left; right: parent.right; leftMargin: 70 }
height: 125
spacing: 16
spacing: 0
clip: true
snapMode: ListView.SnapToItem
delegate: AudioCheckbox {
model: AudioDevice
delegate: Item {
width: parent.width
checkbox.checked: (modelData === AudioDevice.getInputDevice())
text.text: modelData
onCheckBoxClicked: {
if (checked) {
AudioDevice.setInputDevice(modelData)
refreshTimer.start()
visible: devicemode === 0
height: visible ? 36 : 0
AudioCheckbox {
id: cbin
anchors.verticalCenter: parent.verticalCenter
Binding {
target: cbin.checkbox
property: 'checked'
value: devicechecked
}
width: parent.width
cbchecked: devicechecked
text.text: devicename
onCheckBoxClicked: {
if (checked) {
AudioDevice.setInputDeviceAsync(devicename)
}
}
}
}
@ -191,31 +192,33 @@ Rectangle {
text: qsTr("CHOOSE OUTPUT DEVICE")
}
}
ListView {
id: outputAudioListView
Timer {
id: refreshTimerOutput
interval: 1
repeat: false
onTriggered: {
//refresh model
outputAudioListView.model = undefined
outputAudioListView.model = AudioDevice.outputAudioDevices
}
}
anchors { left: parent.left; right: parent.right; leftMargin: 70 }
height: 250
spacing: 16
spacing: 0
clip: true
snapMode: ListView.SnapToItem
delegate: AudioCheckbox {
model: AudioDevice
delegate: Item {
width: parent.width
checkbox.checked: (modelData === AudioDevice.getOutputDevice())
text.text: modelData
onCheckBoxClicked: {
if (checked) {
AudioDevice.setOutputDevice(modelData)
refreshTimerOutput.start()
visible: devicemode === 1
height: visible ? 36 : 0
AudioCheckbox {
id: cbout
width: parent.width
anchors.verticalCenter: parent.verticalCenter
Binding {
target: cbout.checkbox
property: 'checked'
value: devicechecked
}
text.text: devicename
onCheckBoxClicked: {
if (checked) {
AudioDevice.setOutputDeviceAsync(devicename)
}
}
}
}

View file

@ -238,8 +238,25 @@ Column {
stackShadowNarrowing: root.stackShadowNarrowing;
shadowHeight: root.stackedCardShadowHeight;
hoverThunk: function () { scroll.currentIndex = index; }
unhoverThunk: function () { scroll.currentIndex = -1; }
hoverThunk: function () { scrollToIndex(index); }
unhoverThunk: function () { scrollToIndex(-1); }
}
}
NumberAnimation {
id: anim;
target: scroll;
property: "contentX";
duration: 250;
}
function scrollToIndex(index) {
anim.running = false;
var pos = scroll.contentX;
var destPos;
scroll.positionViewAtIndex(index, ListView.Contain);
destPos = scroll.contentX;
anim.from = pos;
anim.to = destPos;
scroll.currentIndex = index;
anim.running = true;
}
}

View file

@ -8,6 +8,7 @@ Row {
id: row
spacing: 16
property alias checkbox: cb
property alias cbchecked: cb.checked
property alias text: txt
signal checkBoxClicked(bool checked)

View file

@ -33,6 +33,6 @@ StackView {
TabletPreferencesDialog {
id: root
objectName: "TabletGeneralPreferences"
showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers", "Perception Neuron", "Kinect"]
showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers", "Perception Neuron", "Kinect", "Vive Pucks Configuration"]
}
}

View file

@ -136,8 +136,8 @@ Item {
for (var i = 0; i < sections.length; i++) {
totalHeight += sections[i].height + sections[i].getPreferencesHeight();
}
console.log(totalHeight);
return totalHeight;
var bottomPadding = 100;
return (totalHeight + bottomPadding);
}
}
}

View file

@ -2053,6 +2053,8 @@ void Application::initializeUi() {
rootContext->setContextProperty("ApplicationCompositor", &getApplicationCompositor());
rootContext->setContextProperty("AvatarInputs", AvatarInputs::getInstance());
if (auto steamClient = PluginManager::getInstance()->getSteamClientPlugin()) {
rootContext->setContextProperty("Steam", new SteamScriptingInterface(engine, steamClient.get()));
}

View file

@ -48,7 +48,7 @@ void MyHead::simulate(float deltaTime) {
FaceTracker* faceTracker = qApp->getActiveFaceTracker();
_isFaceTrackerConnected = faceTracker != NULL && !faceTracker->isMuted();
if (_isFaceTrackerConnected) {
_blendshapeCoefficients = faceTracker->getBlendshapeCoefficients();
_transientBlendshapeCoefficients = faceTracker->getBlendshapeCoefficients();
if (typeid(*faceTracker) == typeid(DdeFaceTracker)) {
@ -60,11 +60,11 @@ void MyHead::simulate(float deltaTime) {
const int FUNNEL_BLENDSHAPE = 40;
const int SMILE_LEFT_BLENDSHAPE = 28;
const int SMILE_RIGHT_BLENDSHAPE = 29;
_blendshapeCoefficients[JAW_OPEN_BLENDSHAPE] += _audioJawOpen;
_blendshapeCoefficients[SMILE_LEFT_BLENDSHAPE] += _mouth4;
_blendshapeCoefficients[SMILE_RIGHT_BLENDSHAPE] += _mouth4;
_blendshapeCoefficients[MMMM_BLENDSHAPE] += _mouth2;
_blendshapeCoefficients[FUNNEL_BLENDSHAPE] += _mouth3;
_transientBlendshapeCoefficients[JAW_OPEN_BLENDSHAPE] += _audioJawOpen;
_transientBlendshapeCoefficients[SMILE_LEFT_BLENDSHAPE] += _mouth4;
_transientBlendshapeCoefficients[SMILE_RIGHT_BLENDSHAPE] += _mouth4;
_transientBlendshapeCoefficients[MMMM_BLENDSHAPE] += _mouth2;
_transientBlendshapeCoefficients[FUNNEL_BLENDSHAPE] += _mouth3;
}
applyEyelidOffset(getFinalOrientationInWorldFrame());
}

View file

@ -11,21 +11,19 @@
#include "AudioClient.h"
#include "AudioDeviceScriptingInterface.h"
#include "SettingsScriptingInterface.h"
AudioDeviceScriptingInterface* AudioDeviceScriptingInterface::getInstance() {
static AudioDeviceScriptingInterface sharedInstance;
return &sharedInstance;
}
QStringList AudioDeviceScriptingInterface::inputAudioDevices() const
{
return DependencyManager::get<AudioClient>()->getDeviceNames(QAudio::AudioInput).toList();;
QStringList AudioDeviceScriptingInterface::inputAudioDevices() const {
return _inputAudioDevices;
}
QStringList AudioDeviceScriptingInterface::outputAudioDevices() const
{
return DependencyManager::get<AudioClient>()->getDeviceNames(QAudio::AudioOutput).toList();;
QStringList AudioDeviceScriptingInterface::outputAudioDevices() const {
return _outputAudioDevices;
}
bool AudioDeviceScriptingInterface::muted()
@ -33,11 +31,27 @@ bool AudioDeviceScriptingInterface::muted()
return getMuted();
}
AudioDeviceScriptingInterface::AudioDeviceScriptingInterface() {
AudioDeviceScriptingInterface::AudioDeviceScriptingInterface(): QAbstractListModel(nullptr) {
connect(DependencyManager::get<AudioClient>().data(), &AudioClient::muteToggled,
this, &AudioDeviceScriptingInterface::muteToggled);
connect(DependencyManager::get<AudioClient>().data(), &AudioClient::deviceChanged,
this, &AudioDeviceScriptingInterface::deviceChanged);
this, &AudioDeviceScriptingInterface::onDeviceChanged, Qt::QueuedConnection);
connect(DependencyManager::get<AudioClient>().data(), &AudioClient::currentInputDeviceChanged,
this, &AudioDeviceScriptingInterface::onCurrentInputDeviceChanged, Qt::QueuedConnection);
connect(DependencyManager::get<AudioClient>().data(), &AudioClient::currentOutputDeviceChanged,
this, &AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged, Qt::QueuedConnection);
//fill up model
onDeviceChanged();
//set up previously saved device
SettingsScriptingInterface* settings = SettingsScriptingInterface::getInstance();
const QString inDevice = settings->getValue("audio_input_device").toString();
if (inDevice != _currentInputDevice) {
setInputDeviceAsync(inDevice);
}
const QString outDevice = settings->getValue("audio_output_device").toString();
if (outDevice != _currentOutputDevice) {
setOutputDeviceAsync(outDevice);
}
}
bool AudioDeviceScriptingInterface::setInputDevice(const QString& deviceName) {
@ -58,6 +72,43 @@ bool AudioDeviceScriptingInterface::setOutputDevice(const QString& deviceName) {
return result;
}
bool AudioDeviceScriptingInterface::setDeviceFromMenu(const QString& deviceMenuName) {
QAudio::Mode mode;
if (deviceMenuName.indexOf("for Output") != -1) {
mode = QAudio::AudioOutput;
} else if (deviceMenuName.indexOf("for Input") != -1) {
mode = QAudio::AudioInput;
} else {
return false;
}
for (ScriptingAudioDeviceInfo di: _devices) {
if (mode == di.mode && deviceMenuName.contains(di.name)) {
if (mode == QAudio::AudioOutput) {
setOutputDeviceAsync(di.name);
} else {
setInputDeviceAsync(di.name);
}
return true;
}
}
return false;
}
void AudioDeviceScriptingInterface::setInputDeviceAsync(const QString& deviceName) {
QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(), "switchInputToAudioDevice",
Qt::QueuedConnection,
Q_ARG(const QString&, deviceName));
}
void AudioDeviceScriptingInterface::setOutputDeviceAsync(const QString& deviceName) {
QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(), "switchOutputToAudioDevice",
Qt::QueuedConnection,
Q_ARG(const QString&, deviceName));
}
QString AudioDeviceScriptingInterface::getInputDevice() {
return DependencyManager::get<AudioClient>()->getDeviceName(QAudio::AudioInput);
}
@ -116,3 +167,105 @@ void AudioDeviceScriptingInterface::setMuted(bool muted)
bool AudioDeviceScriptingInterface::getMuted() {
return DependencyManager::get<AudioClient>()->isMuted();
}
QVariant AudioDeviceScriptingInterface::data(const QModelIndex& index, int role) const {
//sanity
if (!index.isValid() || index.row() >= _devices.size())
return QVariant();
if (role == Qt::DisplayRole || role == DisplayNameRole) {
return _devices.at(index.row()).name;
} else if (role == SelectedRole) {
return _devices.at(index.row()).selected;
} else if (role == AudioModeRole) {
return (int)_devices.at(index.row()).mode;
}
return QVariant();
}
int AudioDeviceScriptingInterface::rowCount(const QModelIndex& parent) const {
Q_UNUSED(parent)
return _devices.size();
}
QHash<int, QByteArray> AudioDeviceScriptingInterface::roleNames() const {
QHash<int, QByteArray> roles;
roles.insert(DisplayNameRole, "devicename");
roles.insert(SelectedRole, "devicechecked");
roles.insert(AudioModeRole, "devicemode");
return roles;
}
void AudioDeviceScriptingInterface::onDeviceChanged()
{
beginResetModel();
_outputAudioDevices.clear();
_devices.clear();
_currentOutputDevice = getOutputDevice();
for (QString name: getOutputDevices()) {
ScriptingAudioDeviceInfo di;
di.name = name;
di.selected = (name == _currentOutputDevice);
di.mode = QAudio::AudioOutput;
_devices.append(di);
_outputAudioDevices.append(name);
}
emit outputAudioDevicesChanged(_outputAudioDevices);
_inputAudioDevices.clear();
_currentInputDevice = getInputDevice();
for (QString name: getInputDevices()) {
ScriptingAudioDeviceInfo di;
di.name = name;
di.selected = (name == _currentInputDevice);
di.mode = QAudio::AudioInput;
_devices.append(di);
_inputAudioDevices.append(name);
}
emit inputAudioDevicesChanged(_inputAudioDevices);
endResetModel();
emit deviceChanged();
}
void AudioDeviceScriptingInterface::onCurrentInputDeviceChanged(const QString& name)
{
currentDeviceUpdate(name, QAudio::AudioInput);
//we got a signal that device changed. Save it now
SettingsScriptingInterface* settings = SettingsScriptingInterface::getInstance();
settings->setValue("audio_input_device", name);
emit currentInputDeviceChanged(name);
}
void AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged(const QString& name)
{
currentDeviceUpdate(name, QAudio::AudioOutput);
//we got a signal that device changed. Save it now
SettingsScriptingInterface* settings = SettingsScriptingInterface::getInstance();
settings->setValue("audio_output_device", name);
emit currentOutputDeviceChanged(name);
}
void AudioDeviceScriptingInterface::currentDeviceUpdate(const QString& name, QAudio::Mode mode)
{
QVector<int> role;
role.append(SelectedRole);
for (int i = 0; i < _devices.size(); i++) {
ScriptingAudioDeviceInfo di = _devices.at(i);
if (di.mode != mode) {
continue;
}
if (di.selected && di.name != name ) {
di.selected = false;
_devices[i] = di;
emit dataChanged(index(i, 0), index(i, 0), role);
}
if (di.name == name) {
di.selected = true;
_devices[i] = di;
emit dataChanged(index(i, 0), index(i, 0), role);
}
}
}

