Creating the master / agent hiring system

This commit is contained in:
samcake 2015-11-25 17:10:38 -08:00
parent 184669762a
commit 3273fbcad4
2 changed files with 292 additions and 212 deletions

View file

@ -19,27 +19,49 @@ function printDebug(message) {
// The time between alive messages on the command channel // The time between alive messages on the command channel
var ALIVE_PERIOD = 3; var ALIVE_PERIOD = 3;
var NUM_CYCLES_BEFORE_RESET = 5; var NUM_CYCLES_BEFORE_RESET = 8;
// Service Actions // Service Actions
var MASTER_ID = -1;
var AGENT_READY = "ready"; var AGENT_READY = "ready";
var AGENT_LOST = "agentLost";
var INVALID_ACTOR = -2; var INVALID_ACTOR = -2;
var MASTER_INDEX = -1;
var AGENTS_BROADCAST = -1;
var MASTER_ALIVE = -1; var MASTER_ALIVE = -1;
var MASTER_FIRE_AGENT = -2; var MASTER_FIRE_AGENT = -2;
var makeMessage = function(id, action, argument) { var makeUniqueUUID = function(SEUUID) {
//return SEUUID + Math.random();
// forget complexity, just give me a four digit pin
return (Math.random() * 10000).toFixed(0);
}
var packAnnounceMessage = function(dest, command, src) {
var message = {
dest: dest,
command: command,
src: src
};
return JSON.stringify(message);
};
var unpackAnnounceMessage = function(message) {
return JSON.parse(message);
};
var packCommandMessage = function(id, action, argument) {
var message = { var message = {
id_key: id, id_key: id,
action_key: action, action_key: action,
argument_key: argument argument_key: argument
}; };
return message; return JSON.stringify(message);
}; };
var unpackMessage = function(message) { var unpackCommandMessage = function(message) {
return JSON.parse(message); return JSON.parse(message);
}; };
@ -48,6 +70,7 @@ function printDebug(message) {
var MasterController = function() { var MasterController = function() {
this.timeSinceLastAlive = 0; this.timeSinceLastAlive = 0;
this.knownAgents = new Array; this.knownAgents = new Array;
this.hiringAgentsQueue = new Array;
this.subscribed = false; this.subscribed = false;
}; };
@ -79,28 +102,39 @@ function printDebug(message) {
}; };
MasterController.prototype._processAnnounceMessage = function(message, senderID) { MasterController.prototype._processAnnounceMessage = function(message, senderID) {
if (message == AGENT_READY) { var message = unpackAnnounceMessage(message);
if (message.dest == MASTER_ID) {
if (message.command == AGENT_READY) {
// check to see if we know about this agent // check to see if we know about this agent
if (this.knownAgents.indexOf(senderID) < 0) { var agentIndex = this.knownAgents.indexOf(message.src);
if (agentIndex < 0) {
var indexOfNewAgent = this.knownAgents.length; if (this.hiringAgentsQueue.length > 0) {
this.knownAgents[indexOfNewAgent] = senderID; var hiringHandler = this.hiringAgentsQueue.pop();
printDebug("New agent available to be hired " + senderID); hiringHandler(message.src);
var acknowledgeMessage = senderID + "." + indexOfNewAgent;
Messages.sendMessage(ANNOUNCE_CHANNEL, acknowledgeMessage);
} else { } else {
printDebug("New agent still sending ready ? " + senderID); //No hiring in queue so bail
return;
}
} else {
// Master think the agent is hired but not the other way around, forget about it
printDebug("New agent still sending ready ? " + message.src + " " + agentIndex + " Forgeting about it");
this.knownAgents[agentIndex] = INVALID_ACTOR;
}
} else if (message.command == AGENT_LOST) {
// check to see if we know about this agent
var agentIndex = this.knownAgents.indexOf(message.src);
if (agentIndex < 0) {
printDebug("Lost agent " + message.src + " " + agentIndex + " Forgeting about it");
