mirror of
https://github.com/overte-org/overte.git
synced 2025-04-07 17:52:26 +02:00
use a 0 public address to designate server local to DS
This commit is contained in:
parent
a96c1df691
commit
2fde29e04a
2 changed files with 9 additions and 2 deletions
|
@ -104,9 +104,10 @@ int main(int argc, const char * argv[])
|
|||
// so hardcode the EC2 public address for now
|
||||
if (nodePublicAddress.sin_addr.s_addr == serverLocalAddress) {
|
||||
// If we're not running "local" then we do replace the IP
|
||||
// with the EC2 IP. Otherwise, we use our normal public IP
|
||||
// with 0. This designates to clients that the server is reachable
|
||||
// at the same IP address
|
||||
if (!isLocalMode) {
|
||||
nodePublicAddress.sin_addr.s_addr = 895283510; // local IP in this format...
|
||||
nodePublicAddress.sin_addr.s_addr = 0;
|
||||
destinationSocket = (sockaddr*) &nodeLocalAddress;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -352,6 +352,12 @@ int NodeList::processDomainServerList(unsigned char* packetData, size_t dataByte
|
|||
readPtr += unpackSocket(readPtr, (sockaddr*) &nodePublicSocket);
|
||||
readPtr += unpackSocket(readPtr, (sockaddr*) &nodeLocalSocket);
|
||||
|
||||
// if the public socket address is 0 then it's reachable at the same IP
|
||||
// as the domain server
|
||||
if (nodePublicSocket.sin_addr.s_addr == 0) {
|
||||
inet_aton(_domainIP, &nodePublicSocket.sin_addr);
|
||||
}
|
||||
|
||||
addOrUpdateNode((sockaddr*) &nodePublicSocket, (sockaddr*) &nodeLocalSocket, nodeType, nodeId);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue