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Bump this up to 60 again.
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@ -101,7 +101,7 @@ void Webcam::setFrame(void* image) {
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// update our frame count for fps computation
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_frameCount++;
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const int MAX_FPS = 30;
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const int MAX_FPS = 60;
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const int MIN_FRAME_DELAY = 1000000 / MAX_FPS;
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long long now = usecTimestampNow();
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long long remaining = MIN_FRAME_DELAY;
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