debug stats

This commit is contained in:
ZappoMan 2013-07-03 10:59:36 -07:00
parent 5ef2e2de5d
commit 2d6e522c35
3 changed files with 20 additions and 14 deletions

View file

@ -1090,13 +1090,13 @@ void VoxelSystem::collectStatsForTreesAndVBOs() {
args.expectedMax = _voxelsInWriteArrays;
_tree->recurseTreeWithOperation(collectStatsForTreesAndVBOsOperation,&args);
printLog("_voxelsDirty=%s _voxelsInWriteArrays=%ld minDirty=%ld maxDirty=%ld \n", debug::valueOf(_voxelsDirty),
_voxelsInWriteArrays, minDirty, maxDirty);
printLog("stats: total %ld, leaves %ld, dirty %ld, colored %ld, shouldRender %ld, inVBO %ld\n",
printLog("Local Voxel Tree Statistics:\n total nodes %ld \n leaves %ld \n dirty %ld \n colored %ld \n shouldRender %ld \n",
args.totalNodes, args.leafNodes, args.dirtyNodes, args.coloredNodes, args.shouldRenderNodes);
printLog("inVBO %ld, nodesInVBOOverExpectedMax %ld, duplicateVBOIndex %ld, nodesInVBONotShouldRender %ld\n",
printLog(" _voxelsDirty=%s \n _voxelsInWriteArrays=%ld \n minDirty=%ld \n maxDirty=%ld \n", debug::valueOf(_voxelsDirty),
_voxelsInWriteArrays, minDirty, maxDirty);
printLog(" inVBO %ld \n nodesInVBOOverExpectedMax %ld \n duplicateVBOIndex %ld \n nodesInVBONotShouldRender %ld \n",
args.nodesInVBO, args.nodesInVBOOverExpectedMax, args.duplicateVBOIndex, args.nodesInVBONotShouldRender);
glBufferIndex minInVBO = GLBUFFER_INDEX_UNKNOWN;
@ -1109,7 +1109,7 @@ void VoxelSystem::collectStatsForTreesAndVBOs() {
}
}
printLog("minInVBO=%ld maxInVBO=%ld _voxelsInWriteArrays=%ld _voxelsInReadArrays=%ld\n",
printLog(" minInVBO=%ld \n maxInVBO=%ld \n _voxelsInWriteArrays=%ld \n _voxelsInReadArrays=%ld \n",
minInVBO, maxInVBO, _voxelsInWriteArrays, _voxelsInReadArrays);
}
@ -1289,19 +1289,21 @@ void VoxelSystem::falseColorizeOccluded() {
VoxelProjectedPolygon::pointInside_calls = 0;
VoxelProjectedPolygon::occludes_calls = 0;
VoxelProjectedPolygon::intersects_calls = 0;
glm::vec3 position = args.viewFrustum->getPosition() * (1.0f/TREE_SCALE);
_tree->recurseTreeWithOperationDistanceSorted(falseColorizeOccludedOperation, position, (void*)&args);
printLog("falseColorizeOccluded()\n position=(%f,%f)\n total=%ld\n colored=%ld\n occluded=%ld\n notOccluded=%ld\n outOfView=%ld\n subtreeVoxelsSkipped=%ld\n stagedForDeletion=%ld\n nonLeaves=%ld\n nonLeavesOutOfView=%ld\n nonLeavesOccluded=%ld\n pointInside_calls=%ld\n occludes_calls=%ld\n",
printLog("falseColorizeOccluded()\n position=(%f,%f)\n total=%ld\n colored=%ld\n occluded=%ld\n notOccluded=%ld\n outOfView=%ld\n subtreeVoxelsSkipped=%ld\n stagedForDeletion=%ld\n nonLeaves=%ld\n nonLeavesOutOfView=%ld\n nonLeavesOccluded=%ld\n pointInside_calls=%ld\n occludes_calls=%ld\n intersects_calls=%ld\n",
position.x, position.y,
args.totalVoxels, args.coloredVoxels, args.occludedVoxels,
args.notOccludedVoxels, args.outOfView, args.subtreeVoxelsSkipped,
args.stagedForDeletion,
args.nonLeaves, args.nonLeavesOutOfView, args.nonLeavesOccluded,
VoxelProjectedPolygon::pointInside_calls,
VoxelProjectedPolygon::occludes_calls
VoxelProjectedPolygon::occludes_calls,
VoxelProjectedPolygon::intersects_calls
);
@ -1397,7 +1399,7 @@ void VoxelSystem::falseColorizeOccludedV2() {
VoxelProjectedPolygon::pointInside_calls = 0;
VoxelProjectedPolygon::occludes_calls = 0;
VoxelProjectedPolygon::intersects_calls = 0;
FalseColorizeOccludedArgs args;
args.viewFrustum = Application::getInstance()->getViewFrustum();
@ -1418,14 +1420,15 @@ void VoxelSystem::falseColorizeOccludedV2() {
_tree->recurseTreeWithOperationDistanceSorted(falseColorizeOccludedV2Operation, position, (void*)&args);
printLog("falseColorizeOccludedV2()\n position=(%f,%f)\n total=%ld\n colored=%ld\n occluded=%ld\n notOccluded=%ld\n outOfView=%ld\n subtreeVoxelsSkipped=%ld\n stagedForDeletion=%ld\n nonLeaves=%ld\n nonLeavesOutOfView=%ld\n nonLeavesOccluded=%ld\n pointInside_calls=%ld\n occludes_calls=%ld\n",
printLog("falseColorizeOccludedV2()\n position=(%f,%f)\n total=%ld\n colored=%ld\n occluded=%ld\n notOccluded=%ld\n outOfView=%ld\n subtreeVoxelsSkipped=%ld\n stagedForDeletion=%ld\n nonLeaves=%ld\n nonLeavesOutOfView=%ld\n nonLeavesOccluded=%ld\n pointInside_calls=%ld\n occludes_calls=%ld\n intersects_calls=%ld\n",
position.x, position.y,
args.totalVoxels, args.coloredVoxels, args.occludedVoxels,
args.notOccludedVoxels, args.outOfView, args.subtreeVoxelsSkipped,
args.stagedForDeletion,
args.nonLeaves, args.nonLeavesOutOfView, args.nonLeavesOccluded,
VoxelProjectedPolygon::pointInside_calls,
VoxelProjectedPolygon::occludes_calls
VoxelProjectedPolygon::occludes_calls,
VoxelProjectedPolygon::intersects_calls
);
//myCoverageMapV2.erase();