View file

@ -15,10 +15,18 @@
#include <QObject>
#include <QString>
#include <QVector>
#include <QAbstractListModel>
#include <QAudio>
class AudioEffectOptions;
class AudioDeviceScriptingInterface : public QObject {
struct ScriptingAudioDeviceInfo {
QString name;
bool selected;
QAudio::Mode mode;
};
class AudioDeviceScriptingInterface : public QAbstractListModel {
Q_OBJECT
Q_PROPERTY(QStringList inputAudioDevices READ inputAudioDevices NOTIFY inputAudioDevicesChanged)
@ -32,9 +40,26 @@ public:
QStringList outputAudioDevices() const;
bool muted();
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QHash<int, QByteArray> roleNames() const override;
enum Roles {
DisplayNameRole = Qt::UserRole,
SelectedRole,
AudioModeRole
};
private slots:
void onDeviceChanged();
void onCurrentInputDeviceChanged(const QString& name);
void onCurrentOutputDeviceChanged(const QString& name);
void currentDeviceUpdate(const QString& name, QAudio::Mode mode);
public slots:
bool setInputDevice(const QString& deviceName);
bool setOutputDevice(const QString& deviceName);
bool setDeviceFromMenu(const QString& deviceMenuName);
QString getInputDevice();
QString getOutputDevice();
@ -55,15 +80,28 @@ public slots:
void setMuted(bool muted);
void setInputDeviceAsync(const QString& deviceName);
void setOutputDeviceAsync(const QString& deviceName);
private:
AudioDeviceScriptingInterface();
signals:
void muteToggled();
void deviceChanged();
void currentInputDeviceChanged(const QString& name);
void currentOutputDeviceChanged(const QString& name);
void mutedChanged(bool muted);
void inputAudioDevicesChanged(QStringList inputAudioDevices);
void outputAudioDevicesChanged(QStringList outputAudioDevices);
private:
QVector<ScriptingAudioDeviceInfo> _devices;
QStringList _inputAudioDevices;
QStringList _outputAudioDevices;
QString _currentInputDevice;
QString _currentOutputDevice;
};
#endif // hifi_AudioDeviceScriptingInterface_h

View file

@ -408,6 +408,7 @@ RayToOverlayIntersectionResult Overlays::findRayIntersectionInternal(const PickR
const QVector<OverlayID>& overlaysToInclude,
const QVector<OverlayID>& overlaysToDiscard,
bool visibleOnly, bool collidableOnly) {
QReadLocker lock(&_lock);
float bestDistance = std::numeric_limits<float>::max();
bool bestIsFront = false;

View file

@ -799,7 +799,8 @@ QString AudioClient::getDefaultDeviceName(QAudio::Mode mode) {
QVector<QString> AudioClient::getDeviceNames(QAudio::Mode mode) {
QVector<QString> deviceNames;
foreach(QAudioDeviceInfo audioDevice, getAvailableDevices(mode)) {
const QList<QAudioDeviceInfo> &availableDevice = getAvailableDevices(mode);
foreach(const QAudioDeviceInfo &audioDevice, availableDevice) {
deviceNames << audioDevice.deviceName().trimmed();
}
return deviceNames;
@ -1402,7 +1403,7 @@ bool AudioClient::switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceIn
_audioInput->stop();
_inputDevice = NULL;
delete _audioInput;
_audioInput->deleteLater();
_audioInput = NULL;
_numInputCallbackBytes = 0;
@ -1418,6 +1419,7 @@ bool AudioClient::switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceIn
if (!inputDeviceInfo.isNull()) {
qCDebug(audioclient) << "The audio input device " << inputDeviceInfo.deviceName() << "is available.";
_inputAudioDeviceName = inputDeviceInfo.deviceName().trimmed();
emit currentInputDeviceChanged(_inputAudioDeviceName);
if (adjustedFormatForAudioDevice(inputDeviceInfo, _desiredInputFormat, _inputFormat)) {
qCDebug(audioclient) << "The format to be used for audio input is" << _inputFormat;
@ -1506,11 +1508,13 @@ bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDevice
if (_audioOutput) {
_audioOutput->stop();
delete _audioOutput;
//must be deleted in next eventloop cycle when its called from notify()
_audioOutput->deleteLater();
_audioOutput = NULL;
_loopbackOutputDevice = NULL;
delete _loopbackAudioOutput;
//must be deleted in next eventloop cycle when its called from notify()
_loopbackAudioOutput->deleteLater();
_loopbackAudioOutput = NULL;
delete[] _outputMixBuffer;
@ -1535,6 +1539,7 @@ bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDevice
if (!outputDeviceInfo.isNull()) {
qCDebug(audioclient) << "The audio output device " << outputDeviceInfo.deviceName() << "is available.";
_outputAudioDeviceName = outputDeviceInfo.deviceName().trimmed();
emit currentOutputDeviceChanged(_outputAudioDeviceName);
if (adjustedFormatForAudioDevice(outputDeviceInfo, _desiredOutputFormat, _outputFormat)) {
qCDebug(audioclient) << "The format to be used for audio output is" << _outputFormat;

View file

@ -222,6 +222,9 @@ signals:
void muteEnvironmentRequested(glm::vec3 position, float radius);
void currentOutputDeviceChanged(const QString& name);
void currentInputDeviceChanged(const QString& name);
protected:
AudioClient();
~AudioClient();

View file

@ -151,7 +151,7 @@ void Head::simulate(float deltaTime) {
_mouth2,
_mouth3,
_mouth4,
_blendshapeCoefficients);
_transientBlendshapeCoefficients);
applyEyelidOffset(getOrientation());
@ -234,15 +234,15 @@ void Head::applyEyelidOffset(glm::quat headOrientation) {
for (int i = 0; i < 2; i++) {
const int LEFT_EYE = 8;
float eyeCoefficient = _blendshapeCoefficients[i] - _blendshapeCoefficients[LEFT_EYE + i]; // Raw value
float eyeCoefficient = _transientBlendshapeCoefficients[i] - _transientBlendshapeCoefficients[LEFT_EYE + i];
eyeCoefficient = glm::clamp(eyelidOffset + eyeCoefficient * (1.0f - eyelidOffset), -1.0f, 1.0f);
if (eyeCoefficient > 0.0f) {
_blendshapeCoefficients[i] = eyeCoefficient;
_blendshapeCoefficients[LEFT_EYE + i] = 0.0f;
_transientBlendshapeCoefficients[i] = eyeCoefficient;
_transientBlendshapeCoefficients[LEFT_EYE + i] = 0.0f;
} else {
_blendshapeCoefficients[i] = 0.0f;
_blendshapeCoefficients[LEFT_EYE + i] = -eyeCoefficient;
_transientBlendshapeCoefficients[i] = 0.0f;
_transientBlendshapeCoefficients[LEFT_EYE + i] = -eyeCoefficient;
}
}
}

