Merge branch 'master' of https://github.com/highfidelity/hifi into correct-target-frame-rate

This commit is contained in:
Howard Stearns 2015-12-07 11:51:10 -08:00
commit 2f27afd2e5
7 changed files with 37 additions and 81 deletions

View file

@ -33,8 +33,6 @@ OctreeQueryNode::OctreeQueryNode() :
_lastTimeBagEmpty(0),
_viewFrustumChanging(false),
_viewFrustumJustStoppedChanging(true),
_currentPacketIsColor(true),
_currentPacketIsCompressed(false),
_octreeSendThread(NULL),
_lastClientBoundaryLevelAdjust(0),
_lastClientOctreeSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
@ -179,14 +177,9 @@ void OctreeQueryNode::resetOctreePacket() {
// If we're moving, and the client asked for low res, then we force monochrome, otherwise, use
// the clients requested color state.
_currentPacketIsCompressed = getWantCompression();
OCTREE_PACKET_FLAGS flags = 0;
if (_currentPacketIsColor) {
setAtBit(flags, PACKET_IS_COLOR_BIT);
}
if (_currentPacketIsCompressed) {
setAtBit(flags, PACKET_IS_COMPRESSED_BIT);
}
setAtBit(flags, PACKET_IS_COLOR_BIT); // always color
setAtBit(flags, PACKET_IS_COMPRESSED_BIT); // always compressed
_octreePacket->reset();
@ -211,10 +204,9 @@ void OctreeQueryNode::writeToPacket(const unsigned char* buffer, unsigned int by
// compressed packets include lead bytes which contain compressed size, this allows packing of
// multiple compressed portions together
if (_currentPacketIsCompressed) {
OCTREE_PACKET_INTERNAL_SECTION_SIZE sectionSize = bytes;
_octreePacket->writePrimitive(sectionSize);
}
OCTREE_PACKET_INTERNAL_SECTION_SIZE sectionSize = bytes;
_octreePacket->writePrimitive(sectionSize);
if (bytes <= _octreePacket->bytesAvailableForWrite()) {
_octreePacket->write(reinterpret_cast<const char*>(buffer), bytes);
_octreePacketWaiting = true;

View file

@ -75,12 +75,6 @@ public:
quint64 getLastTimeBagEmpty() const { return _lastTimeBagEmpty; }
void setLastTimeBagEmpty() { _lastTimeBagEmpty = _sceneSendStartTime; }
bool getCurrentPacketIsColor() const { return _currentPacketIsColor; }
bool getCurrentPacketIsCompressed() const { return _currentPacketIsCompressed; }
bool getCurrentPacketFormatMatches() {
return (getCurrentPacketIsCompressed() == getWantCompression());
}
bool hasLodChanged() const { return _lodChanged; }
OctreeSceneStats stats;
@ -133,8 +127,6 @@ private:
quint64 _lastTimeBagEmpty;
bool _viewFrustumChanging;
bool _viewFrustumJustStoppedChanging;
bool _currentPacketIsColor;
bool _currentPacketIsCompressed;
OctreeSendThread* _octreeSendThread;

