removing more laserPointers

This commit is contained in:
Dante Ruiz 2017-10-31 14:13:42 -07:00
parent a3f002ac11
commit 30332c3d00
6 changed files with 22 additions and 962 deletions

View file

@ -249,8 +249,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
this.setIgnoreTablet = function() {
if (HMD.tabletID !== this.tabletID) {
this.tabletID = HMD.tabletID;
RayPick.setIgnoreItems(_this.leftControllerRayPick, _this.blacklist.concat([HMD.tabletID]));
RayPick.setIgnoreItems(_this.rightControllerRayPick, _this.blacklist.concat([HMD.tabletID]));
Pointers.setIgnoreItems(_this.leftControllerPointer, _this.blacklist.concat([HMD.tabletID]));
Pointers.setIgnoreItems(_this.rightControllerPointer, _this.blacklist.concat([HMD.tabletID]));
}
};
@ -534,7 +534,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES,
renderStates: renderStates,
defaultRenderStates: defaultRenderStates,
triggers: [{action: Controller.Standard.RTClick, button: "Focus"}, {action: Controller.Standard.RTClick, button: "Primary"}],
triggers: [{action: Controller.Standard.LTClick, button: "Focus"}, {action: Controller.Standard.LTClick, button: "Primary"}],
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
hover: true
});
this.leftControllerHudRayPick = RayPick.createRayPick({
@ -550,6 +551,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
renderStates: renderStates,
defaultRenderStates: defaultRenderStates,
triggers: [{action: Controller.Standard.RTClick, button: "Focus"}, {action: Controller.Standard.RTClick, button: "Primary"}],
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
hover: true
});
this.rightControllerHudRayPick = RayPick.createRayPick({

View file

@ -380,7 +380,6 @@ Script.include("/~/system/libraries/controllers.js");
// where it could near-grab something, stop searching.
for (var j = 0; j < nearGrabReadiness.length; j++) {
if (nearGrabReadiness[j].active) {
this.laserPointerOff();
this.endNearGrabAction();
return makeRunningValues(false, [], []);
}

View file

@ -16,77 +16,6 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Script.include("/~/system/libraries/controllers.js");
(function() {
var SEARCH_SPHERE_SIZE = 0.0132;
var dim = {x: SEARCH_SPHERE_SIZE, y: SEARCH_SPHERE_SIZE, z: SEARCH_SPHERE_SIZE};
var halfPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var halfEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawInFront: true, // Even when burried inside of something, show it.
visible: true
};
var fullPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var fullEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawInFront: true, // Even when burried inside of something, show it.
visible: true
};
var holdPath = {
type: "line3d",
color: COLORS_GRAB_DISTANCE_HOLD,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var renderStates = [
{name: "half", path: halfPath, end: halfEnd},
{name: "full", path: fullPath, end: fullEnd},
{name: "hold", path: holdPath}
];
var defaultRenderStates = [
{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}
];
function entityWantsNearTrigger(props) {
var grabbableData = getGrabbableData(props);
return grabbableData.triggerable || grabbableData.wantsTrigger;
@ -104,27 +33,8 @@ Script.include("/~/system/libraries/controllers.js");
520,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[],
100);
this.handToController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
};
this.updateLaserPointer = function(controllerData) {
var mode = "none";
if (controllerData.triggerClicks[this.hand]) {
mode = "full";
} else {
mode = "half";
}
LaserPointers.enableLaserPointer(this.laserPointer);
LaserPointers.setRenderState(this.laserPointer, mode);
};
this.laserPointerOff = function() {
LaserPointers.disableLaserPointer(this.laserPointer);
};
100,
this.hand);
this.getTargetProps = function (controllerData) {
// nearbyEntityProperties is already sorted by length from controller
@ -151,7 +61,6 @@ Script.include("/~/system/libraries/controllers.js");
this.endFarTrigger = function (controllerData) {
var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(this.targetEntityID, "stopFarTrigger", args);
this.laserPointerOff();
};
this.isReady = function (controllerData) {
@ -176,31 +85,9 @@ Script.include("/~/system/libraries/controllers.js");
