Move most of the logic to C++ model, speed up initialization. Reduce number of AudioClient blocking calls to minimum

This commit is contained in:
Vladyslav Stelmakhovskyi 2017-05-10 21:21:39 +02:00
parent 7ab6909c77
commit 2d46f9d30e
7 changed files with 109 additions and 142 deletions

View file

@ -162,7 +162,6 @@ Rectangle {
onCheckBoxClicked: {
if (checked) {
AudioDevice.setInputDeviceAsync(devicename)
Settings.setValue("audio_input_device", devicename);
}
}
}
@ -219,7 +218,6 @@ Rectangle {
onCheckBoxClicked: {
if (checked) {
AudioDevice.setOutputDeviceAsync(devicename)
Settings.setValue("audio_output_device", devicename);
}
}
}

View file

@ -11,21 +11,19 @@
#include "AudioClient.h"
#include "AudioDeviceScriptingInterface.h"
#include "SettingsScriptingInterface.h"
AudioDeviceScriptingInterface* AudioDeviceScriptingInterface::getInstance() {
static AudioDeviceScriptingInterface sharedInstance;
return &sharedInstance;
}
QStringList AudioDeviceScriptingInterface::inputAudioDevices() const
{
return DependencyManager::get<AudioClient>()->getDeviceNames(QAudio::AudioInput).toList();;
QStringList AudioDeviceScriptingInterface::inputAudioDevices() const {
return _inputAudioDevices;
}
QStringList AudioDeviceScriptingInterface::outputAudioDevices() const
{
return DependencyManager::get<AudioClient>()->getDeviceNames(QAudio::AudioOutput).toList();;
QStringList AudioDeviceScriptingInterface::outputAudioDevices() const {
return _outputAudioDevices;
}
bool AudioDeviceScriptingInterface::muted()
@ -44,6 +42,16 @@ AudioDeviceScriptingInterface::AudioDeviceScriptingInterface(): QAbstractListMod
this, &AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged, Qt::QueuedConnection);
//fill up model
onDeviceChanged();
//set up previously saved device
SettingsScriptingInterface *settings = SettingsScriptingInterface::getInstance();
const QString inDevice = settings->getValue("audio_input_device").toString();
if (inDevice != _currentInputDevice) {
setInputDeviceAsync(inDevice);
}
const QString outDevice = settings->getValue("audio_output_device").toString();
if (outDevice != _currentOutputDevice) {
setOutputDeviceAsync(outDevice);
}
}
bool AudioDeviceScriptingInterface::setInputDevice(const QString& deviceName) {
@ -64,6 +72,31 @@ bool AudioDeviceScriptingInterface::setOutputDevice(const QString& deviceName) {
return result;
}
bool AudioDeviceScriptingInterface::setDeviceFromMenu(const QString &deviceMenuName) {
QAudio::Mode mode;
if (deviceMenuName.indexOf("for Output") != -1) {
mode = QAudio::AudioOutput;
} else if (deviceMenuName.indexOf("for Input") != -1) {
mode = QAudio::AudioInput;
} else {
return false;
}
for (ScriptingAudioDeviceInfo di: _devices) {
if (mode == di.mode && deviceMenuName.contains(di.name)) {
if (mode == QAudio::AudioOutput) {
setOutputDeviceAsync(di.name);
} else {
setInputDeviceAsync(di.name);
}
return true;
}
}
return false;
}
void AudioDeviceScriptingInterface::setInputDeviceAsync(const QString& deviceName) {
QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(), "switchInputToAudioDevice",
Qt::QueuedConnection,
@ -167,38 +200,51 @@ QHash<int, QByteArray> AudioDeviceScriptingInterface::roleNames() const {
void AudioDeviceScriptingInterface::onDeviceChanged()
{
beginResetModel();
_outputAudioDevices.clear();
_devices.clear();
const QString &outDevice = getOutputDevice();
_currentOutputDevice = getOutputDevice();
for (QString name: getOutputDevices()) {
AudioDeviceInfo di;
ScriptingAudioDeviceInfo di;
di.name = name;
di.selected = (name == outDevice);
di.selected = (name == _currentOutputDevice);
di.mode = QAudio::AudioOutput;
_devices.append(di);
_outputAudioDevices.append(name);
}
const QString &inDevice = getInputDevice();
emit outputAudioDevicesChanged(_outputAudioDevices);
_inputAudioDevices.clear();
_currentInputDevice = getInputDevice();
for (QString name: getInputDevices()) {
AudioDeviceInfo di;
ScriptingAudioDeviceInfo di;
di.name = name;
di.selected = (name == inDevice);
di.selected = (name == _currentInputDevice);
di.mode = QAudio::AudioInput;
_devices.append(di);
_inputAudioDevices.append(name);
}
emit inputAudioDevicesChanged(_inputAudioDevices);
endResetModel();
emit deviceChanged();
}
void AudioDeviceScriptingInterface::onCurrentInputDeviceChanged()
void AudioDeviceScriptingInterface::onCurrentInputDeviceChanged(const QString &name)
{
currentDeviceUpdate(getInputDevice(), QAudio::AudioInput);
emit currentInputDeviceChanged();
currentDeviceUpdate(name, QAudio::AudioInput);
//we got a signal that device changed. Save it now
SettingsScriptingInterface *settings = SettingsScriptingInterface::getInstance();
settings->setValue("audio_input_device", name);
emit currentInputDeviceChanged(name);
}
void AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged()
void AudioDeviceScriptingInterface::onCurrentOutputDeviceChanged(const QString &name)
{
currentDeviceUpdate(getOutputDevice(), QAudio::AudioOutput);
emit currentOutputDeviceChanged();
currentDeviceUpdate(name, QAudio::AudioOutput);
//we got a signal that device changed. Save it now
SettingsScriptingInterface *settings = SettingsScriptingInterface::getInstance();
settings->setValue("audio_output_device", name);
emit currentOutputDeviceChanged(name);
}
void AudioDeviceScriptingInterface::currentDeviceUpdate(const QString &name, QAudio::Mode mode)
@ -207,7 +253,7 @@ void AudioDeviceScriptingInterface::currentDeviceUpdate(const QString &name, QAu
role.append(SelectedRole);
for (int i = 0; i < _devices.size(); i++) {
AudioDeviceInfo di = _devices.at(i);
ScriptingAudioDeviceInfo di = _devices.at(i);
if (di.mode != mode)
continue;
if (di.selected && di.name != name ) {

View file

@ -20,7 +20,7 @@
class AudioEffectOptions;
struct AudioDeviceInfo {
struct ScriptingAudioDeviceInfo {
QString name;
bool selected;
QAudio::Mode mode;
@ -52,13 +52,14 @@ public:
private slots:
void onDeviceChanged();
void onCurrentInputDeviceChanged();
void onCurrentOutputDeviceChanged();
void onCurrentInputDeviceChanged(const QString &name);
void onCurrentOutputDeviceChanged(const QString &name);
void currentDeviceUpdate(const QString &name, QAudio::Mode mode);
public slots:
bool setInputDevice(const QString& deviceName);
bool setOutputDevice(const QString& deviceName);
bool setDeviceFromMenu(const QString& deviceMenuName);
QString getInputDevice();
QString getOutputDevice();
@ -87,14 +88,20 @@ private:
signals:
void muteToggled();
void deviceChanged();
void currentInputDeviceChanged();
void currentOutputDeviceChanged();
void currentInputDeviceChanged(const QString &name);
void currentOutputDeviceChanged(const QString &name);
void mutedChanged(bool muted);
void inputAudioDevicesChanged(QStringList inputAudioDevices);
void outputAudioDevicesChanged(QStringList outputAudioDevices);
private:
QVector<AudioDeviceInfo> _devices;
QVector<ScriptingAudioDeviceInfo> _devices;
QStringList _inputAudioDevices;
QStringList _outputAudioDevices;
QString _currentInputDevice;
QString _currentOutputDevice;
};
#endif // hifi_AudioDeviceScriptingInterface_h

View file

@ -1375,7 +1375,7 @@ bool AudioClient::switchInputToAudioDevice(const QAudioDeviceInfo& inputDeviceIn
if (!inputDeviceInfo.isNull()) {
qCDebug(audioclient) << "The audio input device " << inputDeviceInfo.deviceName() << "is available.";
_inputAudioDeviceName = inputDeviceInfo.deviceName().trimmed();
emit currentInputDeviceChanged();
emit currentInputDeviceChanged(_inputAudioDeviceName);
if (adjustedFormatForAudioDevice(inputDeviceInfo, _desiredInputFormat, _inputFormat)) {
qCDebug(audioclient) << "The format to be used for audio input is" << _inputFormat;
@ -1493,7 +1493,7 @@ bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDevice
if (!outputDeviceInfo.isNull()) {
qCDebug(audioclient) << "The audio output device " << outputDeviceInfo.deviceName() << "is available.";
_outputAudioDeviceName = outputDeviceInfo.deviceName().trimmed();
emit currentOutputDeviceChanged();
emit currentOutputDeviceChanged(_outputAudioDeviceName);
if (adjustedFormatForAudioDevice(outputDeviceInfo, _desiredOutputFormat, _outputFormat)) {
qCDebug(audioclient) << "The format to be used for audio output is" << _outputFormat;

View file

@ -238,8 +238,8 @@ signals:
void muteEnvironmentRequested(glm::vec3 position, float radius);
void currentOutputDeviceChanged();
void currentInputDeviceChanged();
void currentOutputDeviceChanged(const QString &name);
void currentInputDeviceChanged(const QString &name);
protected:
AudioClient();

View file

@ -24,6 +24,7 @@ class AudioScriptingInterface : public QObject, public Dependency {
SINGLETON_DEPENDENCY
public:
virtual ~AudioScriptingInterface() {}
void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
protected:

View file

@ -17,18 +17,6 @@
const INPUT = "Input";
const OUTPUT = "Output";
function parseMenuItem(item) {
const USE = "Use ";
const FOR_INPUT = " for " + INPUT;
const FOR_OUTPUT = " for " + OUTPUT;
if (item.slice(0, USE.length) == USE) {
if (item.slice(-FOR_INPUT.length) == FOR_INPUT) {
return { device: item.slice(USE.length, -FOR_INPUT.length), mode: INPUT };
} else if (item.slice(-FOR_OUTPUT.length) == FOR_OUTPUT) {
return { device: item.slice(USE.length, -FOR_OUTPUT.length), mode: OUTPUT };
}
}
}
//
// VAR DEFINITIONS
@ -36,13 +24,15 @@ function parseMenuItem(item) {
var debugPrintStatements = true;
const INPUT_DEVICE_SETTING = "audio_input_device";
const OUTPUT_DEVICE_SETTING = "audio_output_device";
var audioDevicesList = [];
var audioDevicesList = []; // placeholder for menu items
var wasHmdActive = false; // assume it's not active to start
var switchedAudioInputToHMD = false;
var switchedAudioOutputToHMD = false;
var previousSelectedInputAudioDevice = "";
var previousSelectedOutputAudioDevice = "";
var skipMenuEvents = true;
var interfaceInputDevice = "";
var interfaceOutputDevice = "";
//
// BEGIN FUNCTION DEFINITIONS
@ -56,58 +46,37 @@ function debug() {
function setupAudioMenus() {
// menu events can be triggered asynchronously; skip them for 200ms to avoid recursion and false switches
skipMenuEvents = true;
Script.setTimeout(function() { skipMenuEvents = false; }, 200);
removeAudioMenus();
// Setup audio input devices
Menu.addSeparator("Audio", "Input Audio Device");
var inputDevices = AudioDevice.getInputDevices();
var currentInputDevice = AudioDevice.getInputDevice()
for (var i = 0; i < inputDevices.length; i++) {
var audioDeviceMenuString = "Use " + inputDevices[i] + " for Input";
for (var i = 0; i < AudioDevice.inputAudioDevices.length; i++) {
var audioDeviceMenuString = "Use " + AudioDevice.inputAudioDevices[i] + " for Input";
Menu.addMenuItem({
menuName: "Audio",
menuItemName: audioDeviceMenuString,
isCheckable: true,
isChecked: inputDevices[i] == currentInputDevice
isChecked: AudioDevice.inputAudioDevices[i] == currentInputDevice
});
audioDevicesList.push(audioDeviceMenuString);
}
// Setup audio output devices
Menu.addSeparator("Audio", "Output Audio Device");
var outputDevices = AudioDevice.getOutputDevices();
var currentOutputDevice = AudioDevice.getOutputDevice()
for (var i = 0; i < outputDevices.length; i++) {
var audioDeviceMenuString = "Use " + outputDevices[i] + " for Output";
for (var i = 0; i < AudioDevice.outputAudioDevices.length; i++) {
var audioDeviceMenuString = "Use " + AudioDevice.outputAudioDevices[i] + " for Output";
Menu.addMenuItem({
menuName: "Audio",
menuItemName: audioDeviceMenuString,
isCheckable: true,
isChecked: outputDevices[i] == currentOutputDevice
isChecked: AudioDevice.outputAudioDevices[i] == currentOutputDevice
});
audioDevicesList.push(audioDeviceMenuString);
}
}
function checkDeviceMismatch() {
var inputDeviceSetting = Settings.getValue(INPUT_DEVICE_SETTING);
var interfaceInputDevice = AudioDevice.getInputDevice();
if (interfaceInputDevice != inputDeviceSetting) {
debug("Input Setting & Device mismatch! Input SETTING: " + inputDeviceSetting + "Input DEVICE IN USE: " + interfaceInputDevice);
switchAudioDevice("Use " + inputDeviceSetting + " for Input");
}
var outputDeviceSetting = Settings.getValue(OUTPUT_DEVICE_SETTING);
var interfaceOutputDevice = AudioDevice.getOutputDevice();
if (interfaceOutputDevice != outputDeviceSetting) {
debug("Output Setting & Device mismatch! Output SETTING: " + outputDeviceSetting + "Output DEVICE IN USE: " + interfaceOutputDevice);
switchAudioDevice("Use " + outputDeviceSetting + " for Output");
}
}
function removeAudioMenus() {
Menu.removeSeparator("Audio", "Input Audio Device");
Menu.removeSeparator("Audio", "Output Audio Device");
@ -126,81 +95,28 @@ function removeAudioMenus() {
function onDevicechanged() {
debug("System audio devices changed. Removing and replacing Audio Menus...");
setupAudioMenus();
checkDeviceMismatch();
}
function onMenuEvent(audioDeviceMenuString) {
if (!skipMenuEvents) {
switchAudioDevice(audioDeviceMenuString);
if (Menu.isOptionChecked(audioDeviceMenuString) &&
(audioDeviceMenuString !== interfaceInputDevice &&
audioDeviceMenuString !== interfaceOutputDevice)) {
AudioDevice.setDeviceFromMenu(audioDeviceMenuString)
}
}
function onCurrentDeviceChanged() {
debug("System audio device switched. ");
var interfaceInputDevice = "Use " + AudioDevice.getInputDevice() + " for Input";
var interfaceOutputDevice = "Use " + AudioDevice.getOutputDevice() + " for Output";
interfaceInputDevice = "Use " + AudioDevice.getInputDevice() + " for Input";
interfaceOutputDevice = "Use " + AudioDevice.getOutputDevice() + " for Output";
