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remove getAbsoluteHeadYaw() from the header
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@ -54,7 +54,6 @@ public:
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float getLeanScale() const { return _leanScale; }
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float getElapsedTimeStopped() const { return _elapsedTimeStopped; }
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float getElapsedTimeMoving() const { return _elapsedTimeMoving; }
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float getAbsoluteHeadYaw() const; // degrees
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const glm::vec3& getMouseRayOrigin() const { return _mouseRayOrigin; }
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const glm::vec3& getMouseRayDirection() const { return _mouseRayDirection; }
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glm::vec3 getGravity() const { return _gravity; }
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