Added ImportDialog.*

This commit is contained in:
atlante45 2013-08-16 10:21:12 -07:00
parent fc8715dc8b
commit 2eb29ee56b
2 changed files with 242 additions and 0 deletions

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//
// ImportDialog.cpp
// hifi
//
// Created by Clement Brisset on 8/12/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#include "ImportDialog.h"
#include <QStandardPaths>
#include <QGridLayout>
const QString WINDOW_NAME = QObject::tr("Import Voxels");
const QString IMPORT_TO_CLIPBOARD_CHECKBOX_STRING = QObject::tr("Import into clipboard");
const QString PREVIEW_CHECKBOX_STRING = QObject::tr("Load preview");
const QString IMPORT_FILE_TYPES = QObject::tr("Sparse Voxel Octree Files, "
"Square PNG, "
"Schematic Files "
"(*.svo *.png *.schematic)");
const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
const glm::vec3 UP = glm::vec3(0, 1, 0);
const float ANGULAR_RATE = 0.02f;
class GLWidget : public QGLWidget {
public:
GLWidget(QWidget* parent = NULL, VoxelSystem* voxelSystem = NULL);
void setDraw(bool draw) {_draw = draw;}
void setTargetCenter(glm::vec3 targetCenter) {_targetCenter = targetCenter;}
protected:
virtual void initializeGL();
virtual void resizeGL(int w, int h);
virtual void paintGL();
private:
VoxelSystem* _voxelSystem;
bool _draw;
float _a;
float _h;
glm::vec3 _targetCenter;
};
GLWidget::GLWidget(QWidget *parent, VoxelSystem *voxelSystem)
: QGLWidget(parent),
_voxelSystem(voxelSystem),
_draw(false),
_a(0.0f),
_h(0.0f),
_targetCenter(0.5f, 0.5f, 0.5f) {
}
void GLWidget::initializeGL() {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glShadeModel (GL_SMOOTH);
glEnable(GL_DEPTH_TEST);
if(_voxelSystem) {
_voxelSystem->init();
}
}
void GLWidget::resizeGL(int w, int h) {
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(60, (float) w / h, 0.25f, 500);
}
void GLWidget::paintGL() {
glEnable(GL_LINE_SMOOTH);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
_a += ANGULAR_RATE;
gluLookAt(_targetCenter.x + (glm::length(_targetCenter) + 0.5f) * cos((double) _a),
_targetCenter.y * 1.25f,
_targetCenter.z + (glm::length(_targetCenter) + 0.5f) * sin((double) _a),
_targetCenter.x, _targetCenter.y, _targetCenter.z,
UP.x, UP.y, UP.z);
if (_draw && _voxelSystem) {
glBegin(GL_LINES);
glColor3d(1, 1 ,1);
glVertex3d(0, 0, 0);
glVertex3d(1, 0, 0);
glVertex3d(0, 0, 0);
glVertex3d(0, 1, 0);
glVertex3d(0, 0, 0);
glVertex3d(0, 0, 1);
glColor3d(0.4f, 0.4f ,0.4f);
glVertex3d(2 * _targetCenter.x, 2 * _targetCenter.y,2 * _targetCenter.z);
glVertex3d(0 , 2 * _targetCenter.y, 2 * _targetCenter.z);
glVertex3d(2 * _targetCenter.x, 2 * _targetCenter.y, 2 * _targetCenter.z);
glVertex3d(2 * _targetCenter.x, 0 , 2 * _targetCenter.z);
glVertex3d(2 * _targetCenter.x, 2 * _targetCenter.y, 2 * _targetCenter.z);
glVertex3d(2 * _targetCenter.x, 2 * _targetCenter.y, 0 );
glEnd();
_voxelSystem->render(false);
}
}
ImportDialog::ImportDialog(QWidget *parent, VoxelSystem* voxelSystem)
: QFileDialog(parent, WINDOW_NAME, DESKTOP_LOCATION, IMPORT_FILE_TYPES),
_clipboardImportBox (IMPORT_TO_CLIPBOARD_CHECKBOX_STRING, this),
_previewBox (PREVIEW_CHECKBOX_STRING, this),
_previewBar (this),
_glPreview (new GLWidget(this, voxelSystem)) {
setOption(QFileDialog::DontUseNativeDialog, true);
setFileMode(QFileDialog::ExistingFile);
setViewMode(QFileDialog::Detail);
QGridLayout* gridLayout = (QGridLayout*) layout();
gridLayout->addWidget(&_clipboardImportBox, 2, 3);
gridLayout->addWidget(&_previewBox , 3, 3);
gridLayout->addWidget(&_previewBar , 0, 3);
gridLayout->addWidget(_glPreview , 1, 3);
gridLayout->setColumnStretch(3, 1);
_previewBar.setVisible(false);
_previewBar.setRange(0, 100);
_previewBar.setValue(0);
connect(&_previewBox, SIGNAL(toggled(bool)), SLOT(preview(bool)));
connect(this, SIGNAL(currentChanged(QString)), SLOT(saveCurrentFile(QString)));
connect(&_glTimer, SIGNAL(timeout()), SLOT(timer()));
connect(voxelSystem->getVoxelTree(), SIGNAL(importSize(float,float,float)), SLOT(setGLCamera(float, float, float)));
connect(voxelSystem->getVoxelTree(), SIGNAL(importProgress(int)), &_previewBar, SLOT(setValue(int)));
}
int ImportDialog::exec() {
_previewBox.setChecked(false);
_previewBar.setVisible(false);
int ret = QFileDialog::exec();
((GLWidget*) _glPreview)->setDraw(false);
_glTimer.stop();
_glPreview->updateGL();
return ret;
}
void ImportDialog::setGLCamera(float x, float y, float z) {
((GLWidget*) _glPreview)->setTargetCenter(glm::vec3(x, y, z) / 2.0f);
}
void ImportDialog::reset() {
_previewBar.setValue(0);
}
void ImportDialog::preview(bool wantPreview) {
_previewBar.setValue(0);
_previewBar.setVisible(wantPreview);
((GLWidget*) _glPreview)->setDraw(wantPreview);
if (wantPreview) {
emit previewActivated(_currentFile);
_glTimer.start();
} else {
_glTimer.stop();
_glPreview->updateGL();
}
}
void ImportDialog::saveCurrentFile(QString filename) {
_currentFile = filename;
}
void ImportDialog::timer() {
_glPreview->updateGL();
_glTimer.start(16);
}

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//
// ImportDialog.h
// hifi
//
// Created by Clement Brisset on 8/12/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#ifndef __hifi__ImportDialog__
#define __hifi__ImportDialog__
#include <VoxelSystem.h>
#include <QFileDialog>
#include <QPushButton>
#include <QCheckBox>
#include <QProgressBar>
#include <QGLWidget>
#include <QTimer>
class ImportDialog : public QFileDialog {
Q_OBJECT
public:
ImportDialog(QWidget* parent = NULL, VoxelSystem* voxelSystem = NULL);
bool getWantPreview() const { return _previewBox.isChecked(); }
void reset();
signals:
void previewActivated(QString);
public slots:
int exec();
void setGLCamera(float x, float y, float z);
private slots:
void preview(bool preview);
void saveCurrentFile(QString);
void timer();
private:
QString _currentFile;
QCheckBox _clipboardImportBox;
QCheckBox _previewBox;
QProgressBar _previewBar;
QGLWidget* _glPreview;
QTimer _glTimer;
};
#endif /* defined(__hifi__ImportDialog__) */