this.endFarTrigger(controllerData);
return makeRunningValues(false, [], []);
}
this.updateLaserPointer(controllerData);
this.continueFarTrigger(controllerData);
return makeRunningValues(true, [this.targetEntityID], []);
};
this.laserPointer = LaserPointers.createLaserPointer({
joint: (this.hand === RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
filter: Picks.PICK_ENTITIES | Picks.PICK_OVERLAYS,
maxDistance: PICK_MAX_DISTANCE,
posOffset: getGrabPointSphereOffset(this.handToController(), true),
renderStates: renderStates,
faceAvatar: true,
distanceScaleEnd: true,
defaultRenderStates: defaultRenderStates
});
this.cleanup = function () {
if (this.targetEntityID) {
this.endFarTrigger();
}
LaserPointers.disableLaserPointer(this.laserPointer);
LaserPointers.removeLaserPointer(this.laserPointer);
};
}
var leftFarTriggerEntity = new FarTriggerEntity(LEFT_HAND);
@ -209,11 +96,9 @@ Script.include("/~/system/libraries/controllers.js");
enableDispatcherModule("LeftFarTriggerEntity", leftFarTriggerEntity);
enableDispatcherModule("RightFarTriggerEntity", rightFarTriggerEntity);
this.cleanup = function () {
leftFarTriggerEntity.cleanup();
rightFarTriggerEntity.cleanup();
function cleanup() {
disableDispatcherModule("LeftFarTriggerEntity");
disableDispatcherModule("RightFarTriggerEntity");
};
Script.scriptEnding.connect(this.cleanup);
Script.scriptEnding.connect(cleanup);
}());

View file

@ -18,81 +18,9 @@ Script.include("/~/system/libraries/controllers.js");
Script.include("/~/system/libraries/utils.js");
(function () {
var END_RADIUS = 0.005;
var dim = { x: END_RADIUS, y: END_RADIUS, z: END_RADIUS };
var halfPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var halfEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawInFront: true, // Even when burried inside of something, show it.
visible: true
};
var fullPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var fullEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawInFront: true, // Even when burried inside of something, show it.
visible: true
};
var holdPath = {
type: "line3d",
color: COLORS_GRAB_DISTANCE_HOLD,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var renderStates = [
{name: "half", path: halfPath, end: halfEnd},
{name: "full", path: fullPath, end: fullEnd},
{name: "hold", path: holdPath}
];
var defaultRenderStates = [
{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}
];
function InEditMode(hand) {
this.hand = hand;
this.triggerClicked = false;
this.mode = "none";
this.parameters = makeDispatcherModuleParameters(
160,
@ -113,29 +41,6 @@ Script.include("/~/system/libraries/utils.js");
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
};
this.processControllerTriggers = function(controllerData) {
if (controllerData.triggerClicks[this.hand]) {
this.mode = "full";
} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
this.mode = "half";
} else {
this.mode = "none";
}
};
this.updateLaserPointer = function(controllerData) {
LaserPointers.enableLaserPointer(this.laserPointer);
LaserPointers.setRenderState(this.laserPointer, this.mode);
if (HMD.tabletID !== this.tabletID || HMD.tabletButtonID !== this.tabletButtonID || HMD.tabletScreenID !== this.tabletScreenID) {
this.tabletID = HMD.tabletID;
this.tabletButtonID = HMD.tabletButtonID;
this.tabletScreenID = HMD.tabletScreenID;
LaserPointers.setIgnoreItems(this.laserPointer, [HMD.tabletID, HMD.tabletButtonID, HMD.tabletScreenID]);
}
};
this.pointingAtTablet = function(objectID) {
if (objectID === HMD.tabletScreenID || objectID === HMD.tabletButtonID) {
return true;
@ -164,21 +69,12 @@ Script.include("/~/system/libraries/utils.js");
}
};
this.exitModule = function() {
this.disableLasers();
return makeRunningValues(false, [], []);
};
this.disableLasers = function() {
LaserPointers.disableLaserPointer(this.laserPointer);
};
this.isReady = function(controllerData) {
if (isInEditMode()) {
this.triggerClicked = false;
return makeRunningValues(true, [], []);
}
return this.exitModule();
return makeRunningValues(false, [], []);
};
this.run = function(controllerData) {
@ -216,31 +112,9 @@ Script.include("/~/system/libraries/utils.js");
return this.exitModule();
}
}
this.processControllerTriggers(controllerData);
