cleanup comment and scoping for server script URL changes

This commit is contained in:
Stephen Birarda 2017-01-25 12:39:21 -08:00
parent f1b4f79ad9
commit 304618f51d
2 changed files with 10 additions and 14 deletions
libraries/entities/src

View file

@ -781,23 +781,18 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
READ_ENTITY_PROPERTY(PROP_SCRIPT, QString, setScript);
READ_ENTITY_PROPERTY(PROP_SCRIPT_TIMESTAMP, quint64, setScriptTimestamp);
bool previousOverwriteLocalDataValue = overwriteLocalData;
{
// We use this scope to work around an issue stopping server script changes
// from being received by an entity script server running a script that continously updates an entity.
if (!overwriteLocalData) {
// We've decided not to read the data in this update because we have a newer local state of the entity.
// In order to work around a bug stopping server script changes from being received by an entity script server
// running a script that continously updates an entity, we force the overwriting of the server scripts
// if we believe this update might have a newer version than the one we have locally.
// Basically, we'll allow recent changes to the server scripts even if there are local changes to other properties
// that have been made more recently.
if (_lastEditedFromRemote > _serverScriptsChangedTimestamp) {
overwriteLocalData = true;
}
bool overwriteLocalData = !ignoreServerPacket || (lastEditedFromBufferAdjusted > _serverScriptsChangedTimestamp);
READ_ENTITY_PROPERTY(PROP_SERVER_SCRIPTS, QString, setServerScripts);
}
READ_ENTITY_PROPERTY(PROP_SERVER_SCRIPTS, QString, setServerScripts);
overwriteLocalData = previousOverwriteLocalDataValue;
READ_ENTITY_PROPERTY(PROP_REGISTRATION_POINT, glm::vec3, updateRegistrationPoint);
READ_ENTITY_PROPERTY(PROP_ANGULAR_DAMPING, float, updateAngularDamping);

View file

@ -518,7 +518,8 @@ protected:
quint64 _scriptTimestamp{ ENTITY_ITEM_DEFAULT_SCRIPT_TIMESTAMP }; /// the script loaded property used for forced reload
QString _serverScripts;
quint64 _serverScriptsChangedTimestamp; /// keep track of time when _serverScripts property was last changed
/// keep track of time when _serverScripts property was last changed
quint64 _serverScriptsChangedTimestamp { ENTITY_ITEM_DEFAULT_SCRIPT_TIMESTAMP };
/// the value of _scriptTimestamp when the last preload signal was sent
// NOTE: on construction we want this to be different from _scriptTimestamp so we intentionally bump it