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Since the deck is currently only capable of handling one clip, add temporary _length reset in FIXME section
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@ -33,6 +33,7 @@ void Deck::queueClip(ClipPointer clip, float timeOffset) {
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// FIXME disabling multiple clips for now
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_clips.clear();
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_length = 0.0f;
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// if the time offset is not zero, wrap in an OffsetClip
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if (timeOffset != 0.0f) {
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