this.updateLaserPointer(controllerData);
this.sendPickData(controllerData);
return this.isReady(controllerData);
};
this.cleanup = function() {
LaserPointers.disableLaserPointer(this.laserPointer);
LaserPointers.removeLaserPointer(this.laserPointer);
};
this.laserPointer = LaserPointers.createLaserPointer({
joint: (this.hand === RIGHT_HAND) ? "_CONTROLLER_RIGHTHAND" : "_CONTROLLER_LEFTHAND",
filter: Picks.PICK_ENTITIES | Picks.PICK_OVERLAYS,
maxDistance: PICK_MAX_DISTANCE,
posOffset: getGrabPointSphereOffset(this.handToController(), true),
renderStates: renderStates,
faceAvatar: true,
defaultRenderStates: defaultRenderStates
});
LaserPointers.setIgnoreItems(this.laserPointer, [HMD.tabletID, HMD.tabletButtonID, HMD.tabletScreenID]);
}
var leftHandInEditMode = new InEditMode(LEFT_HAND);
@ -249,12 +123,12 @@ Script.include("/~/system/libraries/utils.js");
enableDispatcherModule("LeftHandInEditMode", leftHandInEditMode);
enableDispatcherModule("RightHandInEditMode", rightHandInEditMode);
this.cleanup = function() {
function cleanup() {
leftHandInEditMode.cleanup();
rightHandInEditMode.cleanup();
disableDispatcherModule("LeftHandInEditMode");
disableDispatcherModule("RightHandInEditMode");
};
Script.scriptEnding.connect(this.cleanup);
Script.scriptEnding.connect(cleanup);
}());

View file

@ -9,268 +9,27 @@
makeRunningValues, Messages, Quat, Vec3, makeDispatcherModuleParameters, Overlays, ZERO_VEC, HMD,
INCHES_TO_METERS, DEFAULT_REGISTRATION_POINT, getGrabPointSphereOffset, COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
COLORS_GRAB_SEARCHING_FULL_SQUEEZE, COLORS_GRAB_DISTANCE_HOLD, DEFAULT_SEARCH_SPHERE_DISTANCE, TRIGGER_ON_VALUE,
TRIGGER_OFF_VALUE, getEnabledModuleByName, PICK_MAX_DISTANCE, LaserPointers, RayPick, ContextOverlay
TRIGGER_OFF_VALUE, getEnabledModuleByName, PICK_MAX_DISTANCE, LaserPointers, RayPick, ContextOverlay, Picks
*/
Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Script.include("/~/system/libraries/controllers.js");
(function() {
var TouchEventUtils = Script.require("/~/system/libraries/touchEventUtils.js");
var END_RADIUS = 0.005;
var dim = { x: END_RADIUS, y: END_RADIUS, z: END_RADIUS };
var halfPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var halfEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawInFront: true, // Even when burried inside of something, show it.
visible: true
};
var fullPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var fullEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawInFront: true, // Even when burried inside of something, show it.
visible: true
};
var holdPath = {
type: "line3d",
color: COLORS_GRAB_DISTANCE_HOLD,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var renderStates = [
{name: "half", path: halfPath, end: halfEnd},
{name: "full", path: fullPath, end: fullEnd},
{name: "hold", path: holdPath}
];
var defaultRenderStates = [
{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}
];
// triggered when stylus presses a web overlay/entity
var HAPTIC_STYLUS_STRENGTH = 1.0;
var HAPTIC_STYLUS_DURATION = 20.0;
function distance2D(a, b) {
var dx = (a.x - b.x);
var dy = (a.y - b.y);
return Math.sqrt(dx * dx + dy * dy);
}
function OverlayLaserInput(hand) {
this.hand = hand;
this.active = false;
this.previousLaserClickedTarget = false;
this.laserPressingTarget = false;
this.mode = "none";
this.laserTarget = null;
this.pressEnterLaserTarget = null;
this.parameters = makeDispatcherModuleParameters(
120,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[],
100);
this.getOtherHandController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
};
this.getOtherModule = function() {
return (this.hand === RIGHT_HAND) ? leftOverlayLaserInput : rightOverlayLaserInput;
};
this.handToController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
};
this.hasTouchFocus = function(laserTarget) {
return (laserTarget.overlayID === this.hoverOverlay);
};
this.requestTouchFocus = function(laserTarget) {
if (laserTarget.overlayID &&
laserTarget.overlayID !== this.hoverOverlay) {
this.hoverOverlay = laserTarget.overlayID;
TouchEventUtils.sendHoverEnterEventToTouchTarget(this.hand, laserTarget);
}
};
this.relinquishTouchFocus = function() {
// send hover leave event.