View file

@ -445,17 +445,17 @@ QByteArray AvatarData::toByteArray(AvatarDataDetail dataDetail, quint64 lastSent
if (hasFaceTrackerInfo) {
auto startSection = destinationBuffer;
auto faceTrackerInfo = reinterpret_cast<AvatarDataPacket::FaceTrackerInfo*>(destinationBuffer);
auto blendshapeCoefficients = _headData->getSummedBlendshapeCoefficients();
faceTrackerInfo->leftEyeBlink = _headData->_leftEyeBlink;
faceTrackerInfo->rightEyeBlink = _headData->_rightEyeBlink;
faceTrackerInfo->averageLoudness = _headData->_averageLoudness;
faceTrackerInfo->browAudioLift = _headData->_browAudioLift;
faceTrackerInfo->numBlendshapeCoefficients = _headData->_blendshapeCoefficients.size();
faceTrackerInfo->numBlendshapeCoefficients = blendshapeCoefficients.size();
destinationBuffer += sizeof(AvatarDataPacket::FaceTrackerInfo);
// followed by a variable number of float coefficients
memcpy(destinationBuffer, _headData->_blendshapeCoefficients.data(), _headData->_blendshapeCoefficients.size() * sizeof(float));
destinationBuffer += _headData->_blendshapeCoefficients.size() * sizeof(float);
memcpy(destinationBuffer, blendshapeCoefficients.data(), blendshapeCoefficients.size() * sizeof(float));
destinationBuffer += blendshapeCoefficients.size() * sizeof(float);
int numBytes = destinationBuffer - startSection;
if (outboundDataRateOut) {
@ -965,7 +965,7 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
const int coefficientsSize = sizeof(float) * numCoefficients;
PACKET_READ_CHECK(FaceTrackerCoefficients, coefficientsSize);
_headData->_blendshapeCoefficients.resize(numCoefficients); // make sure there's room for the copy!
_headData->_baseBlendshapeCoefficients.resize(numCoefficients);
_headData->_transientBlendshapeCoefficients.resize(numCoefficients);
memcpy(_headData->_blendshapeCoefficients.data(), sourceBuffer, coefficientsSize);
sourceBuffer += coefficientsSize;
int numBytesRead = sourceBuffer - startSection;
@ -1495,11 +1495,14 @@ QUrl AvatarData::cannonicalSkeletonModelURL(const QUrl& emptyURL) const {
return _skeletonModelURL.scheme() == "file" ? emptyURL : _skeletonModelURL;
}
void AvatarData::processAvatarIdentity(const Identity& identity, bool& identityChanged, bool& displayNameChanged) {
void AvatarData::processAvatarIdentity(const Identity& identity, bool& identityChanged, bool& displayNameChanged, const qint64 clockSkew) {
if (identity.updatedAt < _identityUpdatedAt) {
// Consider the case where this packet is being processed on Client A, and Client A is connected to Sandbox B.
// If Client A's system clock is *ahead of* Sandbox B's system clock, "clockSkew" will be *negative*.
// If Client A's system clock is *behind* Sandbox B's system clock, "clockSkew" will be *positive*.
if ((_identityUpdatedAt > identity.updatedAt - clockSkew) && (_identityUpdatedAt != 0)) {
qCDebug(avatars) << "Ignoring late identity packet for avatar " << getSessionUUID()
<< "identity.updatedAt:" << identity.updatedAt << "_identityUpdatedAt:" << _identityUpdatedAt;
<< "_identityUpdatedAt (" << _identityUpdatedAt << ") is greater than identity.updatedAt - clockSkew (" << identity.updatedAt << "-" << clockSkew << ")";
return;
}
@ -1535,7 +1538,7 @@ void AvatarData::processAvatarIdentity(const Identity& identity, bool& identityC
// use the timestamp from this identity, since we want to honor the updated times in "server clock"
// this will overwrite any changes we made locally to this AvatarData's _identityUpdatedAt
_identityUpdatedAt = identity.updatedAt;
_identityUpdatedAt = identity.updatedAt - clockSkew;
}
QByteArray AvatarData::identityByteArray() const {

View file

@ -538,7 +538,7 @@ public:
// identityChanged returns true if identity has changed, false otherwise.
// displayNameChanged returns true if displayName has changed, false otherwise.
void processAvatarIdentity(const Identity& identity, bool& identityChanged, bool& displayNameChanged);
void processAvatarIdentity(const Identity& identity, bool& identityChanged, bool& displayNameChanged, const qint64 clockSkew);
QByteArray identityByteArray() const;

View file

@ -148,7 +148,8 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<ReceivedMessage>
auto avatar = newOrExistingAvatar(identity.uuid, sendingNode);
bool identityChanged = false;
bool displayNameChanged = false;
avatar->processAvatarIdentity(identity, identityChanged, displayNameChanged);
// In this case, the "sendingNode" is the Avatar Mixer.
avatar->processAvatarIdentity(identity, identityChanged, displayNameChanged, sendingNode->getClockSkewUsec());
}
}

View file

@ -34,8 +34,9 @@ HeadData::HeadData(AvatarData* owningAvatar) :
_rightEyeBlink(0.0f),
_averageLoudness(0.0f),
_browAudioLift(0.0f),
_baseBlendshapeCoefficients(QVector<float>(0, 0.0f)),
_currBlendShapeCoefficients(QVector<float>(0, 0.0f)),
_blendshapeCoefficients(QVector<float>(0, 0.0f)),
_transientBlendshapeCoefficients(QVector<float>(0, 0.0f)),
_summedBlendshapeCoefficients(QVector<float>(0, 0.0f)),
_owningAvatar(owningAvatar)
{
@ -85,22 +86,22 @@ static const QMap<QString, int>& getBlendshapesLookupMap() {
}
const QVector<float>& HeadData::getSummedBlendshapeCoefficients() {
int maxSize = std::max(_baseBlendshapeCoefficients.size(), _blendshapeCoefficients.size());
if (_currBlendShapeCoefficients.size() != maxSize) {
_currBlendShapeCoefficients.resize(maxSize);
int maxSize = std::max(_blendshapeCoefficients.size(), _transientBlendshapeCoefficients.size());
if (_summedBlendshapeCoefficients.size() != maxSize) {
_summedBlendshapeCoefficients.resize(maxSize);
}
for (int i = 0; i < maxSize; i++) {
if (i >= _baseBlendshapeCoefficients.size()) {
_currBlendShapeCoefficients[i] = _blendshapeCoefficients[i];
} else if (i >= _blendshapeCoefficients.size()) {
_currBlendShapeCoefficients[i] = _baseBlendshapeCoefficients[i];
if (i >= _blendshapeCoefficients.size()) {
_summedBlendshapeCoefficients[i] = _transientBlendshapeCoefficients[i];
} else if (i >= _transientBlendshapeCoefficients.size()) {
_summedBlendshapeCoefficients[i] = _blendshapeCoefficients[i];
} else {
_currBlendShapeCoefficients[i] = _baseBlendshapeCoefficients[i] + _blendshapeCoefficients[i];
_summedBlendshapeCoefficients[i] = _blendshapeCoefficients[i] + _transientBlendshapeCoefficients[i];
}
}
return _currBlendShapeCoefficients;
return _summedBlendshapeCoefficients;
}
void HeadData::setBlendshape(QString name, float val) {
@ -112,10 +113,10 @@ void HeadData::setBlendshape(QString name, float val) {
if (_blendshapeCoefficients.size() <= it.value()) {
_blendshapeCoefficients.resize(it.value() + 1);
}
if (_baseBlendshapeCoefficients.size() <= it.value()) {
_baseBlendshapeCoefficients.resize(it.value() + 1);
if (_transientBlendshapeCoefficients.size() <= it.value()) {
_transientBlendshapeCoefficients.resize(it.value() + 1);
}
_baseBlendshapeCoefficients[it.value()] = val;
_blendshapeCoefficients[it.value()] = val;
}
}
@ -131,14 +132,16 @@ QJsonObject HeadData::toJson() const {
QJsonObject blendshapesJson;
for (auto name : blendshapeLookupMap.keys()) {
auto index = blendshapeLookupMap[name];
if (index >= _blendshapeCoefficients.size()) {
continue;
float value = 0.0f;
if (index < _blendshapeCoefficients.size()) {
value += _blendshapeCoefficients[index];
}
auto value = _blendshapeCoefficients[index];
if (value == 0.0f) {
continue;
if (index < _transientBlendshapeCoefficients.size()) {
value += _transientBlendshapeCoefficients[index];
}
if (value != 0.0f) {
blendshapesJson[name] = value;
}
blendshapesJson[name] = value;
}
if (!blendshapesJson.isEmpty()) {
headJson[JSON_AVATAR_HEAD_BLENDSHAPE_COEFFICIENTS] = blendshapesJson;
@ -163,8 +166,8 @@ void HeadData::fromJson(const QJsonObject& json) {
QJsonArray blendshapeCoefficientsJson = jsonValue.toArray();
for (const auto& blendshapeCoefficient : blendshapeCoefficientsJson) {
blendshapeCoefficients.push_back((float)blendshapeCoefficient.toDouble());
setBlendshapeCoefficients(blendshapeCoefficients);
}
setBlendshapeCoefficients(blendshapeCoefficients);
} else if (jsonValue.isObject()) {
QJsonObject blendshapeCoefficientsJson = jsonValue.toObject();
for (const QString& name : blendshapeCoefficientsJson.keys()) {

