From 8f27424de7bef2ee80be3e0b2554b67b53e17acc Mon Sep 17 00:00:00 2001 From: "Anthony J. Thibault" Date: Tue, 23 Feb 2016 14:30:51 -0800 Subject: [PATCH] MyAvatar: bug fix for avatar leaning --- interface/src/avatar/MyAvatar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 56584df44e..2909366ab8 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -1873,7 +1873,7 @@ bool MyAvatar::FollowHelper::shouldActivate(const MyAvatar& myAvatar, const glm: const float CYLINDER_RADIUS = 0.15f; glm::vec3 offset = extractTranslation(desiredBodyMatrix) - extractTranslation(currentBodyMatrix); - glm::vec3 radialOffset(offset.x, 0.0f, offset.y); + glm::vec3 radialOffset(offset.x, 0.0f, offset.z); float radialDistance = glm::length(radialOffset); return (offset.y > CYLINDER_TOP) || (offset.y < CYLINDER_BOTTOM) || (radialDistance > CYLINDER_RADIUS);