if (this.hoverOverlay) {
var pointerEvent = { type: "Move", id: this.hand + 1 };
Overlays.sendMouseMoveOnOverlay(this.hoverOverlay, pointerEvent);
Overlays.sendHoverOverOverlay(this.hoverOverlay, pointerEvent);
Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
this.hoverOverlay = null;
}
};
this.relinquishStylusTargetTouchFocus = function(laserTarget) {
var stylusModuleNames = ["LeftTabletStylusInput", "RightTabletStylusError"];
for (var i = 0; i < stylusModuleNames.length; i++) {
var stylusModule = getEnabledModuleByName(stylusModuleNames[i]);
if (stylusModule) {
if (stylusModule.hoverOverlay === laserTarget.overlayID) {
stylusModule.relinquishTouchFocus();
}
}
}
};
this.stealTouchFocus = function(laserTarget) {
if (laserTarget.overlayID === this.getOtherModule().hoverOverlay) {
this.getOtherModule().relinquishTouchFocus();
}
// If the focus target we want to request is the same of one of the stylus
// tell the stylus to relinquish it focus on our target
this.relinquishStylusTargetTouchFocus(laserTarget);
this.requestTouchFocus(laserTarget);
};
this.updateLaserPointer = function(controllerData) {
LaserPointers.enableLaserPointer(this.laserPointer);
LaserPointers.setRenderState(this.laserPointer, this.mode);
if (HMD.tabletID !== this.tabletID) {
this.tabletID = HMD.tabletID;
LaserPointers.setIgnoreItems(this.laserPointer, [HMD.tabletID]);
}
};
this.processControllerTriggers = function(controllerData) {
if (controllerData.triggerClicks[this.hand]) {
this.mode = "full";
} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
this.mode = "half";
} else {
this.mode = "none";
}
};
this.laserPressEnter = function () {
this.stealTouchFocus(this.laserTarget);
TouchEventUtils.sendTouchStartEventToTouchTarget(this.hand, this.laserTarget);
Controller.triggerHapticPulse(HAPTIC_STYLUS_STRENGTH, HAPTIC_STYLUS_DURATION, this.hand);
this.touchingEnterTimer = 0;
this.pressEnterLaserTarget = this.laserTarget;
this.deadspotExpired = false;
var LASER_PRESS_TO_MOVE_DEADSPOT = 0.094;
this.deadspotRadius = Math.tan(LASER_PRESS_TO_MOVE_DEADSPOT) * this.laserTarget.distance;
};
this.laserPressExit = function () {
if (this.laserTarget === null) {
return;
}
// special case to handle home button.
if (this.laserTarget.overlayID === HMD.homeButtonID) {
Messages.sendLocalMessage("home", this.laserTarget.overlayID);
}
// send press event
if (this.deadspotExpired) {
TouchEventUtils.sendTouchEndEventToTouchTarget(this.hand, this.laserTarget);
} else {
TouchEventUtils.sendTouchEndEventToTouchTarget(this.hand, this.pressEnterLaserTarget);
}
};
this.laserPressing = function (controllerData, dt) {
this.touchingEnterTimer += dt;
if (this.laserTarget) {
if (controllerData.triggerClicks[this.hand]) {
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
distance2D(this.laserTarget.position2D,
this.pressEnterLaserTarget.position2D) > this.deadspotRadius) {
TouchEventUtils.sendTouchMoveEventToTouchTarget(this.hand, this.laserTarget);
this.deadspotExpired = true;
}
} else {
this.laserPressingTarget = false;
}
} else {
this.laserPressingTarget = false;
}
};
100,
this.hand);
this.processLaser = function(controllerData) {
if (this.shouldExit(controllerData) || this.getOtherModule().active) {
this.exitModule();
if (this.shouldExit(controllerData)) {
return false;
}
var intersection = controllerData.rayPicks[this.hand];
var laserTarget = TouchEventUtils.composeTouchTargetFromIntersection(intersection);
if (controllerData.triggerClicks[this.hand]) {
this.laserTarget = laserTarget;
this.laserPressingTarget = true;
} else {
this.requestTouchFocus(laserTarget);
if (!TouchEventUtils.touchTargetHasKeyboardFocus(laserTarget)) {
TouchEventUtils.setKeyboardFocusOnTouchTarget(laserTarget);
}
if (this.hasTouchFocus(laserTarget) && !this.laserPressingTarget) {
TouchEventUtils.sendHoverOverEventToTouchTarget(this.hand, laserTarget);
}
}
this.processControllerTriggers(controllerData);
this.updateLaserPointer(controllerData);
this.active = true;
return true;
};
@ -303,23 +62,6 @@ Script.include("/~/system/libraries/controllers.js");
return offOverlay || grabbingOverlay || triggerOff;
};
this.exitModule = function() {
if (this.laserPressingTarget) {
this.deadspotExpired = true;
this.laserPressExit();
this.laserPressingTarget = false;
}
this.relinquishTouchFocus();
this.reset();
this.updateLaserPointer();
LaserPointers.disableLaserPointer(this.laserPointer);
};
this.reset = function() {
this.mode = "none";
this.active = false;
};
this.deleteContextOverlay = function() {
var farGrabModule = getEnabledModuleByName(this.hand === RIGHT_HAND ? "RightFarActionGrabEntity" : "LeftFarActionGrabEntity");
if (farGrabModule) {
@ -340,41 +82,8 @@ Script.include("/~/system/libraries/controllers.js");
};
this.run = function (controllerData, deltaTime) {
if (!this.previousLaserClickedTarget && this.laserPressingTarget) {
this.laserPressEnter();
}
if (this.previousLaserClickedTarget && !this.laserPressingTarget) {
this.laserPressExit();
}
this.previousLaserClickedTarget = this.laserPressingTarget;
if (this.laserPressingTarget) {
this.laserPressing(controllerData, deltaTime);
}
if (this.processLaser(controllerData)) {
return makeRunningValues(true, [], []);
} else {
return makeRunningValues(false, [], []);
}
return this.isReady(controllerData);
};
this.cleanup = function () {
LaserPointers.disableLaserPointer(this.laserPointer);
LaserPointers.removeLaserPointer(this.laserPointer);
};
this.laserPointer = LaserPointers.createLaserPointer({
joint: (this.hand === RIGHT_HAND) ? "_CONTROLLER_RIGHTHAND" : "_CONTROLLER_LEFTHAND",
filter: Picks.PICK_OVERLAYS,
maxDistance: PICK_MAX_DISTANCE,
posOffset: getGrabPointSphereOffset(this.handToController(), true),
renderStates: renderStates,
faceAvatar: true,
defaultRenderStates: defaultRenderStates
});
LaserPointers.setIgnoreItems(this.laserPointer, [HMD.tabletID]);
}
var leftOverlayLaserInput = new OverlayLaserInput(LEFT_HAND);
@ -383,11 +92,9 @@ Script.include("/~/system/libraries/controllers.js");
enableDispatcherModule("LeftOverlayLaserInput", leftOverlayLaserInput);
enableDispatcherModule("RightOverlayLaserInput", rightOverlayLaserInput);
this.cleanup = function () {
leftOverlayLaserInput.cleanup();
rightOverlayLaserInput.cleanup();
function cleanup() {
disableDispatcherModule("LeftOverlayLaserInput");
disableDispatcherModule("RightOverlayLaserInput");
};
Script.scriptEnding.connect(this.cleanup);
Script.scriptEnding.connect(cleanup);
}());

View file

@ -10,370 +10,21 @@
/* global Script, Controller, LaserPointers, RayPick, RIGHT_HAND, LEFT_HAND, Vec3, Quat, getGrabPointSphereOffset,
makeRunningValues, Entities, enableDispatcherModule, disableDispatcherModule, makeDispatcherModuleParameters,
PICK_MAX_DISTANCE, COLORS_GRAB_SEARCHING_HALF_SQUEEZE, COLORS_GRAB_SEARCHING_FULL_SQUEEZE, COLORS_GRAB_DISTANCE_HOLD,
DEFAULT_SEARCH_SPHERE_DISTANCE, TRIGGER_ON_VALUE, ZERO_VEC, Overlays
DEFAULT_SEARCH_SPHERE_DISTANCE, TRIGGER_ON_VALUE, ZERO_VEC, Overlays, Picks
*/
Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Script.include("/~/system/libraries/controllers.js");
(function() {
var END_RADIUS = 0.005;
var dim = { x: END_RADIUS, y: END_RADIUS, z: END_RADIUS };
var halfPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var halfEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawInFront: true, // Even when burried inside of something, show it.