View file

@ -93,8 +93,8 @@ protected:
float _browAudioLift;
QVector<float> _blendshapeCoefficients;
QVector<float> _baseBlendshapeCoefficients;
QVector<float> _currBlendShapeCoefficients;
QVector<float> _transientBlendshapeCoefficients;
QVector<float> _summedBlendshapeCoefficients;
AvatarData* _owningAvatar;
private:

View file

@ -24,6 +24,7 @@ class AudioScriptingInterface : public QObject, public Dependency {
SINGLETON_DEPENDENCY
public:
virtual ~AudioScriptingInterface() {}
void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
protected:

View file

@ -22,6 +22,8 @@
#include <ui-plugins/PluginContainer.h>
#include <UserActivityLogger.h>
#include <NumericalConstants.h>
#include <Preferences.h>
#include <SettingHandle.h>
#include <OffscreenUi.h>
#include <GLMHelpers.h>
#include <glm/ext.hpp>
@ -64,7 +66,7 @@ static glm::mat4 computeOffset(glm::mat4 defaultToReferenceMat, glm::mat4 defaul
}
static bool sortPucksYPosition(std::pair<uint32_t, controller::Pose> firstPuck, std::pair<uint32_t, controller::Pose> secondPuck) {
return (firstPuck.second.translation.y < firstPuck.second.translation.y);
return (firstPuck.second.translation.y < secondPuck.second.translation.y);
}
bool ViveControllerManager::isSupported() const {
@ -243,6 +245,7 @@ void ViveControllerManager::InputDevice::calibrateOrUncalibrate(const controller
}
void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibrationData& inputCalibration) {
qDebug() << "Puck Calibration: Starting...";
// convert the hmd head from sensor space to avatar space
glm::mat4 hmdSensorFlippedMat = inputCalibration.hmdSensorMat * Matrices::Y_180;
glm::mat4 sensorToAvatarMat = glm::inverse(inputCalibration.avatarMat) * inputCalibration.sensorToWorldMat;
@ -262,20 +265,31 @@ void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibr
glm::mat4 defaultToReferenceMat = currentHead * glm::inverse(inputCalibration.defaultHeadMat);
int puckCount = (int)_validTrackedObjects.size();
if (puckCount == MIN_PUCK_COUNT) {
_config = Config::Feet;
} else if (puckCount == MIN_FEET_AND_HIPS) {
_config = Config::FeetAndHips;
} else if (puckCount >= MIN_FEET_HIPS_CHEST) {
_config = Config::FeetHipsAndChest;
} else {
qDebug() << "Puck Calibration: " << puckCount << " pucks found for calibration";
_config = _preferedConfig;
if (_config != Config::Auto && puckCount < MIN_PUCK_COUNT) {
qDebug() << "Puck Calibration: Failed: Could not meet the minimal # of pucks";
uncalibrate();
return;
} else if (_config == Config::Auto){
if (puckCount == MIN_PUCK_COUNT) {
_config = Config::Feet;
qDebug() << "Puck Calibration: Auto Config: " << configToString(_config) << " configuration";
} else if (puckCount == MIN_FEET_AND_HIPS) {
_config = Config::FeetAndHips;
qDebug() << "Puck Calibration: Auto Config: " << configToString(_config) << " configuration";
} else if (puckCount >= MIN_FEET_HIPS_CHEST) {
_config = Config::FeetHipsAndChest;
qDebug() << "Puck Calibration: Auto Config: " << configToString(_config) << " configuration";
} else {
qDebug() << "Puck Calibration: Auto Config Failed: Could not meet the minimal # of pucks";
uncalibrate();
return;
}
}
std::sort(_validTrackedObjects.begin(), _validTrackedObjects.end(), sortPucksYPosition);
auto& firstFoot = _validTrackedObjects[FIRST_FOOT];
auto& secondFoot = _validTrackedObjects[SECOND_FOOT];
controller::Pose& firstFootPose = firstFoot.second;
@ -296,19 +310,25 @@ void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibr
if (_config == Config::Feet) {
// done
} else if (_config == Config::FeetAndHips) {
} else if (_config == Config::FeetAndHips && puckCount >= MIN_FEET_AND_HIPS) {
_jointToPuckMap[controller::HIPS] = _validTrackedObjects[HIP].first;
_pucksOffset[_validTrackedObjects[HIP].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultHips, _validTrackedObjects[HIP].second);
} else if (_config == Config::FeetHipsAndChest) {
} else if (_config == Config::FeetHipsAndChest && puckCount >= MIN_FEET_HIPS_CHEST) {
_jointToPuckMap[controller::HIPS] = _validTrackedObjects[HIP].first;
_pucksOffset[_validTrackedObjects[HIP].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultHips, _validTrackedObjects[HIP].second);
_jointToPuckMap[controller::SPINE2] = _validTrackedObjects[CHEST].first;
_pucksOffset[_validTrackedObjects[CHEST].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultSpine2, _validTrackedObjects[CHEST].second);
} else {
qDebug() << "Puck Calibration: " << configToString(_config) << " Config Failed: Could not meet the minimal # of pucks";
uncalibrate();
return;
}
_calibrated = true;
qDebug() << "PuckCalibration: " << configToString(_config) << " Configuration Successful";
}
void ViveControllerManager::InputDevice::uncalibrate() {
_config = Config::Auto;
_pucksOffset.clear();
_jointToPuckMap.clear();
_calibrated = false;
@ -544,6 +564,74 @@ void ViveControllerManager::InputDevice::hapticsHelper(float deltaTime, bool lef
}
}
void ViveControllerManager::InputDevice::loadSettings() {
Settings settings;
settings.beginGroup("PUCK_CONFIG");
{
_preferedConfig = (Config)settings.value("configuration", QVariant((int)Config::Auto)).toInt();
}
settings.endGroup();
}
void ViveControllerManager::InputDevice::saveSettings() const {
Settings settings;
settings.beginGroup("PUCK_CONFIG");
{
settings.setValue(QString("configuration"), (int)_preferedConfig);
}
settings.endGroup();
}
QString ViveControllerManager::InputDevice::configToString(Config config) {
QString currentConfig;
switch (config) {
case Config::Auto:
currentConfig = "Auto";
break;
case Config::Feet:
currentConfig = "Feet";
break;
case Config::FeetAndHips:
currentConfig = "FeetAndHips";
break;
case Config::FeetHipsAndChest:
currentConfig = "FeetHipsAndChest";
break;
}
return currentConfig;
}
void ViveControllerManager::InputDevice::setConfigFromString(const QString& value) {
if (value == "Auto") {
_preferedConfig = Config::Auto;
} else if (value == "Feet") {
_preferedConfig = Config::Feet;
} else if (value == "FeetAndHips") {
_preferedConfig = Config::FeetAndHips;
} else if (value == "FeetHipsAndChest") {
_preferedConfig = Config::FeetHipsAndChest;
}
}
void ViveControllerManager::InputDevice::createPreferences() {
loadSettings();
auto preferences = DependencyManager::get<Preferences>();
static const QString VIVE_PUCKS_CONFIG = "Vive Pucks Configuration";
{
auto getter = [this]()->QString { return configToString(_preferedConfig); };
auto setter = [this](const QString& value) { setConfigFromString(value); saveSettings(); };
auto preference = new ComboBoxPreference(VIVE_PUCKS_CONFIG, "Configuration", getter, setter);
QStringList list = (QStringList() << "Auto" << "Feet" << "FeetAndHips" << "FeetHipsAndChest");
preference->setItems(list);
preferences->addPreference(preference);
}
}
controller::Input::NamedVector ViveControllerManager::InputDevice::getAvailableInputs() const {
using namespace controller;
QVector<Input::NamedPair> availableInputs{