this.knownAgents[agentIndex] = INVALID_ACTOR;
}
} }
} }
}; };
MasterController.prototype.sendCommand = function(target, action, argument) { MasterController.prototype.sendCommand = function(target, action, argument) {
if (this.subscribed) { if (this.subscribed) {
var messageJSON = JSON.stringify(makeMessage(target, action, argument)); var messageJSON = packCommandMessage(target, action, argument);
Messages.sendMessage(COMMAND_CHANNEL, messageJSON); Messages.sendMessage(COMMAND_CHANNEL, messageJSON);
printDebug("Master sent message: " + messageJSON);
} }
}; };
@ -108,11 +142,30 @@ function printDebug(message) {
this.timeSinceLastAlive += deltaTime; this.timeSinceLastAlive += deltaTime;
if (this.timeSinceLastAlive > ALIVE_PERIOD) { if (this.timeSinceLastAlive > ALIVE_PERIOD) {
this.timeSinceLastAlive = 0; this.timeSinceLastAlive = 0;
printDebug("Master ping alive"); this.sendCommand(AGENTS_BROADCAST, MASTER_ALIVE);
this.sendCommand(MASTER_INDEX, MASTER_ALIVE);
} }
}; };
MasterController.prototype.hireAgent = function(onHired) {
var localThis = this;
this.hiringAgentsQueue.unshift(function(agentID) {
printDebug("hiring callback with agent " + agentID);
var indexOfNewAgent = localThis.knownAgents.length;
localThis.knownAgents[indexOfNewAgent] = agentID;
printDebug("New agent available to be hired " + agentID + " " + index);
var hireMessage = "HIRE." + index;
var answerMessage = packAnnounceMessage(agentID, hireMessage, MASTER_ID);
Messages.sendMessage(ANNOUNCE_CHANNEL, answerMessage);
if (onHired != null) {
onHired(index);
}
})
};
this.MasterController = MasterController; this.MasterController = MasterController;
// agent side // agent side
@ -120,16 +173,22 @@ function printDebug(message) {
var AgentController = function() { var AgentController = function() {
this.subscribed = false; this.subscribed = false;
this.timeSinceLastAlive = 0; this._init();
this.numCyclesWithoutAlive = 0;
this.actorIndex = INVALID_ACTOR;
this.notifyAlive = false;
this.onHired = function() {}; this.onHired = function() {};
this.onCommand = function(command) {}; this.onCommand = function(command) {};
this.onFired = function() {}; this.onFired = function() {};
}; };
AgentController.prototype._init = function() {
this.actorIndex= INVALID_ACTOR;
this.notifyAlive = false;
this.timeSinceLastAlive = 0;
this.numCyclesWithoutAlive = 0;
this.actorUUID = makeUniqueUUID(Agent.sessionUUID);
printDebug("this.actorUUID = " + this.actorUUID);
}
AgentController.prototype.destroy = function() { AgentController.prototype.destroy = function() {
if (this.subscribed) { if (this.subscribed) {
this.fire(); this.fire();
@ -163,29 +222,34 @@ function printDebug(message) {
}; };
AgentController.prototype._processAnnounceMessage = function(message, senderID) { AgentController.prototype._processAnnounceMessage = function(message, senderID) {
var announce = unpackCommandMessage(message);
//printDebug("Client " + this.actorIndex + " Received Announcement = " + message); //printDebug("Client " + this.actorIndex + " Received Announcement = " + message);
if (message != AGENT_READY) { if (announce.dest == this.actorUUID) {
if (announce.command != AGENT_READY) {
// this may be a message to hire me if i m not already // this may be a message to hire me if i m not already
if (this.actorIndex == INVALID_ACTOR) { if (this.actorIndex == INVALID_ACTOR) {
var parts = message.split("."); printDebug(announce.command);
var parts = announce.command.split(".");
var agentID = parts[0]; var agentID = parts[0];
var actorIndex = parts[1]; var actorIndex = parts[1];
//printDebug("Client " + Agent.sessionUUID + " - " + agentID + " Hired!"); //printDebug("Client " + Agent.sessionUUID + " - " + agentID + " Hired!");