visible: true
};
var fullPath = {
type: "line3d",
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var fullEnd = {
type: "sphere",
dimensions: dim,
solid: true,
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
alpha: 0.9,
ignoreRayIntersection: true,
drawInFront: true, // Even when burried inside of something, show it.
visible: true
};
var holdPath = {
type: "line3d",
color: COLORS_GRAB_DISTANCE_HOLD,
visible: true,
alpha: 1,
solid: true,
glow: 1.0,
lineWidth: 5,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
parentID: MyAvatar.SELF_ID
};
var renderStates = [
{name: "half", path: halfPath, end: halfEnd},
{name: "full", path: fullPath, end: fullEnd},
{name: "hold", path: holdPath}
];
var defaultRenderStates = [
{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}
];
// triggered when stylus presses a web overlay/entity
var HAPTIC_STYLUS_STRENGTH = 1.0;
var HAPTIC_STYLUS_DURATION = 20.0;
function laserTargetHasKeyboardFocus(laserTarget) {
if (laserTarget && laserTarget !== Uuid.NULL) {
return Entities.keyboardFocusOverlay === laserTarget;
}
}
function setKeyboardFocusOnLaserTarget(laserTarget) {
if (laserTarget && laserTarget !== Uuid.NULL) {
Entities.wantsHandControllerPointerEvents(laserTarget);
Overlays.keyboardFocusOverlay = Uuid.NULL;
Entities.keyboardFocusEntity = laserTarget;
}
}
function sendHoverEnterEventToLaserTarget(hand, laserTarget) {
if (!laserTarget) {
return;
}
var pointerEvent = {
type: "Move",
id: hand + 1, // 0 is reserved for hardware mouse
pos2D: laserTarget.position2D,
pos3D: laserTarget.position,
normal: laserTarget.normal,
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
button: "None"
};
if (laserTarget.entityID && laserTarget.entityID !== Uuid.NULL) {
Entities.sendHoverEnterEntity(laserTarget.entityID, pointerEvent);
}
}
function sendHoverOverEventToLaserTarget(hand, laserTarget) {
if (!laserTarget) {
return;
}
var pointerEvent = {
type: "Move",
id: hand + 1, // 0 is reserved for hardware mouse
pos2D: laserTarget.position2D,
pos3D: laserTarget.position,
normal: laserTarget.normal,
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
button: "None"
};
if (laserTarget.entityID && laserTarget.entityID !== Uuid.NULL) {
Entities.sendMouseMoveOnEntity(laserTarget.entityID, pointerEvent);
Entities.sendHoverOverEntity(laserTarget.entityID, pointerEvent);
}
}
function sendTouchStartEventToLaserTarget(hand, laserTarget) {
var pointerEvent = {
type: "Press",
id: hand + 1, // 0 is reserved for hardware mouse
pos2D: laserTarget.position2D,
pos3D: laserTarget.position,
normal: laserTarget.normal,
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
button: "Primary",
isPrimaryHeld: true
};
if (laserTarget.entityID && laserTarget.entityID !== Uuid.NULL) {
Entities.sendMousePressOnEntity(laserTarget.entityID, pointerEvent);
Entities.sendClickDownOnEntity(laserTarget.entityID, pointerEvent);
}
}
function sendTouchEndEventToLaserTarget(hand, laserTarget) {
var pointerEvent = {
type: "Release",
id: hand + 1, // 0 is reserved for hardware mouse
pos2D: laserTarget.position2D,
pos3D: laserTarget.position,
normal: laserTarget.normal,
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
button: "Primary"
};
if (laserTarget.entityID && laserTarget.entityID !== Uuid.NULL) {
Entities.sendMouseReleaseOnEntity(laserTarget.entityID, pointerEvent);
Entities.sendClickReleaseOnEntity(laserTarget.entityID, pointerEvent);
Entities.sendHoverLeaveEntity(laserTarget.entityID, pointerEvent);
}
}
function sendTouchMoveEventToLaserTarget(hand, laserTarget) {
var pointerEvent = {
type: "Move",
id: hand + 1, // 0 is reserved for hardware mouse
pos2D: laserTarget.position2D,
pos3D: laserTarget.position,
normal: laserTarget.normal,
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
button: "Primary",
isPrimaryHeld: true
};
if (laserTarget.entityID && laserTarget.entityID !== Uuid.NULL) {
Entities.sendMouseMoveOnEntity(laserTarget.entityID, pointerEvent);
Entities.sendHoldingClickOnEntity(laserTarget.entityID, pointerEvent);
}
}
function calculateTargetFromEntity(intersection, props) {
if (props.rotation === undefined) {
// if rotation is missing from props object, then this entity has probably been deleted.
return null;
}
// project stylus tip onto entity plane.
var normal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1});
Vec3.multiplyQbyV(props.rotation, {x: 0, y: 1, z: 0});
var distance = Vec3.dot(Vec3.subtract(intersection, props.position), normal);
var position = Vec3.subtract(intersection, Vec3.multiply(normal, distance));
// generate normalized coordinates
var invRot = Quat.inverse(props.rotation);
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, props.position));
var invDimensions = { x: 1 / props.dimensions.x, y: 1 / props.dimensions.y, z: 1 / props.dimensions.z };
var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), props.registrationPoint);
// 2D position on entity plane in meters, relative to the bounding box upper-left hand corner.
var position2D = {
x: normalizedPosition.x * props.dimensions.x,
y: (1 - normalizedPosition.y) * props.dimensions.y // flip y-axis
};
return {
entityID: props.id,
entityProps: props,
overlayID: null,
distance: distance,
position: position,
position2D: position2D,
normal: normal,
normalizedPosition: normalizedPosition,
dimensions: props.dimensions,
valid: true
};
}
function distance2D(a, b) {
var dx = (a.x - b.x);
var dy = (a.y - b.y);
return Math.sqrt(dx * dx + dy * dy);
}
function WebEntityLaserInput(hand) {
this.hand = hand;
this.active = false;
this.previousLaserClickedTarget = false;
this.laserPressingTarget = false;
this.hover = false;
this.mode = "none";
this.pressEnterLaserTarget = null;
this.laserTarget = null;
this.laserTargetID = null;
this.lastValidTargetID = null;
this.handToController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
};
this.getOtherModule = function() {
return (this.hand === RIGHT_HAND) ? leftWebEntityLaserInput : rightWebEntityLaserInput;
};
this.parameters = makeDispatcherModuleParameters(
550,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[],
100);
this.requestTouchFocus = function(laserTarget) {
if (laserTarget !== null || laserTarget !== undefined) {
sendHoverEnterEventToLaserTarget(this.hand, this.laserTarget);
this.lastValidTargetID = laserTarget;
}
};
this.relinquishTouchFocus = function() {
// send hover leave event.
var pointerEvent = { type: "Move", id: this.hand + 1 };
Entities.sendMouseMoveOnEntity(this.lastValidTargetID, pointerEvent);
Entities.sendHoverOverEntity(this.lastValidTargetID, pointerEvent);
Entities.sendHoverLeaveEntity(this.lastValidID, pointerEvent);
};
this.updateLaserTargets = function(controllerData) {
var intersection = controllerData.rayPicks[this.hand];
this.laserTargetID = intersection.objectID;
var props = Entities.getEntityProperties(intersection.objectID);
this.laserTarget = calculateTargetFromEntity(intersection.intersection, props);
};
this.processControllerTriggers = function(controllerData) {
if (controllerData.triggerClicks[this.hand]) {
this.mode = "full";
this.laserPressingTarget = true;
this.hover = false;
} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
this.mode = "half";
this.laserPressingTarget = false;
this.hover = true;
this.requestTouchFocus(this.laserTargetID);
} else {
this.mode = "none";
this.laserPressingTarget = false;
this.hover = false;
this.relinquishTouchFocus();
}
};
this.hovering = function() {
if (!laserTargetHasKeyboardFocus(this.laserTagetID)) {
setKeyboardFocusOnLaserTarget(this.laserTargetID);
}
sendHoverOverEventToLaserTarget(this.hand, this.laserTarget);
};
this.laserPressEnter = function () {
sendTouchStartEventToLaserTarget(this.hand, this.laserTarget);
Controller.triggerHapticPulse(HAPTIC_STYLUS_STRENGTH, HAPTIC_STYLUS_DURATION, this.hand);
this.touchingEnterTimer = 0;
this.pressEnterLaserTarget = this.laserTarget;
this.deadspotExpired = false;
var LASER_PRESS_TO_MOVE_DEADSPOT = 0.026;
this.deadspotRadius = Math.tan(LASER_PRESS_TO_MOVE_DEADSPOT) * this.laserTarget.distance;