View file

@ -50,14 +50,14 @@ public:
private:
class InputDevice : public controller::InputDevice {
public:
InputDevice(vr::IVRSystem*& system) : controller::InputDevice("Vive"), _system(system) {}
InputDevice(vr::IVRSystem*& system) : controller::InputDevice("Vive"), _system(system) { createPreferences(); }
private:
// Device functions
controller::Input::NamedVector getAvailableInputs() const override;
QString getDefaultMappingConfig() const override;
void update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override;
void focusOutEvent() override;
void createPreferences();
bool triggerHapticPulse(float strength, float duration, controller::Hand hand) override;
void hapticsHelper(float deltaTime, bool leftHand);
void calibrateOrUncalibrate(const controller::InputCalibrationData& inputCalibration);
@ -100,8 +100,9 @@ private:
float _timer { 0.0f };
glm::vec2 _stick { 0.0f, 0.0f };
};
enum class Config { Feet, FeetAndHips, FeetHipsAndChest, NoConfig };
Config _config { Config::NoConfig };
enum class Config { Feet, FeetAndHips, FeetHipsAndChest, Auto };
Config _config { Config::Auto };
Config _preferedConfig { Config::Auto };
FilteredStick _filteredLeftStick;
FilteredStick _filteredRightStick;
@ -125,6 +126,10 @@ private:
bool _timeTilCalibrationSet { false };
mutable std::recursive_mutex _lock;
QString configToString(Config config);
void setConfigFromString(const QString& value);
void loadSettings();
void saveSettings() const;
friend class ViveControllerManager;
};

View file

@ -198,7 +198,7 @@
}
var animationData = {};
function updateAnimationData() {
function updateAnimationData(verticalOffset) {
// all we are doing here is moving the right hand to a spot
// that is in front of and a bit above the hips. Basing how
// far in front as scaling with the avatar's height (say hips
@ -209,6 +209,9 @@
offset = 0.8 * MyAvatar.getAbsoluteJointTranslationInObjectFrame(headIndex).y;
}
animationData.rightHandPosition = Vec3.multiply(offset, {x: -0.25, y: 0.8, z: 1.3});
if (verticalOffset) {
animationData.rightHandPosition.y += verticalOffset;
}
animationData.rightHandRotation = Quat.fromPitchYawRollDegrees(90, 0, 90);
}
function shakeHandsAnimation() {
@ -347,7 +350,32 @@
}
return false;
}
function findNearestAvatar() {
// We only look some max distance away (much larger than the handshake distance, but still...)
var minDistance = MAX_AVATAR_DISTANCE * 20;
var closestAvatar;
AvatarList.getAvatarIdentifiers().forEach(function (id) {
var avatar = AvatarList.getAvatar(id);
if (avatar && avatar.sessionUUID != MyAvatar.sessionUUID) {
var currentDistance = Vec3.distance(avatar.position, MyAvatar.position);
if (minDistance > currentDistance) {
minDistance = currentDistance;
closestAvatar = avatar;
}
}
});
return closestAvatar;
}
function adjustAnimationHeight() {
var avatar = findNearestAvatar();
if (avatar) {
var myHeadIndex = MyAvatar.getJointIndex("Head");
var otherHeadIndex = avatar.getJointIndex("Head");
var diff = (avatar.getJointPosition(otherHeadIndex).y - MyAvatar.getJointPosition(myHeadIndex).y) / 2;
print("head height difference: " + diff);
updateAnimationData(diff);
}
}
function findNearestWaitingAvatar() {
var handPosition = getHandPosition(MyAvatar, currentHandJointIndex);
var minDistance = MAX_AVATAR_DISTANCE;
@ -436,6 +464,10 @@
handStringMessageSend({
key: "waiting",
});
// potentially adjust height of handshake
if (fromKeyboard) {
adjustAnimationHeight();
}
lookForWaitingAvatar();
}
}

View file

@ -17,32 +17,22 @@
const INPUT = "Input";
const OUTPUT = "Output";
function parseMenuItem(item) {
const USE = "Use ";
const FOR_INPUT = " for " + INPUT;
const FOR_OUTPUT = " for " + OUTPUT;
if (item.slice(0, USE.length) == USE) {
if (item.slice(-FOR_INPUT.length) == FOR_INPUT) {
return { device: item.slice(USE.length, -FOR_INPUT.length), mode: INPUT };
} else if (item.slice(-FOR_OUTPUT.length) == FOR_OUTPUT) {
return { device: item.slice(USE.length, -FOR_OUTPUT.length), mode: OUTPUT };
}
}
}
const SELECT_AUDIO_SCRIPT_STARTUP_TIMEOUT = 300;
//
// VAR DEFINITIONS
//
var debugPrintStatements = true;
const INPUT_DEVICE_SETTING = "audio_input_device";
const OUTPUT_DEVICE_SETTING = "audio_output_device";
var audioDevicesList = [];
var audioDevicesList = []; // placeholder for menu items
var wasHmdActive = false; // assume it's not active to start
var switchedAudioInputToHMD = false;
var switchedAudioOutputToHMD = false;
var previousSelectedInputAudioDevice = "";
var previousSelectedOutputAudioDevice = "";
var skipMenuEvents = true;
var interfaceInputDevice = "";
var interfaceOutputDevice = "";
//
// BEGIN FUNCTION DEFINITIONS
@ -56,56 +46,37 @@ function debug() {
function setupAudioMenus() {
// menu events can be triggered asynchronously; skip them for 200ms to avoid recursion and false switches
skipMenuEvents = true;
Script.setTimeout(function() { skipMenuEvents = false; }, 200);
removeAudioMenus();
// Setup audio input devices
Menu.addSeparator("Audio", "Input Audio Device");
var inputDevices = AudioDevice.getInputDevices();
for (var i = 0; i < inputDevices.length; i++) {
var audioDeviceMenuString = "Use " + inputDevices[i] + " for Input";
var currentInputDevice = AudioDevice.getInputDevice()
for (var i = 0; i < AudioDevice.inputAudioDevices.length; i++) {
var audioDeviceMenuString = "Use " + AudioDevice.inputAudioDevices[i] + " for Input";
Menu.addMenuItem({
menuName: "Audio",
menuItemName: audioDeviceMenuString,
isCheckable: true,
isChecked: inputDevices[i] == AudioDevice.getInputDevice()
isChecked: AudioDevice.inputAudioDevices[i] == currentInputDevice
});
audioDevicesList.push(audioDeviceMenuString);
}
// Setup audio output devices
Menu.addSeparator("Audio", "Output Audio Device");
var outputDevices = AudioDevice.getOutputDevices();
for (var i = 0; i < outputDevices.length; i++) {
var audioDeviceMenuString = "Use " + outputDevices[i] + " for Output";
var currentOutputDevice = AudioDevice.getOutputDevice()
for (var i = 0; i < AudioDevice.outputAudioDevices.length; i++) {
var audioDeviceMenuString = "Use " + AudioDevice.outputAudioDevices[i] + " for Output";
Menu.addMenuItem({
menuName: "Audio",
menuItemName: audioDeviceMenuString,
isCheckable: true,
isChecked: outputDevices[i] == AudioDevice.getOutputDevice()
isChecked: AudioDevice.outputAudioDevices[i] == currentOutputDevice
});
audioDevicesList.push(audioDeviceMenuString);
}
}
function checkDeviceMismatch() {
var inputDeviceSetting = Settings.getValue(INPUT_DEVICE_SETTING);
var interfaceInputDevice = AudioDevice.getInputDevice();
if (interfaceInputDevice != inputDeviceSetting) {
debug("Input Setting & Device mismatch! Input SETTING: " + inputDeviceSetting + "Input DEVICE IN USE: " + interfaceInputDevice);
switchAudioDevice("Use " + inputDeviceSetting + " for Input");
}
var outputDeviceSetting = Settings.getValue(OUTPUT_DEVICE_SETTING);
var interfaceOutputDevice = AudioDevice.getOutputDevice();
if (interfaceOutputDevice != outputDeviceSetting) {
debug("Output Setting & Device mismatch! Output SETTING: " + outputDeviceSetting + "Output DEVICE IN USE: " + interfaceOutputDevice);
switchAudioDevice("Use " + outputDeviceSetting + " for Output");
}
}
function removeAudioMenus() {
Menu.removeSeparator("Audio", "Input Audio Device");
Menu.removeSeparator("Audio", "Output Audio Device");
@ -124,67 +95,28 @@ function removeAudioMenus() {
function onDevicechanged() {
debug("System audio devices changed. Removing and replacing Audio Menus...");
setupAudioMenus();
checkDeviceMismatch();
}
function onMenuEvent(audioDeviceMenuString) {
if (!skipMenuEvents) {
switchAudioDevice(audioDeviceMenuString);
if (Menu.isOptionChecked(audioDeviceMenuString) &&
(audioDeviceMenuString !== interfaceInputDevice &&
audioDeviceMenuString !== interfaceOutputDevice)) {
AudioDevice.setDeviceFromMenu(audioDeviceMenuString)
}
}
function switchAudioDevice(audioDeviceMenuString) {
// if the device is not plugged in, short-circuit
if (!~audioDevicesList.indexOf(audioDeviceMenuString)) {
return;
}
var selection = parseMenuItem(audioDeviceMenuString);
if (!selection) {
debug("Invalid Audio audioDeviceMenuString! Doesn't end with 'for Input' or 'for Output'");
return;
}
// menu events can be triggered asynchronously; skip them for 200ms to avoid recursion and false switches
skipMenuEvents = true;
Script.setTimeout(function() { skipMenuEvents = false; }, 200);
var selectedDevice = selection.device;
if (selection.mode == INPUT) {
var currentInputDevice = AudioDevice.getInputDevice();
if (selectedDevice != currentInputDevice) {
debug("Switching audio INPUT device from " + currentInputDevice + " to " + selectedDevice);
Menu.setIsOptionChecked("Use " + currentInputDevice + " for Input", false);
if (AudioDevice.setInputDevice(selectedDevice)) {
Settings.setValue(INPUT_DEVICE_SETTING, selectedDevice);
Menu.setIsOptionChecked(audioDeviceMenuString, true);
} else {
debug("Error setting audio input device!")
Menu.setIsOptionChecked(audioDeviceMenuString, false);
}
function onCurrentDeviceChanged() {
debug("System audio device switched. ");
interfaceInputDevice = "Use " + AudioDevice.getInputDevice() + " for Input";
interfaceOutputDevice = "Use " + AudioDevice.getOutputDevice() + " for Output";
for (var index = 0; index < audioDevicesList.length; index++) {
if (audioDevicesList[index] === interfaceInputDevice ||
audioDevicesList[index] === interfaceOutputDevice) {
if (Menu.isOptionChecked(audioDevicesList[index]) === false)
Menu.setIsOptionChecked(audioDevicesList[index], true);
} else {
debug("Selected input device is the same as the current input device!")
Settings.setValue(INPUT_DEVICE_SETTING, selectedDevice);
Menu.setIsOptionChecked(audioDeviceMenuString, true);
AudioDevice.setInputDevice(selectedDevice); // Still try to force-set the device (in case the user's trying to forcefully debug an issue)
}
} else if (selection.mode == OUTPUT) {
var currentOutputDevice = AudioDevice.getOutputDevice();
if (selectedDevice != currentOutputDevice) {
debug("Switching audio OUTPUT device from " + currentOutputDevice + " to " + selectedDevice);
Menu.setIsOptionChecked("Use " + currentOutputDevice + " for Output", false);
if (AudioDevice.setOutputDevice(selectedDevice)) {
Settings.setValue(OUTPUT_DEVICE_SETTING, selectedDevice);
Menu.setIsOptionChecked(audioDeviceMenuString, true);
} else {
debug("Error setting audio output device!")
Menu.setIsOptionChecked(audioDeviceMenuString, false);
}
} else {
debug("Selected output device is the same as the current output device!")
Settings.setValue(OUTPUT_DEVICE_SETTING, selectedDevice);
Menu.setIsOptionChecked(audioDeviceMenuString, true);
AudioDevice.setOutputDevice(selectedDevice); // Still try to force-set the device (in case the user's trying to forcefully debug an issue)
if (Menu.isOptionChecked(audioDevicesList[index]) === true)
Menu.setIsOptionChecked(audioDevicesList[index], false);
}
}
}
@ -192,12 +124,12 @@ function switchAudioDevice(audioDeviceMenuString) {
function restoreAudio() {
if (switchedAudioInputToHMD) {
debug("Switching back from HMD preferred audio input to: " + previousSelectedInputAudioDevice);
switchAudioDevice("Use " + previousSelectedInputAudioDevice + " for Input");
AudioDevice.setInputDeviceAsync(previousSelectedInputAudioDevice)
switchedAudioInputToHMD = false;
}
if (switchedAudioOutputToHMD) {
debug("Switching back from HMD preferred audio output to: " + previousSelectedOutputAudioDevice);
switchAudioDevice("Use " + previousSelectedOutputAudioDevice + " for Output");
AudioDevice.setOutputDeviceAsync(previousSelectedOutputAudioDevice)
switchedAudioOutputToHMD = false;
}
}
@ -224,7 +156,7 @@ function checkHMDAudio() {
debug("previousSelectedInputAudioDevice: " + previousSelectedInputAudioDevice);
if (hmdPreferredAudioInput != previousSelectedInputAudioDevice) {
switchedAudioInputToHMD = true;
switchAudioDevice("Use " + hmdPreferredAudioInput + " for Input");
AudioDevice.setInputDeviceAsync(hmdPreferredAudioInput)
}
}
if (hmdPreferredAudioOutput !== "") {
@ -233,7 +165,7 @@ function checkHMDAudio() {
debug("previousSelectedOutputAudioDevice: " + previousSelectedOutputAudioDevice);
if (hmdPreferredAudioOutput != previousSelectedOutputAudioDevice) {
switchedAudioOutputToHMD = true;
switchAudioDevice("Use " + hmdPreferredAudioOutput + " for Output");
AudioDevice.setOutputDeviceAsync(hmdPreferredAudioOutput)
}
}
} else {
@ -255,14 +187,15 @@ function checkHMDAudio() {
Script.setTimeout(function () {
debug("Connecting deviceChanged(), displayModeChanged(), and switchAudioDevice()...");
AudioDevice.deviceChanged.connect(onDevicechanged);
AudioDevice.currentInputDeviceChanged.connect(onCurrentDeviceChanged);
AudioDevice.currentOutputDeviceChanged.connect(onCurrentDeviceChanged);
HMD.displayModeChanged.connect(checkHMDAudio);
Menu.menuItemEvent.connect(onMenuEvent);
debug("Setting up Audio I/O menu for the first time...");
setupAudioMenus();
checkDeviceMismatch();
debug("Checking HMD audio status...")
checkHMDAudio();
}, 3000);
}, SELECT_AUDIO_SCRIPT_STARTUP_TIMEOUT);
debug("Connecting scriptEnding()");
Script.scriptEnding.connect(function () {
@ -270,6 +203,8 @@ Script.scriptEnding.connect(function () {
removeAudioMenus();
Menu.menuItemEvent.disconnect(onMenuEvent);
HMD.displayModeChanged.disconnect(checkHMDAudio);
AudioDevice.currentInputDeviceChanged.disconnect(onCurrentDeviceChanged);
AudioDevice.currentOutputDeviceChanged.disconnect(onCurrentDeviceChanged);
AudioDevice.deviceChanged.disconnect(onDevicechanged);
});