if (agentID == Agent.sessionUUID) { // if (agentID == Agent.sessionUUID) {
this.actorIndex = actorIndex; this.actorIndex = actorIndex;
printDebug("Client " + this.actorIndex + " Hired!"); printDebug("Client " + this.actorIndex + " Hired!");
this.onHired(); this.onHired();
// Messages.unsubscribe(ANNOUNCE_CHANNEL); // id announce channel // Messages.unsubscribe(ANNOUNCE_CHANNEL); // id announce channel
// }
} }
} }
} }
} }
AgentController.prototype._processCommandMessage = function(message, senderID) { AgentController.prototype._processCommandMessage = function(message, senderID) {
var command = unpackMessage(message); var command = unpackCommandMessage(message);
//printDebug("Received command = " + JSON.stringify(command)); //printDebug("Received command = " + JSON.stringify(command));
if (command.id_key == localThis.actorIndex || command.id_key == MASTER_INDEX) { if ((command.id_key == this.actorUUID) || (command.id_key == AGENTS_BROADCAST)) {
if (command.action_key == MASTER_ALIVE) { if (command.action_key == MASTER_ALIVE) {
this.notifyAlive = true; this.notifyAlive = true;
} else if (command.action_key == MASTER_FIRE_AGENT) { } else if (command.action_key == MASTER_FIRE_AGENT) {
@ -200,12 +264,13 @@ function printDebug(message) {
} }
}; };
AgentController.prototype.update = function(deltaTime) { AgentController.prototype.update = function(deltaTime) {
this.timeSinceLastAlive += deltaTime; this.timeSinceLastAlive += deltaTime;
if (this.timeSinceLastAlive > ALIVE_PERIOD) { if (this.timeSinceLastAlive > ALIVE_PERIOD) {
if (this.subscribed) { if (this.subscribed) {
if (this.actorIndex == INVALID_ACTOR) { if (this.actorIndex == INVALID_ACTOR) {
Messages.sendMessage(ANNOUNCE_CHANNEL, AGENT_READY); Messages.sendMessage(ANNOUNCE_CHANNEL, packAnnounceMessage(MASTER_ID, AGENT_READY, this.actorUUID));
//printDebug("Client Ready" + ANNOUNCE_CHANNEL + AGENT_READY); //printDebug("Client Ready" + ANNOUNCE_CHANNEL + AGENT_READY);
} else { } else {
this.numCyclesWithoutAlive++; this.numCyclesWithoutAlive++;
@ -227,10 +292,15 @@ function printDebug(message) {
AgentController.prototype.fired = function() { AgentController.prototype.fired = function() {
// clear the state first // clear the state first
var wasHired = (this.actorIndex != INVALID_ACTOR); var wasHired = (this.actorIndex != INVALID_ACTOR);
this.actorIndex= INVALID_ACTOR;
this.notifyAlive = false; // Post a last message to master in case it still listen to warn that this agent is losing it
this.timeSinceLastAlive = 0; if (wasHired) {
this.numCyclesWithoutAlive = 0; Messages.sendMessage(ANNOUNCE_CHANNEL, packAnnounceMessage(MASTER_ID, AGENT_LOST, this.actorUUID));
}
// reset
this._init();
// then custom fire if was hired // then custom fire if was hired
if (wasHired) { if (wasHired) {
this.onFired(); this.onFired();

View file

@ -54,13 +54,23 @@ var performanceLoadedNeedUpdate = false;
setupPlayback(); setupPlayback();
function onHiring(agentID, index) {
print("agent hired from playbackMaster! " + agentID + " " + index)
}
function setupPlayback() { function setupPlayback() {
ac_number = Window.prompt("Insert number of agents: ","1"); ac_number = Window.prompt("Insert number of agents: ","1");
if (ac_number === "" || ac_number === null) { if (ac_number === "" || ac_number === null) {
ac_number = 1; ac_number = 1;
} }
setupToolBars();
masterController.reset(); masterController.reset();
for (var i = 0; i < ac_number; i++) {
masterController.hireAgent(onHiring);
}
setupToolBars();
} }
function setupToolBars() { function setupToolBars() {