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fix bad colors on windows
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1 changed files with 1 additions and 1 deletions
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@ -111,7 +111,7 @@ void drawText(int x, int y, float scale, float radians, int mono,
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glRotated(double(radians * DEGREES_PER_RADIAN), 0.0, 0.0, 1.0);
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glRotated(double(radians * DEGREES_PER_RADIAN), 0.0, 0.0, 1.0);
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glScalef(scale / 0.1f, scale / 0.1f, 1.0f);
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glScalef(scale / 0.1f, scale / 0.1f, 1.0f);
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glm::vec4 colorV4 = {color[0], color[1], color[3], 1.0f };
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glm::vec4 colorV4 = {color[0], color[1], color[2], 1.0f };
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textRenderer(mono)->draw(0, 0, string, colorV4);
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textRenderer(mono)->draw(0, 0, string, colorV4);
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glPopMatrix();
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glPopMatrix();
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}
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}
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