View file

@ -0,0 +1,102 @@
"use strict";
//
// tablet-raiseHand.js
//
// client script that creates a tablet button to raise hand
//
// Created by Triplelexx on 17/04/22
// Copyright 2017 High Fidelity, Inc.
//
// Hand icons adapted from https://linearicons.com, created by Perxis https://perxis.com CC BY-SA 4.0 license.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() { // BEGIN LOCAL_SCOPE
var BUTTON_NAME = "RAISE\nHAND";
var USERCONNECTION_MESSAGE_CHANNEL = "io.highfidelity.makeUserConnection";
var DEBUG_PREFIX = "TABLET RAISE HAND: ";
var isRaiseHandButtonActive = false;
var animHandlerId;
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var button = tablet.addButton({
text: BUTTON_NAME,
icon: "icons/tablet-icons/raise-hand-i.svg",
activeIcon: "icons/tablet-icons/raise-hand-a.svg"
});
function onClicked() {
isRaiseHandButtonActive = !isRaiseHandButtonActive;
button.editProperties({ isActive: isRaiseHandButtonActive });
if (isRaiseHandButtonActive) {
removeAnimation();
animHandlerId = MyAvatar.addAnimationStateHandler(raiseHandAnimation, []);
Messages.subscribe(USERCONNECTION_MESSAGE_CHANNEL);
Messages.messageReceived.connect(messageHandler);
} else {
removeAnimation();
Messages.unsubscribe(USERCONNECTION_MESSAGE_CHANNEL);
Messages.messageReceived.disconnect(messageHandler);
}
}
function removeAnimation() {
if (animHandlerId) {
animHandlerId = MyAvatar.removeAnimationStateHandler(animHandlerId);
}
}
function raiseHandAnimation(animationProperties) {
// all we are doing here is moving the right hand to a spot that is above the hips.
var headIndex = MyAvatar.getJointIndex("Head");
var offset = 0.0;
var result = {};
if (headIndex) {
offset = 0.85 * MyAvatar.getAbsoluteJointTranslationInObjectFrame(headIndex).y;
}
var handPos = Vec3.multiply(offset, { x: -0.7, y: 1.25, z: 0.25 });
result.rightHandPosition = handPos;
result.rightHandRotation = Quat.fromPitchYawRollDegrees(0, 0, 0);
return result;
}
function messageHandler(channel, messageString, senderID) {
if (channel !== USERCONNECTION_MESSAGE_CHANNEL && senderID !== MyAvatar.sessionUUID) {
return;
}
var message = {};
try {
message = JSON.parse(messageString);
} catch (e) {
print(DEBUG_PREFIX + "messageHandler error: " + e);
}
switch (message.key) {
case "waiting":
case "connecting":
case "connectionAck":
case "connectionRequest":
case "done":
removeAnimation();
if (isRaiseHandButtonActive) {
isRaiseHandButtonActive = false;
button.editProperties({ isActive: isRaiseHandButtonActive });
}
break;
default:
print(DEBUG_PREFIX + "messageHandler unknown message: " + message);
break;
}
}
button.clicked.connect(onClicked);
Script.scriptEnding.connect(function() {
Messages.unsubscribe(USERCONNECTION_MESSAGE_CHANNEL);
Messages.messageReceived.disconnect(messageHandler);
button.clicked.disconnect(onClicked);
tablet.removeButton(button);
removeAnimation();
});
}()); // END LOCAL_SCOPE