From 32bac92530c91fbf8c1672b9b5f541e39cfa8531 Mon Sep 17 00:00:00 2001 From: Ken Cooke Date: Mon, 3 Oct 2016 17:46:09 -0700 Subject: [PATCH] Increase audio input buffering on Windows 7 --- libraries/audio-client/src/AudioClient.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/audio-client/src/AudioClient.cpp b/libraries/audio-client/src/AudioClient.cpp index d867bf8b3c..16f4c35d21 100644 --- a/libraries/audio-client/src/AudioClient.cpp +++ b/libraries/audio-client/src/AudioClient.cpp @@ -1364,7 +1364,7 @@ int AudioClient::setOutputBufferSize(int numFrames, bool persist) { // proportional to the accelerator ratio. #ifdef Q_OS_WIN -const float AudioClient::CALLBACK_ACCELERATOR_RATIO = 1.0f; +const float AudioClient::CALLBACK_ACCELERATOR_RATIO = IsWindows8OrGreater() ? 1.0f : 0.25f; #endif #ifdef Q_OS_MAC