for (var index = 0; index < audioDevicesList.length; index++) {
if (audioDevicesList[index] === interfaceInputDevice ||
audioDevicesList[index] === interfaceOutputDevice) {
Menu.setIsOptionChecked(audioDevicesList[index], true);
if (Menu.isOptionChecked(audioDevicesList[index]) === false)
Menu.setIsOptionChecked(audioDevicesList[index], true);
} else {
Menu.setIsOptionChecked(audioDevicesList[index], false);
}
}
}
function switchAudioDevice(audioDeviceMenuString) {
// if the device is not plugged in, short-circuit
if (!~audioDevicesList.indexOf(audioDeviceMenuString)) {
return;
}
var selection = parseMenuItem(audioDeviceMenuString);
if (!selection) {
debug("Invalid Audio audioDeviceMenuString! Doesn't end with 'for Input' or 'for Output'");
return;
}
// menu events can be triggered asynchronously; skip them for 200ms to avoid recursion and false switches
skipMenuEvents = true;
Script.setTimeout(function() { skipMenuEvents = false; }, 200);
var selectedDevice = selection.device;
if (selection.mode == INPUT) {
var currentInputDevice = AudioDevice.getInputDevice();
if (selectedDevice != currentInputDevice) {
debug("Switching audio INPUT device from " + currentInputDevice + " to " + selectedDevice);
Menu.setIsOptionChecked("Use " + currentInputDevice + " for Input", false);
if (AudioDevice.setInputDevice(selectedDevice)) {
Settings.setValue(INPUT_DEVICE_SETTING, selectedDevice);
Menu.setIsOptionChecked(audioDeviceMenuString, true);
} else {
debug("Error setting audio input device!")
Menu.setIsOptionChecked(audioDeviceMenuString, false);
}
} else {
debug("Selected input device is the same as the current input device!")
Settings.setValue(INPUT_DEVICE_SETTING, selectedDevice);
Menu.setIsOptionChecked(audioDeviceMenuString, true);
AudioDevice.setInputDevice(selectedDevice); // Still try to force-set the device (in case the user's trying to forcefully debug an issue)
}
} else if (selection.mode == OUTPUT) {
var currentOutputDevice = AudioDevice.getOutputDevice();
if (selectedDevice != currentOutputDevice) {
debug("Switching audio OUTPUT device from " + currentOutputDevice + " to " + selectedDevice);
Menu.setIsOptionChecked("Use " + currentOutputDevice + " for Output", false);
if (AudioDevice.setOutputDevice(selectedDevice)) {
Settings.setValue(OUTPUT_DEVICE_SETTING, selectedDevice);
Menu.setIsOptionChecked(audioDeviceMenuString, true);
} else {
debug("Error setting audio output device!")
Menu.setIsOptionChecked(audioDeviceMenuString, false);
}
} else {
debug("Selected output device is the same as the current output device!")
Settings.setValue(OUTPUT_DEVICE_SETTING, selectedDevice);
Menu.setIsOptionChecked(audioDeviceMenuString, true);
AudioDevice.setOutputDevice(selectedDevice); // Still try to force-set the device (in case the user's trying to forcefully debug an issue)
if (Menu.isOptionChecked(audioDevicesList[index]) === true)
Menu.setIsOptionChecked(audioDevicesList[index], false);
}
}
}
@ -208,12 +124,12 @@ function switchAudioDevice(audioDeviceMenuString) {
function restoreAudio() {
if (switchedAudioInputToHMD) {
debug("Switching back from HMD preferred audio input to: " + previousSelectedInputAudioDevice);
switchAudioDevice("Use " + previousSelectedInputAudioDevice + " for Input");
AudioDevice.setInputDeviceAsync(previousSelectedInputAudioDevice)
switchedAudioInputToHMD = false;
}
if (switchedAudioOutputToHMD) {
debug("Switching back from HMD preferred audio output to: " + previousSelectedOutputAudioDevice);
switchAudioDevice("Use " + previousSelectedOutputAudioDevice + " for Output");
AudioDevice.setOutputDeviceAsync(previousSelectedOutputAudioDevice)
switchedAudioOutputToHMD = false;
}
}
@ -240,7 +156,7 @@ function checkHMDAudio() {
debug("previousSelectedInputAudioDevice: " + previousSelectedInputAudioDevice);
if (hmdPreferredAudioInput != previousSelectedInputAudioDevice) {
switchedAudioInputToHMD = true;
switchAudioDevice("Use " + hmdPreferredAudioInput + " for Input");
AudioDevice.setInputDeviceAsync(hmdPreferredAudioInput)
}
}
if (hmdPreferredAudioOutput !== "") {
@ -249,7 +165,7 @@ function checkHMDAudio() {
debug("previousSelectedOutputAudioDevice: " + previousSelectedOutputAudioDevice);
if (hmdPreferredAudioOutput != previousSelectedOutputAudioDevice) {
switchedAudioOutputToHMD = true;
switchAudioDevice("Use " + hmdPreferredAudioOutput + " for Output");
AudioDevice.setOutputDeviceAsync(hmdPreferredAudioOutput)
}
}
} else {
@ -277,10 +193,9 @@ Script.setTimeout(function () {
Menu.menuItemEvent.connect(onMenuEvent);
debug("Setting up Audio I/O menu for the first time...");
setupAudioMenus();
checkDeviceMismatch();
debug("Checking HMD audio status...")
checkHMDAudio();
}, 3000);
}, 300);
debug("Connecting scriptEnding()");
Script.scriptEnding.connect(function () {