View file

@ -1097,6 +1097,8 @@ int VoxelTree::encodeTreeBitstreamRecursion(VoxelNode* node, unsigned char* outp
// Keep track of how deep we've encoded.
currentEncodeLevel++;
params.maxLevelReached = std::max(currentEncodeLevel,params.maxLevelReached);
// If we've reached our max Search Level, then stop searching.
if (currentEncodeLevel >= params.maxEncodeLevel) {
@ -1358,7 +1360,7 @@ int VoxelTree::encodeTreeBitstreamRecursion(VoxelNode* node, unsigned char* outp
int childTreeBytesOut = encodeTreeBitstreamRecursion(childNode, outputBuffer, availableBytes, bag,
params, thisLevel);
// remember this for reshuffling
recursiveSliceSizes[originalIndex] = childTreeBytesOut;
allSlicesSize += childTreeBytesOut;

View file

@ -36,6 +36,7 @@ typedef enum {GRADIENT, RANDOM, NATURAL} creationMode;
class EncodeBitstreamParams {
public:
int maxEncodeLevel;
int maxLevelReached;
const ViewFrustum* viewFrustum;
bool includeColor;
bool includeExistsBits;
@ -47,7 +48,7 @@ public:
EncodeBitstreamParams(
int maxEncodeLevel = INT_MAX,
const ViewFrustum* viewFrustum = IGNORE_VIEW_FRUSTUM,
const ViewFrustum* viewFrustum = IGNORE_VIEW_FRUSTUM,
bool includeColor = WANT_COLOR,
bool includeExistsBits = WANT_EXISTS_BITS,
int chopLevels = 0,
@ -55,8 +56,8 @@ public:
const ViewFrustum* lastViewFrustum = IGNORE_VIEW_FRUSTUM,
bool wantOcclusionCulling= NO_OCCLUSION_CULLING,
CoverageMap* map = IGNORE_COVERAGE_MAP) :
maxEncodeLevel (maxEncodeLevel),
maxLevelReached (0),
viewFrustum (viewFrustum),
includeColor (includeColor),
includeExistsBits (includeExistsBits),