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Merge pull request #12668 from alexiamandeville/marketplace-update
Updating repo script to match marketplace script
This commit is contained in:
commit
32e7e5087e
1 changed files with 11 additions and 23 deletions
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@ -12,9 +12,9 @@
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Script.include("/~/system/libraries/utils.js");
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Script.include("/~/system/libraries/utils.js");
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if (!String.prototype.startsWith) {
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if (!String.prototype.startsWith) {
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String.prototype.startsWith = function(searchString, position){
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String.prototype.startsWith = function(searchString, position){
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position = position || 0;
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position = position || 0;
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return this.substr(position, searchString.length) === searchString;
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return this.substr(position, searchString.length) === searchString;
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};
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};
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}
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}
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var SETTING_KEY = "com.highfidelity.avatar.isSitting";
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var SETTING_KEY = "com.highfidelity.avatar.isSitting";
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@ -122,20 +122,10 @@
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this.rolesToOverride = function() {
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this.rolesToOverride = function() {
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return MyAvatar.getAnimationRoles().filter(function(role) {
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return MyAvatar.getAnimationRoles().filter(function(role) {
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return !(role.startsWith("right") || role.startsWith("left"));
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return !(role.startsWith("right") || role.startsWith("left"));
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});
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});
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}
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}
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// Handler for user changing the avatar model while sitting. There's currently an issue with changing avatar models while override role animations are applied,
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// so to avoid that problem, re-apply the role overrides once the model has finished changing.
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this.modelURLChangeFinished = function () {
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print("Sitter's model has FINISHED changing. Reapply anim role overrides.");
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var roles = this.rolesToOverride();
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for (i in roles) {
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MyAvatar.overrideRoleAnimation(roles[i], ANIMATION_URL, ANIMATION_FPS, true, ANIMATION_FIRST_FRAME, ANIMATION_LAST_FRAME);
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}
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}
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this.sitDown = function() {
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this.sitDown = function() {
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if (this.checkSeatForAvatar()) {
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if (this.checkSeatForAvatar()) {
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print("Someone is already sitting in that chair.");
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print("Someone is already sitting in that chair.");
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@ -155,11 +145,11 @@
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MyAvatar.characterControllerEnabled = false;
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MyAvatar.characterControllerEnabled = false;
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MyAvatar.hmdLeanRecenterEnabled = false;
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MyAvatar.hmdLeanRecenterEnabled = false;
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var roles = this.rolesToOverride();
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var roles = this.rolesToOverride();
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for (i in roles) {
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for (var i = 0; i < roles.length; i++) {
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MyAvatar.overrideRoleAnimation(roles[i], ANIMATION_URL, ANIMATION_FPS, true, ANIMATION_FIRST_FRAME, ANIMATION_LAST_FRAME);
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MyAvatar.overrideRoleAnimation(roles[i], ANIMATION_URL, ANIMATION_FPS, true, ANIMATION_FIRST_FRAME, ANIMATION_LAST_FRAME);
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}
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}
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for (var i in OVERRIDEN_DRIVE_KEYS) {
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for (i = 0; i < OVERRIDEN_DRIVE_KEYS.length; i++) {
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MyAvatar.disableDriveKey(OVERRIDEN_DRIVE_KEYS[i]);
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MyAvatar.disableDriveKey(OVERRIDEN_DRIVE_KEYS[i]);
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}
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}
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@ -174,14 +164,12 @@
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return { headType: 0 };
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return { headType: 0 };
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}, ["headType"]);
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}, ["headType"]);
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Script.update.connect(this, this.update);
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Script.update.connect(this, this.update);
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MyAvatar.onLoadComplete.connect(this, this.modelURLChangeFinished);
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}
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}
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this.standUp = function() {
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this.standUp = function() {
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print("Standing up (" + this.entityID + ")");
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print("Standing up (" + this.entityID + ")");
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MyAvatar.removeAnimationStateHandler(this.animStateHandlerID);
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MyAvatar.removeAnimationStateHandler(this.animStateHandlerID);
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Script.update.disconnect(this, this.update);
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Script.update.disconnect(this, this.update);
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MyAvatar.onLoadComplete.disconnect(this, this.modelURLChangeFinished);
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if (MyAvatar.sessionUUID === this.getSeatUser()) {
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if (MyAvatar.sessionUUID === this.getSeatUser()) {
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this.setSeatUser(null);
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this.setSeatUser(null);
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@ -190,12 +178,12 @@
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if (Settings.getValue(SETTING_KEY) === this.entityID) {
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if (Settings.getValue(SETTING_KEY) === this.entityID) {
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Settings.setValue(SETTING_KEY, "");
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Settings.setValue(SETTING_KEY, "");
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for (var i in OVERRIDEN_DRIVE_KEYS) {
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for (var i = 0; i < OVERRIDEN_DRIVE_KEYS.length; i++) {
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MyAvatar.enableDriveKey(OVERRIDEN_DRIVE_KEYS[i]);
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MyAvatar.enableDriveKey(OVERRIDEN_DRIVE_KEYS[i]);
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}
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}
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var roles = this.rolesToOverride();
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var roles = this.rolesToOverride();
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for (i in roles) {
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for (i = 0; i < roles.length; i++) {
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MyAvatar.restoreRoleAnimation(roles[i]);
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MyAvatar.restoreRoleAnimation(roles[i]);
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}
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}
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MyAvatar.characterControllerEnabled = true;
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MyAvatar.characterControllerEnabled = true;
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@ -272,7 +260,7 @@
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// Check if a drive key is pressed
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// Check if a drive key is pressed
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var hasActiveDriveKey = false;
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var hasActiveDriveKey = false;
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for (var i in OVERRIDEN_DRIVE_KEYS) {
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for (var i in OVERRIDEN_DRIVE_KEYS) {
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if (MyAvatar.getRawDriveKey(OVERRIDEN_DRIVE_KEYS[i]) != 0.0) {
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if (MyAvatar.getRawDriveKey(OVERRIDEN_DRIVE_KEYS[i]) !== 0.0) {
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hasActiveDriveKey = true;
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hasActiveDriveKey = true;
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break;
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break;
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}
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}
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@ -343,7 +331,7 @@
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}
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}
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this.cleanupOverlay();
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this.cleanupOverlay();
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}
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}
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this.clickDownOnEntity = function (id, event) {
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this.clickDownOnEntity = function (id, event) {
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if (isInEditMode()) {
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if (isInEditMode()) {
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return;
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return;
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@ -352,4 +340,4 @@
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this.sitDown();
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this.sitDown();
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}
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}
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}
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}
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});
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});
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