remove commented out cruft

This commit is contained in:
Andrew Meadows 2015-02-11 08:43:19 -08:00
parent 123d73783b
commit 3239c259f9
2 changed files with 0 additions and 86 deletions

View file

@ -91,86 +91,3 @@ btCollisionShape* ShapeInfoUtil::createShapeFromInfo(const ShapeInfo& info) {
}
return shape;
}
/*
const DoubleHashKey& ShapeInfo::computeHash() {
if (_hash.isNull()) {
// compute hash1
// TODO?: provide lookup table for hash/hash2 of _type rather than recompute?
int primeIndex = 0;
_doubleHashKey._hash = DoubleHashKey::hashFunction((uint32_t)_type, primeIndex++);
_doubleHashKey._hash2 = DoubleHashKey::hashFunction2((uint32_t)_type());
if (getData()) {
// if externalData exists we use that to continue the hash
// compute hash
uint32_t hash = _doubleHashKey._hash;
const QVector<glm::vec3>& data = getData();
glm::vec3 tmpData;
int numData = data.size();
for (int i = 0; i < numData; ++i) {
tmpData = data[i];
for (int j = 0; j < 3; ++j) {
// NOTE: 0.49f is used to bump the float up almost half a millimeter
// so the cast to int produces a round() effect rather than a floor()
uint32_t floatHash =
DoubleHashKey::hashFunction((uint32_t)(tmpData[j] * MILLIMETERS_PER_METER + copysignf(1.0f, tmpData[j]) * 0.49f), primeIndex++);
hash ^= floatHash;
}
}
_doubleHashKey._hash = (int32_t)hash;
// compute hash2
hash = _doubleHashKey._hash2;
for (int i = 0; i < numData; ++i) {
tmpData = data[i];
for (int j = 0; j < 3; ++j) {
// NOTE: 0.49f is used to bump the float up almost half a millimeter
// so the cast to int produces a round() effect rather than a floor()
uint32_t floatHash =
DoubleHashKey::hashFunction2((uint32_t)(tmpData[j] * MILLIMETERS_PER_METER + copysignf(1.0f, tmpData[j]) * 0.49f));
hash += ~(floatHash << 17);
hash ^= (floatHash >> 11);
hash += (floatHash << 4);
hash ^= (floatHash >> 7);
hash += ~(floatHash << 10);
hash = (hash << 16) | (hash >> 16);
}
}
_doubleHashKey._hash2 = (uint32_t)hash;
} else {
// this shape info has no external data so we just use extents to continue hash
// compute hash1
uint32_t hash = _doubleHashKey._hash;
for (int j = 0; j < 3; ++j) {
// NOTE: 0.49f is used to bump the float up almost half a millimeter
// so the cast to int produces a round() effect rather than a floor()
uint32_t floatHash =
DoubleHashKey::hashFunction((uint32_t)(_halfExtents[j] * MILLIMETERS_PER_METER + copysignf(1.0f, _halfExtents[j]) * 0.49f), primeIndex++);
hash ^= floatHash;
}
_doubleHashKey._hash = (uint32_t)hash;
// compute hash2
hash = _doubleHashKey._hash2;
for (int j = 0; j < 3; ++j) {
// NOTE: 0.49f is used to bump the float up almost half a millimeter
// so the cast to int produces a round() effect rather than a floor()
uint32_t floatHash =
DoubleHashKey::hashFunction2((uint32_t)(_halfExtents[j] * MILLIMETERS_PER_METER + copysignf(1.0f, _halfExtents[j]) * 0.49f));
hash += ~(floatHash << 17);
hash ^= (floatHash >> 11);
hash += (floatHash << 4);
hash ^= (floatHash >> 7);
hash += ~(floatHash << 10);
hash = (hash << 16) | (hash >> 16);
}
_doubleHashKey._hash2 = (uint32_t)hash;
}
}
return _doubleHashKey;
}
*/

View file

@ -15,7 +15,6 @@
#include <btBulletDynamicsCommon.h>
#include <glm/glm.hpp>
#include <DoubleHashKey.h>
#include <ShapeInfo.h>
// translates between ShapeInfo and btShape
@ -25,8 +24,6 @@ namespace ShapeInfoUtil {
btCollisionShape* createShapeFromInfo(const ShapeInfo& info);
//DoubleHashKey computeHash(const ShapeInfo& info);
// TODO? just use bullet shape types everywhere?
int toBulletShapeType(int shapeInfoType);
int fromBulletShapeType(int bulletShapeType);