View file

@ -309,36 +309,29 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
int truePacketsSent = 0;
int trueBytesSent = 0;
int packetsSentThisInterval = 0;
bool isFullScene = ((!viewFrustumChanged || !nodeData->getWantDelta()) && nodeData->getViewFrustumJustStoppedChanging())
bool isFullScene = ((!viewFrustumChanged) && nodeData->getViewFrustumJustStoppedChanging())
|| nodeData->hasLodChanged();
bool somethingToSend = true; // assume we have something
// FOR NOW... node tells us if it wants to receive only view frustum deltas
bool wantDelta = viewFrustumChanged && nodeData->getWantDelta();
// If our packet already has content in it, then we must use the color choice of the waiting packet.
// If we're starting a fresh packet, then...
// If we're moving, and the client asked for low res, then we force monochrome, otherwise, use
// the clients requested color state.
bool wantCompression = nodeData->getWantCompression();
// If we have a packet waiting, and our desired want color, doesn't match the current waiting packets color
// then let's just send that waiting packet.
if (!nodeData->getCurrentPacketFormatMatches()) {
if (nodeData->isPacketWaiting()) {
packetsSentThisInterval += handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
} else {
nodeData->resetOctreePacket();
}
int targetSize = MAX_OCTREE_PACKET_DATA_SIZE;
if (wantCompression) {
targetSize = nodeData->getAvailable() - sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE);
}
_packetData.changeSettings(wantCompression, targetSize);
if (nodeData->isPacketWaiting()) {
packetsSentThisInterval += handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
} else {
nodeData->resetOctreePacket();
}
int targetSize = MAX_OCTREE_PACKET_DATA_SIZE;
targetSize = nodeData->getAvailable() - sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE);
const ViewFrustum* lastViewFrustum = wantDelta ? &nodeData->getLastKnownViewFrustum() : NULL;
_packetData.changeSettings(true, targetSize); // FIXME - eventually support only compressed packets
const ViewFrustum* lastViewFrustum = viewFrustumChanged ? &nodeData->getLastKnownViewFrustum() : NULL;
// If the current view frustum has changed OR we have nothing to send, then search against
// the current view frustum for things to send.
@ -351,11 +344,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
}
}
if (!viewFrustumChanged && !nodeData->getWantDelta()) {
// only set our last sent time if we weren't resetting due to frustum change
nodeData->setLastTimeBagEmpty();
}
// track completed scenes and send out the stats packet accordingly
nodeData->stats.sceneCompleted();
nodeData->setLastRootTimestamp(_myServer->getOctree()->getRoot()->getLastChanged());
@ -452,11 +440,11 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
float octreeSizeScale = nodeData->getOctreeSizeScale();
int boundaryLevelAdjustClient = nodeData->getBoundaryLevelAdjust();
int boundaryLevelAdjust = boundaryLevelAdjustClient + (viewFrustumChanged && nodeData->getWantLowResMoving()
? LOW_RES_MOVING_ADJUST : NO_BOUNDARY_ADJUST);
int boundaryLevelAdjust = boundaryLevelAdjustClient +
(viewFrustumChanged ? LOW_RES_MOVING_ADJUST : NO_BOUNDARY_ADJUST);
EncodeBitstreamParams params(INT_MAX, &nodeData->getCurrentViewFrustum(),
WANT_EXISTS_BITS, DONT_CHOP, wantDelta, lastViewFrustum,
WANT_EXISTS_BITS, DONT_CHOP, viewFrustumChanged, lastViewFrustum,
boundaryLevelAdjust, octreeSizeScale,
nodeData->getLastTimeBagEmpty(),
isFullScene, &nodeData->stats, _myServer->getJurisdiction(),
@ -522,8 +510,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
// if for some reason the finalized size is greater than our available size, then probably the "compressed"
// form actually inflated beyond our padding, and in this case we will send the current packet, then
// write to out new packet...
unsigned int writtenSize = _packetData.getFinalizedSize()
+ (nodeData->getCurrentPacketIsCompressed() ? sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE) : 0);
unsigned int writtenSize = _packetData.getFinalizedSize() + sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE);
if (writtenSize > nodeData->getAvailable()) {
packetsSentThisInterval += handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
@ -539,8 +526,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
// the packet doesn't have enough space to bother attempting to pack more...
bool sendNow = true;
if (nodeData->getCurrentPacketIsCompressed() &&
nodeData->getAvailable() >= MINIMUM_ATTEMPT_MORE_PACKING &&
if (nodeData->getAvailable() >= MINIMUM_ATTEMPT_MORE_PACKING &&
extraPackingAttempts <= REASONABLE_NUMBER_OF_PACKING_ATTEMPTS) {
sendNow = false; // try to pack more
}
@ -552,9 +538,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
quint64 packetSendingEnd = usecTimestampNow();
packetSendingElapsedUsec = (float)(packetSendingEnd - packetSendingStart);
if (wantCompression) {
targetSize = nodeData->getAvailable() - sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE);
}
targetSize = nodeData->getAvailable() - sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE);
} else {
// If we're in compressed mode, then we want to see if we have room for more in this wire packet.
// but we've finalized the _packetData, so we want to start a new section, we will do that by
@ -564,7 +548,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
// a larger compressed size then uncompressed size
targetSize = nodeData->getAvailable() - sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE) - COMPRESS_PADDING;
}
_packetData.changeSettings(nodeData->getWantCompression(), targetSize); // will do reset
_packetData.changeSettings(true, targetSize); // will do reset - NOTE: Always compressed
}
OctreeServer::trackTreeWaitTime(lockWaitElapsedUsec);

View file

@ -3073,11 +3073,6 @@ void Application::queryOctree(NodeType_t serverType, PacketType packetType, Node
//qCDebug(interfaceapp) << ">>> inside... queryOctree()... _viewFrustum.getFieldOfView()=" << _viewFrustum.getFieldOfView();
bool wantExtraDebugging = getLogger()->extraDebugging();
// These will be the same for all servers, so we can set them up once and then reuse for each server we send to.
_octreeQuery.setWantLowResMoving(true);
_octreeQuery.setWantDelta(true);
_octreeQuery.setWantCompression(true);
_octreeQuery.setCameraPosition(_viewFrustum.getPosition());
_octreeQuery.setCameraOrientation(_viewFrustum.getOrientation());
_octreeQuery.setCameraFov(_viewFrustum.getFieldOfView());