};
this.laserPressExit = function () {
if (this.laserTarget === null) {
return;
}
// send press event
if (this.deadspotExpired) {
sendTouchEndEventToLaserTarget(this.hand, this.laserTarget);
} else {
sendTouchEndEventToLaserTarget(this.hand, this.pressEnterLaserTarget);
}
};
this.laserPressing = function (controllerData, dt) {
this.touchingEnterTimer += dt;
if (this.laserTarget) {
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
distance2D(this.laserTarget.position2D,
this.pressEnterLaserTarget.position2D) > this.deadspotRadius) {
sendTouchMoveEventToLaserTarget(this.hand, this.laserTarget);
this.deadspotExpired = true;
}
} else {
this.laserPressingTarget = false;
}
};
this.releaseTouchEvent = function() {
if (this.pressEnterLaserTarget === null) {
return;
}
sendTouchEndEventToLaserTarget(this.hand, this.pressEnterLaserTarget);
};
this.updateLaserPointer = function(controllerData) {
LaserPointers.enableLaserPointer(this.laserPointer);
LaserPointers.setRenderState(this.laserPointer, this.mode);
};
this.isPointingAtWebEntity = function(controllerData) {
var intersection = controllerData.rayPicks[this.hand];
var entityProperty = Entities.getEntityProperties(intersection.objectID);
@ -385,90 +36,32 @@ Script.include("/~/system/libraries/controllers.js");
return false;
};
this.exitModule = function() {
this.releaseTouchEvent();
this.relinquishTouchFocus();
this.reset();
this.updateLaserPointer();
LaserPointers.disableLaserPointer(this.laserPointer);
};
this.reset = function() {
this.pressEnterLaserTarget = null;
this.laserTarget = null;
this.laserTargetID = null;
this.laserPressingTarget = false;
this.previousLaserClickedTarget = null;
this.mode = "none";
this.active = false;
};
this.isReady = function(controllerData) {
var otherModule = this.getOtherModule();
if (this.isPointingAtWebEntity(controllerData) && !otherModule.active) {
return makeRunningValues(true, [], []);
}
return makeRunningValues(false, [], []);
};
this.run = function(controllerData, deltaTime) {
if (!this.isPointingAtWebEntity(controllerData)) {
this.exitModule();
return makeRunningValues(false, [], []);
}
this.updateLaserTargets(controllerData);
this.processControllerTriggers(controllerData);
this.updateLaserPointer(controllerData);
if (!this.previousLaserClickedTarget && this.laserPressingTarget) {
this.laserPressEnter();
}
if (this.previousLaserClickedTarget && !this.laserPressingTarget) {
this.laserPressExit();
}
this.previousLaserClickedTarget = this.laserPressingTarget;
if (this.laserPressingTarget) {
this.laserPressing(controllerData, deltaTime);
}
if (this.hover) {
this.hovering();
}
return makeRunningValues(true, [], []);
};
this.cleanup = function() {
LaserPointers.disableLaserPointer(this.laserPointer);
LaserPointers.removeLaserPointer(this.laserPointer);
};
this.laserPointer = LaserPointers.createLaserPointer({
joint: (this.hand === RIGHT_HAND) ? "_CONTROLLER_RIGHTHAND" : "_CONTROLLER_LEFTHAND",
filter: Picks.PICK_ENTITIES,
maxDistance: PICK_MAX_DISTANCE,
posOffset: getGrabPointSphereOffset(this.handToController(), true),
renderStates: renderStates,
faceAvatar: true,
defaultRenderStates: defaultRenderStates
});
}
var leftWebEntityLaserInput = new WebEntityLaserInput(LEFT_HAND);
var rightWebEntityLaserInput = new WebEntityLaserInput(RIGHT_HAND);
enableDispatcherModule("LeftWebEntityLaserInput", leftWebEntityLaserInput);
enableDispatcherModule("RightWebEntityLaserInput", rightWebEntityLaserInput);
this.cleanup = function() {
leftWebEntityLaserInput.cleanup();
rightWebEntityLaserInput.cleanup();
function cleanup() {
disableDispatcherModule("LeftWebEntityLaserInput");
disableDispatcherModule("RightWebEntityLaserInput");
};
Script.scriptEnding.connect(this.cleanup);
Script.scriptEnding.connect(cleanup);
}());