View file

@ -49,11 +49,6 @@ void OctreeHeadlessViewer::queryOctree() {
qCDebug(octree) << "---------------";
}
// These will be the same for all servers, so we can set them up once and then reuse for each server we send to.
_octreeQuery.setWantLowResMoving(true);
_octreeQuery.setWantDelta(true);
_octreeQuery.setWantCompression(true); // TODO: should be on by default
_octreeQuery.setCameraPosition(_viewFrustum.getPosition());
_octreeQuery.setCameraOrientation(_viewFrustum.getOrientation());
_octreeQuery.setCameraFov(_viewFrustum.getFieldOfView());

View file

@ -40,9 +40,15 @@ int OctreeQuery::getBroadcastData(unsigned char* destinationBuffer) {
// bitMask of less than byte wide items
unsigned char bitItems = 0;
if (_wantLowResMoving) { setAtBit(bitItems, WANT_LOW_RES_MOVING_BIT); }
if (_wantDelta) { setAtBit(bitItems, WANT_DELTA_AT_BIT); }
if (_wantCompression) { setAtBit(bitItems, WANT_COMPRESSION); }
// NOTE: we need to keep these here for new clients to talk to old servers. After we know that the clients and
// servers and clients have all been updated we could remove these bits. New servers will always force these
// features on old clients even if they don't ask for them. (which old clients will properly handle). New clients
// will always ask for these so that old servers will use these features.
setAtBit(bitItems, WANT_LOW_RES_MOVING_BIT);
setAtBit(bitItems, WANT_COLOR_AT_BIT);
setAtBit(bitItems, WANT_DELTA_AT_BIT);
setAtBit(bitItems, WANT_COMPRESSION);
*destinationBuffer++ = bitItems;
@ -78,12 +84,13 @@ int OctreeQuery::parseData(ReceivedMessage& message) {
memcpy(&_cameraEyeOffsetPosition, sourceBuffer, sizeof(_cameraEyeOffsetPosition));
sourceBuffer += sizeof(_cameraEyeOffsetPosition);
// voxel sending features...
// optional feature flags
unsigned char bitItems = 0;
bitItems = (unsigned char)*sourceBuffer++;
_wantLowResMoving = oneAtBit(bitItems, WANT_LOW_RES_MOVING_BIT);
_wantDelta = oneAtBit(bitItems, WANT_DELTA_AT_BIT);
_wantCompression = oneAtBit(bitItems, WANT_COMPRESSION);
// NOTE: we used to use these bits to set feature request items if we need to extend the protocol with optional features
// do it here with... wantFeature= oneAtBit(bitItems, WANT_FEATURE_BIT);
Q_UNUSED(bitItems);
// desired Max Octree PPS
memcpy(&_maxQueryPPS, sourceBuffer, sizeof(_maxQueryPPS));

View file

@ -35,7 +35,7 @@ typedef unsigned long long quint64;
// First bitset
const int WANT_LOW_RES_MOVING_BIT = 0;
const int UNUSED_BIT_1 = 1; // unused... available for new feature
const int WANT_COLOR_AT_BIT = 1;
const int WANT_DELTA_AT_BIT = 2;
const int UNUSED_BIT_3 = 3; // unused... available for new feature
const int WANT_COMPRESSION = 4; // 5th bit
@ -71,17 +71,11 @@ public:
void setCameraEyeOffsetPosition(const glm::vec3& eyeOffsetPosition) { _cameraEyeOffsetPosition = eyeOffsetPosition; }
// related to Octree Sending strategies
bool getWantDelta() const { return _wantDelta; }
bool getWantLowResMoving() const { return _wantLowResMoving; }
bool getWantCompression() const { return _wantCompression; }
int getMaxQueryPacketsPerSecond() const { return _maxQueryPPS; }
float getOctreeSizeScale() const { return _octreeElementSizeScale; }
int getBoundaryLevelAdjust() const { return _boundaryLevelAdjust; }
public slots:
void setWantLowResMoving(bool wantLowResMoving) { _wantLowResMoving = wantLowResMoving; }
void setWantDelta(bool wantDelta) { _wantDelta = wantDelta; }
void setWantCompression(bool wantCompression) { _wantCompression = wantCompression; }
void setMaxQueryPacketsPerSecond(int maxQueryPPS) { _maxQueryPPS = maxQueryPPS; }
void setOctreeSizeScale(float octreeSizeScale) { _octreeElementSizeScale = octreeSizeScale; }
void setBoundaryLevelAdjust(int boundaryLevelAdjust) { _boundaryLevelAdjust = boundaryLevelAdjust; }
@ -97,9 +91,6 @@ protected:
glm::vec3 _cameraEyeOffsetPosition = glm::vec3(0.0f);
// octree server sending items
bool _wantDelta = true;
bool _wantLowResMoving = true;
bool _wantCompression = false;
int _maxQueryPPS = DEFAULT_MAX_OCTREE_PPS;
float _octreeElementSizeScale = DEFAULT_OCTREE_SIZE_SCALE; /// used for LOD calculations
int _boundaryLevelAdjust = 0; /// used for LOD calculations